Player Matchup

Merlin
Merlin
AlwaysHighh420
Merlin
Level 160
God Stats
5W - 3L
1,807 SR
Queue Stats
159W - 165L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Chris_cravy23
Ah Muzen Cab
Level 122
God Stats
4W - 6L
1,490 SR
Queue Stats
385W - 402L
1,420 Elo+
Solo
Chang'e
Chang'e
JONDARR
Chang'e
Level 160
God Stats
1W - 2L
1,714 SR
Queue Stats
102W - 123L
1,448 Elo+
Solo
Loki
Loki
MythagoreX
Loki
Level 47
God Stats
1W - 1L
1,813 SR
Queue Stats
15W - 7L
1,691 Elo+
Solo
Anhur
Anhur
威猛的大悦哥
Anhur
Level 146
God Stats
3W - 2L
1,837 SR
Queue Stats
359W - 350L
1,570 Elo+
Solo
Team Averages
Level 127
1,732 SR
1,515 Elo+

VS

Team Averages
Level 133
1,376 SR
1,482 Elo+
Chang'e
Chang'e
BabyGopherz
Chang'e
Level 145
God Stats
1W - 3L
1,228 SR
Queue Stats
184W - 203L
1,526 Elo+
Solo
Cerberus
Cerberus
GuilityCrown
Cerberus
Level 138
God Stats
13W - 9L
1,627 SR
Queue Stats
336W - 354L
1,472 Elo+
Solo
Odin
Odin
Joúska
Odin
Level 160
God Stats
1W - 2L
1,273 SR
Queue Stats
159W - 191L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rasorker231
Ah Muzen Cab
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,500 Elo+
Solo
Cernunnos
Cernunnos
spamclam101
Cernunnos
Level 143
God Stats
2W - 5L
1,252 SR
Queue Stats
343W - 350L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 12
11,582
772
20,761
20,485
10,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Chris_cravy23
Ah Muzen Cab
18
2 / 7 / 11
10,715
714
14,222
18,226
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
JONDARR
Chang'e
18
4 / 7 / 7
10,858
724
11,543
17,523
9,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 10 / 6
11,751
783
13,704
20,210
16,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 8 / 9
11,506
767
10,355
21,164
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyGopherz
Chang'e
18
7 / 4 / 19
11,604
774
14,095
15,776
11,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
GuilityCrown
Cerberus
20
7 / 4 / 20
11,934
796
17,436
28,679
20,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Joúska
Odin
18
6 / 3 / 21
11,196
746
10,527
23,393
23,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Rasorker231
Ah Muzen Cab
20
12 / 3 / 25
13,678
912
27,524
18,136
8,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cernunnos
spamclam101
Cernunnos
18
9 / 7 / 19
12,106
807
18,930
19,422
9,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
145
19
Kills
41
42
Deaths
21
45
Assists
104
Player
Kills
Deaths
Assists
KDA
L
3
10
12
0.9
W
Chang'e
BabyGopherz
Chang'e
7
4
19
4.13
L
Ah Muzen Cab
Chris_cravy23
Ah Muzen Cab
2
7
11
1.07
W
Cerberus
GuilityCrown
Cerberus
7
4
20
4.25
L
Chang'e
JONDARR
Chang'e
4
7
7
1.07
W
Odin
Joúska
Odin
6
3
21
5.5
L
6
10
6
0.9
W
Ah Muzen Cab
Rasorker231
Ah Muzen Cab
12
3
25
8.17
W
Cernunnos
spamclam101
Cernunnos
9
7
19
2.64
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,585
Damage
88,512
97,608
Taken
105,406
54,080
Mitigated
72,834
25,698
Healing
50,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,761
1,035
1,397
2,588
20,485
10,148
80
5,828
14,454
42,491
0
W
Chang'e
BabyGopherz
Chang'e
14,095
313
7,756
6,040
15,776
11,138
1,255
5,872
9,904
30,750
0
L
Ah Muzen Cab
Chris_cravy23
Ah Muzen Cab
14,222
5,637
458
3,026
18,226
8,360
583
5,895
12,051
0
35,643
W
Cerberus
GuilityCrown
Cerberus
17,436
107
2,209
12,784
28,679
20,587
463
9,960
18,719
22,563
0
L
Chang'e
JONDARR
Chang'e
11,543
1,361
7,641
4,543
17,523
9,387
502
7,015
10,297
21,690
0
W
Odin
Joúska
Odin
10,527
1,412
1,525
8,360
23,393
23,417
1,322
6,078
17,315
0
20,982
L
13,704
2,830
1,058
1,797
20,210
16,981
15
4,775
15,320
0
17,602
W
Ah Muzen Cab
Rasorker231
Ah Muzen Cab
27,524
8,220
886
5,621
18,136
8,565
4,609
5,382
12,754
0
58,237
W
Cernunnos
spamclam101
Cernunnos
18,930
8,984
1,036
4,257
19,422
9,127
2,202
5,012
14,410
0
36,522
L
10,355
5,583
539
2,651
21,164
9,204
831
7,007
13,955
0
22,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
60,518
194
Minions Killed
185
0
Camps Cleared
0
1,055,853
Distance Traveled
1,287,129
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,582
772
56
4
0
213,131
1
W
Chang'e
11,604
774
43
3
0
227,764
0
L
Ah Muzen Cab
10,715
714
52
3
0
199,536
0
W
Cerberus
11,934
796
8
1
0
267,235
1
L
Chang'e
10,858
724
30
2
0
218,271
0
W
Odin
11,196
746
22
1
0
284,390
2
L
Loki
11,751
783
11
1
0
205,736
3
W
Ah Muzen Cab
13,678
912
72
5
0
283,359
1
W
Cernunnos
12,106
807
40
3
0
224,381
2
L
Anhur
11,506
767
45
3
0
219,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role