Player Matchup

Thanatos
Thanatos
HelloYourDead
Thanatos
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 35L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
Jeffarto
Cthulhu
Level 107
God Stats
2W - 1L
1,690 SR
Queue Stats
18W - 23L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
LastingLuck
Danzaburou
Level 123
God Stats
3W - 2L
1,143 SR
Queue Stats
86W - 79L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
Leukémia
Baron Samedi
Level 49
God Stats
2W - 2L
1,452 SR
Queue Stats
19W - 29L
1,411 Elo+
Solo
Zeus
Zeus
xnn2001
Zeus
Level 7
God Stats
2W - 0L
1,193 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Team Averages
Level 80
1,396 SR
1,454 Elo+

VS

Team Averages
Level 102
1,616 SR
1,491 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
TheSorrow99
Thanatos
Level 129
God Stats
5W - 4L
1,609 SR
Queue Stats
155W - 130L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
VIPERso
Baron Samedi
Level 104
God Stats
29W - 12L
1,871 SR
Queue Stats
94W - 66L
1,521 Elo+
Party 2
Tyr
Tyr
behnamwf
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,412 Elo+
Solo
Cupid
Cupid
hisham1404
Cupid
Level 41
God Stats
30W - 27L
1,599 SR
Queue Stats
158W - 122L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HelloYourDead
Thanatos
13
11 / 3 / 6
8,679
668
12,467
13,805
6,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Jeffarto
Cthulhu
11
2 / 2 / 10
7,245
557
6,192
11,013
7,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
LastingLuck
Danzaburou
13
4 / 2 / 6
8,066
620
7,212
9,498
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Leukémia
Baron Samedi
13
8 / 1 / 7
8,131
625
11,349
7,857
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zeus
xnn2001
Zeus
11
0 / 2 / 5
7,001
539
2,840
6,977
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
5 / 3 / 3
7,196
554
9,716
8,390
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TheSorrow99
Thanatos
11
4 / 5 / 3
6,797
523
8,653
11,683
5,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
VIPERso
Baron Samedi
8
1 / 6 / 3
6,136
472
4,493
13,948
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 7 / 2
4,970
382
2,380
11,761
6,736
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
9
0 / 4 / 0
5,304
408
3,519
8,013
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
25
Kills
10
10
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
3
3
2.17
W
Thanatos
HelloYourDead
Thanatos
11
3
6
4.67
W
Cthulhu
Jeffarto
Cthulhu
2
2
10
3.5
W
Danzaburou
LastingLuck
Danzaburou
4
2
6
3.5
W
Baron Samedi
Leukémia
Baron Samedi
8
1
7
11.5
L
Thanatos
TheSorrow99
Thanatos
4
5
3
1.1
L
Baron Samedi
VIPERso
Baron Samedi
1
6
3
0.42
L
0
7
2
0.14
L
Cupid
0
4
0
0
W
Zeus
xnn2001
Zeus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
28,761
49,150
Taken
53,795
25,021
Mitigated
27,897
24,429
Healing
15,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,716
1,107
0
1,540
8,390
3,177
0
2,688
5,631
45,555
0
W
Thanatos
HelloYourDead
Thanatos
12,467
5,202
0
11,432
13,805
6,654
0
3,073
10,732
0
54,318
W
Cthulhu
Jeffarto
Cthulhu
6,192
494
641
3,078
11,013
7,683
0
3,009
8,004
20,546
0
W
Danzaburou
LastingLuck
Danzaburou
7,212
3,169
0
4,372
9,498
3,711
546
2,337
7,161
0
65,173
W
Baron Samedi
Leukémia
Baron Samedi
11,349
1,565
1,198
3,618
7,857
4,802
516
2,635
5,222
45,947
0
L
Thanatos
TheSorrow99
Thanatos
8,653
1,918
0
7,114
11,683
5,288
0
3,342
8,277
0
31,066
L
Baron Samedi
VIPERso
Baron Samedi
4,493
841
701
3,900
13,948
10,378
0
6,309
7,370
12,789
0
L
2,380
211
0
1,581
11,761
6,736
0
5,847
5,432
0
13,517
L
Cupid
3,519
1,171
45
936
8,013
2,318
0
1,271
6,704
0
32,552
W
Zeus
xnn2001
Zeus
2,840
559
0
90
6,977
2,171
969
3,155
3,822
33,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,122
Gold Earned
30,403
376
Minions Killed
191
0
Camps Cleared
0
1,331,241
Distance Traveled
1,175,109
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,196
554
69
5
0
242,269
3
W
Thanatos
8,679
668
77
6
0
289,267
0
W
Cthulhu
7,245
557
35
3
0
287,311
1
W
Danzaburou
8,066
620
120
9
0
255,686
4
W
Baron Samedi
8,131
625
71
5
0
236,952
1
L
Thanatos
6,797
523
40
3
0
257,490
1
L
Baron Samedi
6,136
472
16
1
0
225,059
4
L
Tyr
4,970
382
19
1
0
237,259
3
L
Cupid
5,304
408
47
4
0
213,032
0
W
Zeus
7,001
539
73
6
0
262,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role