Player Matchup

Ishtar
Ishtar
DeV1LBoy
Ishtar
Level 66
God Stats
1W - 2L
1,413 SR
Queue Stats
22W - 31L
1,371 Elo+
Solo
Ah Puch
Ah Puch
JudgeUnicorn
Ah Puch
Level 118
God Stats
196W - 265L
1,484 SR
Queue Stats
282W - 421L
1,400 Elo+
Solo
Osiris
Osiris
SadboyDaPunheta
Osiris
Level 61
God Stats
2W - 1L
1,778 SR
Queue Stats
16W - 16L
1,437 Elo+
Solo
Team Averages
Level 82
1,558 SR
1,403 Elo+

VS

Team Averages
Level 51
1,541 SR
1,595 Elo+
Thor
Thor
DirtyMany
Thor
Level 118
God Stats
1W - 0L
1,622 SR
Queue Stats
11W - 10L
1,595 Elo+
Party 1
Bellona
Bellona
DjanGon
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
Kôtan
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DeV1LBoy
Ishtar
13
1 / 9 / 1
9,294
581
8,637
17,173
7,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
JudgeUnicorn
Ah Puch
15
0 / 4 / 2
9,693
606
10,324
12,879
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 7 / 0
9,300
581
7,421
20,069
17,356
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 1 / 11
11,864
742
16,768
14,107
9,872
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
DjanGon
Bellona
16
7 / 1 / 10
11,909
744
9,305
14,131
14,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Kôtan
Zhong Kui
18
6 / 2 / 12
12,435
777
20,450
14,082
11,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
20
20
Deaths
4
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ishtar
DeV1LBoy
Ishtar
1
9
1
0.17
W
Thor
7
1
11
12.5
W
Bellona
DjanGon
Bellona
7
1
10
12
L
Ah Puch
JudgeUnicorn
Ah Puch
0
4
2
0.25
W
Zhong Kui
Kôtan
Zhong Kui
6
2
12
6
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,382
Damage
46,523
50,121
Taken
42,320
30,352
Mitigated
35,951
3,524
Healing
11,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
DeV1LBoy
Ishtar
8,637
3,797
0
322
17,173
7,405
0
7,144
9,729
0
22,091
W
Thor
16,768
1,985
0
2,901
14,107
9,872
1,084
4,684
9,423
0
40,490
W
Bellona
DjanGon
Bellona
9,305
2,345
423
2,716
14,131
14,563
337
2,255
11,876
456
37,893
L
Ah Puch
JudgeUnicorn
Ah Puch
10,324
697
0
2,642
12,879
5,591
0
6,425
6,107
46,799
0
W
Zhong Kui
Kôtan
Zhong Kui
20,450
1,758
0
5,555
14,082
11,516
1,128
5,259
8,823
57,028
0
L
7,421
3,061
0
560
20,069
17,356
0
6,808
12,871
0
16,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
36,208
143
Minions Killed
192
3
Camps Cleared
9
756,772
Distance Traveled
880,909
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,294
581
39
2
1
247,433
4
W
Thor
11,864
742
44
3
3
290,706
1
W
Bellona
11,909
744
54
3
4
307,103
2
L
Ah Puch
9,693
606
80
5
2
264,833
6
W
Zhong Kui
12,435
777
94
6
2
283,100
4
L
Osiris
9,300
581
24
2
0
244,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role