Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BergZiege110
Erlang Shen
Level 69
God Stats
1W - 0L
1,218 SR
Queue Stats
47W - 47L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Dkz93
Danzaburou
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,585 Elo+
Solo
Chronos
Chronos
Fzengin
Chronos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,550 Elo+
Solo
Team Averages
Level 105
1,444 SR
1,518 Elo+

VS

Team Averages
Level 108
1,510 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KcTaTu
Hades
Level 69
God Stats
0W - 2L
1,551 SR
Queue Stats
13W - 24L
1,354 Elo+
Solo
Chiron
Chiron
Parkh0m
Chiron
Level 107
God Stats
6W - 3L
1,729 SR
Queue Stats
299W - 316L
1,472 Elo+
Solo
Agni
Agni
kasprzako
Agni
Level 121
God Stats
0W - 2L
1,487 SR
Queue Stats
32W - 33L
1,918 Elo+
Party 1
Anubis
Anubis
riftmat
Anubis
Level 83
God Stats
0W - 1L
1,285 SR
Queue Stats
23W - 17L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 6 / 9
13,310
783
27,144
15,378
7,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
 
Cthulhu
19
2 / 7 / 14
12,813
754
18,083
26,454
28,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
BergZiege110
Erlang Shen
19
4 / 4 / 9
12,117
713
10,692
23,016
19,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Dkz93
Danzaburou
18
2 / 5 / 11
11,285
664
5,410
15,222
6,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Fzengin
Chronos
20
3 / 4 / 12
11,950
703
10,486
18,612
8,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
4,120
242
0
0
0
Hades
KcTaTu
Hades
19
3 / 7 / 11
11,151
656
13,240
24,065
25,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Parkh0m
Chiron
20
9 / 5 / 10
11,799
694
26,210
18,729
8,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
20
10 / 2 / 9
12,948
762
19,543
12,094
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
riftmat
Anubis
19
2 / 5 / 14
11,154
656
16,861
23,236
13,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
68
19
Kills
24
26
Deaths
19
55
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
6
9
2.08
W
Cthulhu
 
Cthulhu
2
7
14
1.29
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Erlang Shen
BergZiege110
Erlang Shen
4
4
9
2.13
W
Danzaburou
Dkz93
Danzaburou
2
5
11
1.5
W
Chronos
Fzengin
Chronos
3
4
12
2.25
L
Hades
KcTaTu
Hades
3
7
11
1.21
L
Chiron
Parkh0m
Chiron
9
5
10
2.8
L
Agni
10
2
9
7.25
L
Anubis
riftmat
Anubis
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,815
Damage
75,854
98,682
Taken
78,124
69,518
Mitigated
52,639
35,886
Healing
34,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
27,144
9,500
924
2,530
15,378
7,736
1,334
6,518
8,860
51,558
0
W
Cthulhu
 
Cthulhu
18,083
589
1,509
4,867
26,454
28,280
381
10,516
15,938
33,438
0
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
BergZiege110
Erlang Shen
10,692
3,558
5,080
7,658
23,016
19,305
163
14,491
8,525
0
17,034
W
Danzaburou
Dkz93
Danzaburou
5,410
1,360
994
2,574
15,222
6,051
1,958
7,797
7,425
0
22,171
W
Chronos
Fzengin
Chronos
10,486
4,985
2,967
6,783
18,612
8,146
5,709
10,322
8,290
33,460
0
L
Hades
KcTaTu
Hades
13,240
992
626
4,473
24,065
25,721
160
13,046
10,341
31,199
0
L
Chiron
Parkh0m
Chiron
26,210
4,258
5,823
6,899
18,729
8,430
0
15,631
2,776
0
44,039
L
Agni
19,543
835
536
4,323
12,094
5,094
407
9,955
1,856
45,233
0
L
Anubis
riftmat
Anubis
16,861
584
857
10,914
23,236
13,394
121
14,956
7,438
42,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,475
Gold Earned
51,172
187
Minions Killed
198
0
Camps Cleared
0
1,527,216
Distance Traveled
1,132,226
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,310
783
66
4
0
295,089
0
W
Cthulhu
12,813
754
40
2
0
278,362
0
L
Ne Zha
4,120
242
0
0
0
0
0
W
Erlang Shen
12,117
713
14
1
0
319,122
4
W
Danzaburou
11,285
664
24
1
0
321,657
0
W
Chronos
11,950
703
43
3
0
312,986
0
L
Hades
11,151
656
45
3
0
252,549
5
L
Chiron
11,799
694
42
2
0
273,093
4
L
Agni
12,948
762
57
3
0
336,715
0
L
Anubis
11,154
656
54
3
0
269,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role