Player Matchup

Apollo
Apollo
Mr_Lucky_37
Apollo
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 71L
1,500 Elo+
Party 1
Chang'e
Chang'e
akkrubio
Chang'e
Level 42
God Stats
3W - 3L
1,593 SR
Queue Stats
41W - 52L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
gangstakiller
Sun Wukong
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 80L
1,698 Elo+
Party 1
Arachne
Arachne
marska27
Arachne
Level 47
God Stats
8W - 4L
1,699 SR
Queue Stats
103W - 111L
1,421 Elo+
Solo
Hades
Hades
奔马扬蹄
Hades
Level 119
God Stats
47W - 43L
1,505 SR
Queue Stats
295W - 324L
1,423 Elo+
Solo
Team Averages
Level 63
1,559 SR
1,490 Elo+

VS

Team Averages
Level 85
1,419 SR
1,446 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DaNkaL0080
Cliodhna
Level 107
God Stats
5W - 7L
1,305 SR
Queue Stats
591W - 652L
1,399 Elo+
Party 3
Artio
Artio
Poncikberk
Artio
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,495 Elo+
Party 2
Mulan
Mulan
proplayer67375
Mulan
Level 88
God Stats
2W - 1L
1,270 SR
Queue Stats
13W - 12L
1,454 Elo+
Party 2
Yu Huang
Yu Huang
СолнцеВнутри
Yu Huang
Level 109
God Stats
10W - 5L
1,519 SR
Queue Stats
53W - 59L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 11 / 1
6,665
370
6,734
16,248
4,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
akkrubio
Chang'e
11
0 / 7 / 1
6,776
376
7,532
17,124
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
gangstakiller
Sun Wukong
14
2 / 7 / 0
8,767
487
6,423
17,249
10,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Arachne
marska27
Arachne
11
2 / 5 / 0
7,345
408
4,686
12,177
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
6,170
343
3,632
7,965
3,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 0 / 10
9,913
551
13,276
10,524
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
DaNkaL0080
Cliodhna
16
10 / 4 / 3
10,153
564
11,491
13,921
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
6 / 0 / 11
9,573
532
5,923
18,329
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
7 / 0 / 2
11,398
633
13,674
13,694
9,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 1 / 4
10,790
599
11,280
7,341
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
33
33
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
10
11
W
Cliodhna
DaNkaL0080
Cliodhna
10
4
3
2.88
L
Apollo
0
11
1
0.05
W
Artio
6
0
11
11.5
L
Chang'e
akkrubio
Chang'e
0
7
1
0.07
L
Sun Wukong
gangstakiller
Sun Wukong
2
7
0
0.29
L
Arachne
marska27
Arachne
2
5
0
0.4
W
7
0
2
8
W
4
1
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,007
Damage
55,644
70,763
Taken
63,809
28,246
Mitigated
41,488
14,374
Healing
24,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,276
9,046
0
3,982
10,524
4,761
3,205
1,330
9,194
0
69,390
W
Cliodhna
DaNkaL0080
Cliodhna
11,491
1,067
0
4,160
13,921
6,200
1,412
1,903
12,018
0
69,046
L
Apollo
6,734
4,226
0
787
16,248
4,516
59
4,291
11,957
0
31,733
W
Artio
5,923
1,244
680
6,266
18,329
17,740
264
6,079
12,250
30,285
0
L
Chang'e
akkrubio
Chang'e
7,532
990
940
5,094
17,124
5,385
0
5,573
11,551
39,827
0
L
Sun Wukong
gangstakiller
Sun Wukong
6,423
1,901
0
3,454
17,249
10,554
411
2,702
14,547
0
49,901
L
Arachne
marska27
Arachne
4,686
3,674
0
1,522
12,177
4,293
0
1,337
10,840
0
44,781
W
13,674
3,226
0
8,344
13,694
9,447
2,460
467
13,227
0
85,527
W
11,280
1,309
0
1,040
7,341
3,340
3,066
1,385
5,956
96,748
0
L
3,632
595
119
2,458
7,965
3,498
0
3,300
4,665
25,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,723
Gold Earned
51,827
322
Minions Killed
580
0
Camps Cleared
0
1,368,575
Distance Traveled
1,645,734
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,913
551
103
6
0
288,079
4
W
Cliodhna
10,153
564
109
6
0
343,261
4
L
Apollo
6,665
370
63
4
0
282,103
0
W
Artio
9,573
532
34
2
0
358,052
3
L
Chang'e
6,776
376
54
3
0
262,730
2
L
Sun Wukong
8,767
487
92
5
0
341,457
1
L
Arachne
7,345
408
72
4
0
314,145
3
W
Mulan
11,398
633
165
9
0
331,740
3
W
Yu Huang
10,790
599
169
9
0
324,602
2
L
Hades
6,170
343
41
2
0
168,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role