Player Matchup

Hades
Hades
Mr_Lucky_37
Hades
Level 20
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 9L
1,213 Elo+
Party 1
Vamana
Vamana
Witozz
Vamana
Level 110
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 16L
1,454 Elo+
Solo
Chaac
Chaac
gangstakiller
Chaac
Level 87
God Stats
1W - 3L
1,726 SR
Queue Stats
5W - 9L
1,213 Elo+
Party 1
Team Averages
Level 72
1,583 SR
1,293 Elo+

VS

Team Averages
Level 94
1,330 SR
1,393 Elo+
Fenrir
Fenrir
JustRitchie
Fenrir
Level 153
God Stats
9W - 5L
1,446 SR
Queue Stats
201W - 105L
1,380 Elo+
Party 2
Cthulhu
Cthulhu
Zhinner
Cthulhu
Level 3
God Stats
5W - 7L
1,216 SR
Queue Stats
197W - 94L
1,473 Elo+
Party 2
Chiron
Chiron
xontroulis93
Chiron
Level 126
God Stats
3W - 4L
1,329 SR
Queue Stats
72W - 90L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,551
655
3,403
11,620
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Witozz
Vamana
10
1 / 3 / 2
6,998
700
6,203
9,668
6,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 6 / 1
6,792
679
4,229
14,514
8,274

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 0 / 8
7,371
737
5,461
8,534
5,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Zhinner
Cthulhu
13
9 / 1 / 7
8,831
883
14,605
8,000
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
11
4 / 2 / 10
7,653
765
11,728
5,987
2,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
16
16
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
0
8
7
L
1
7
1
0.21
L
Vamana
Witozz
Vamana
1
3
2
0.67
W
Cthulhu
Zhinner
Cthulhu
9
1
7
12.5
L
1
6
1
0.25
W
Chiron
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,835
Damage
31,794
35,802
Taken
22,521
20,961
Mitigated
11,981
6,397
Healing
5,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,461
1,870
0
1,225
8,534
5,215
176
1,393
7,141
0
18,164
L
3,403
439
112
438
11,620
5,982
0
4,290
6,928
7,636
0
L
Vamana
Witozz
Vamana
6,203
3,525
980
2,840
9,668
6,705
0
4,026
5,338
0
20,273
W
Cthulhu
Zhinner
Cthulhu
14,605
1,340
0
1,777
8,000
4,294
459
1,648
6,352
31,694
0
L
4,229
552
0
2,027
14,514
8,274
0
5,649
8,489
0
22,953
W
Chiron
11,728
5,869
680
1,561
5,987
2,472
497
626
5,361
0
23,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,341
Gold Earned
23,855
94
Minions Killed
102
3
Camps Cleared
4
504,220
Distance Traveled
520,190
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,371
737
31
3
1
188,532
5
L
Hades
6,551
655
13
1
1
136,736
1
L
Vamana
6,998
700
22
2
1
189,399
3
W
Cthulhu
8,831
883
50
5
2
175,404
4
L
Chaac
6,792
679
59
6
1
178,085
1
W
Chiron
7,653
765
21
2
1
156,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role