Player Matchup

Horus
Horus
ErPolloRuben
Horus
Level 104
God Stats
17W - 11L
1,601 SR
Queue Stats
95W - 99L
1,521 Elo+
Solo
Lancelot
Lancelot
LURKGrossesNein
Lancelot
Level 75
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 5L
1,120 Elo+
Party 2
Ao Kuang
Ao Kuang
X-Akio2
Ao Kuang
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,120 Elo+
Party 2
Team Averages
Level 74
1,449 SR
1,254 Elo+

VS

Team Averages
Level 113
1,418 SR
1,502 Elo+
Ares
Ares
temp-279392
Ares
Level 129
God Stats
1W - 0L
1,253 SR
Queue Stats
23W - 17L
1,499 Elo+
Party 1
Ymir
Ymir
temp-872481
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,476 Elo+
Party 1
Pele
Pele
templarioprt
Pele
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,208
621
8,001
8,439
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
9
1 / 4 / 0
6,182
618
5,986
10,062
4,908
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
X-Akio2
Ao Kuang
10
1 / 6 / 1
6,355
636
6,560
12,565
6,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 9
7,884
788
8,004
9,459
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
5 / 1 / 6
7,846
785
5,848
10,547
9,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 1 / 7
7,853
785
11,069
7,124
3,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Lancelot
1
4
0
0.25
L
Ao Kuang
X-Akio2
Ao Kuang
1
6
1
0.25
W
2
0
9
6.5
W
5
1
6
8
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
24,921
31,066
Taken
27,130
17,375
Mitigated
21,615
5,611
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,001
3,046
548
1,878
8,439
6,430
0
3,365
5,074
0
14,526
L
Lancelot
5,986
709
0
831
10,062
4,908
207
4,604
5,458
0
16,829
L
Ao Kuang
X-Akio2
Ao Kuang
6,560
1,906
0
2,354
12,565
6,037
0
5,893
6,672
21,805
0
W
8,004
834
0
3,297
9,459
9,158
610
2,409
6,841
17,552
0
W
5,848
1,423
0
1,832
10,547
9,223
294
3,073
7,215
21,653
937
W
11,069
2,613
0
2,813
7,124
3,234
624
1,533
5,392
0
24,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,745
Gold Earned
23,583
71
Minions Killed
90
4
Camps Cleared
3
504,283
Distance Traveled
527,610
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,208
621
8
1
0
185,194
2
L
Lancelot
6,182
618
18
2
4
171,027
0
L
Ao Kuang
6,355
636
45
5
0
148,062
0
W
Ares
7,884
788
20
2
0
191,268
3
W
Ymir
7,846
785
38
4
1
141,723
2
W
Pele
7,853
785
32
3
2
194,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role