Player Matchup

Serqet
Serqet
Europa_Invicta
Serqet
Level 111
God Stats
1W - 0L
1,523 SR
Queue Stats
91W - 61L
1,555 Elo+
Party 2
Thoth
Thoth
Lykanin
Thoth
Level 160
God Stats
4W - 2L
1,511 SR
Queue Stats
148W - 146L
1,579 Elo+
Solo
Loki
Loki
MajinRajin
Loki
Level 108
God Stats
4W - 1L
1,674 SR
Queue Stats
88W - 64L
1,540 Elo+
Party 2
Team Averages
Level 126
1,569 SR
1,558 Elo+

VS

Team Averages
Level 71
1,438 SR
1,451 Elo+
Charybdis
Charybdis
HappyMushroom
Charybdis
Level 152
God Stats
4W - 2L
1,524 SR
Queue Stats
114W - 119L
1,527 Elo+
Solo
King Arthur
King Arthur
PocketDemo
King Arthur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,471 Elo+
Party 1
Terra
Terra
rdsr9
Terra
Level 15
God Stats
0W - 2L
1,292 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
10,241
732
11,155
14,875
19,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Lykanin
Thoth
17
10 / 2 / 9
12,015
858
26,321
12,246
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 9
10,365
740
13,965
12,753
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HappyMushroom
Charybdis
13
1 / 6 / 1
8,903
636
14,014
19,276
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
PocketDemo
King Arthur
13
3 / 7 / 1
9,348
668
10,296
21,549
19,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
rdsr9
Terra
12
1 / 6 / 3
8,887
635
6,346
18,809
15,302
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
5
5
Deaths
19
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
Charybdis
HappyMushroom
Charybdis
1
6
1
0.25
W
Thoth
Lykanin
Thoth
10
2
9
7.25
W
5
2
9
4.75
L
King Arthur
PocketDemo
King Arthur
3
7
1
0.5
L
Terra
rdsr9
Terra
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
30,656
39,874
Taken
59,634
29,371
Mitigated
41,140
7,213
Healing
10,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,155
2,361
0
1,225
14,875
19,415
311
3,195
11,680
447
17,115
L
Charybdis
HappyMushroom
Charybdis
14,014
7,680
0
4,636
19,276
6,762
0
10,722
8,554
0
57,747
W
Thoth
Lykanin
Thoth
26,321
1,726
0
4,873
12,246
4,886
1,102
1,315
10,931
69,878
0
W
13,965
3,411
0
1,115
12,753
5,070
722
2,407
10,346
0
43,676
L
King Arthur
PocketDemo
King Arthur
10,296
1,948
0
250
21,549
19,076
11
8,028
12,541
0
20,285
L
Terra
rdsr9
Terra
6,346
1,479
1,538
3,890
18,809
15,302
0
8,644
9,918
11,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,621
Gold Earned
27,138
165
Minions Killed
138
8
Camps Cleared
4
823,807
Distance Traveled
717,638
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,241
732
22
2
3
289,184
1
L
Charybdis
8,903
636
106
8
4
220,080
2
W
Thoth
12,015
858
96
7
2
245,180
3
W
Loki
10,365
740
47
3
3
289,443
2
L
King Arthur
9,348
668
26
2
0
250,028
3
L
Terra
8,887
635
6
0
0
247,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role