Player Matchup

Nemesis
Nemesis
BongoKarl96
Nemesis
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,420 Elo+
Solo
Scylla
Scylla
FatNinja444
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,345 Elo+
Solo
Cernunnos
Cernunnos
Kalash7771
Cernunnos
Level 87
God Stats
4W - 0L
1,799 SR
Queue Stats
254W - 248L
1,425 Elo+
Solo
Khepri
Khepri
MrsBerserker83
Khepri
Level 29
God Stats
15W - 9L
1,320 SR
Queue Stats
463W - 502L
1,379 Elo+
Solo
Tiamat
Tiamat
cyceron69
Tiamat
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 52L
1,269 Elo+
Solo
Team Averages
Level 38
1,524 SR
1,368 Elo+

VS

Team Averages
Level 57
1,500 SR
1,447 Elo+
Anhur
Anhur
 
Anhur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MrBonkerzz
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,275 Elo+
Solo
Athena
Athena
Rallepeter
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
裘晋敢敢
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BongoKarl96
Nemesis
14
1 / 1 / 13
9,144
831
4,077
9,927
7,840
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
15
4 / 3 / 9
9,111
828
17,966
7,671
3,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Kalash7771
Cernunnos
18
5 / 0 / 14
10,121
920
16,266
9,249
5,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 11
9,341
849
6,280
12,877
13,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
cyceron69
Tiamat
16
7 / 2 / 13
9,288
844
18,592
11,101
8,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 2 / 3
8,052
732
8,440
12,031
5,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
 
Hera
12
1 / 6 / 4
7,177
652
5,358
10,686
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
15
0 / 5 / 5
7,754
705
7,715
12,366
5,565
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rallepeter
Athena
14
1 / 3 / 5
8,182
744
4,551
17,678
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
裘晋敢敢
Arachne
13
1 / 4 / 3
7,851
714
6,892
13,763
12,389
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
20
Kills
6
7
Deaths
20
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
3
2.25
L
Hera
 
Hera
1
6
4
0.5
W
Nemesis
BongoKarl96
Nemesis
1
1
13
7.5
W
Scylla
4
3
9
2.83
W
Cernunnos
Kalash7771
Cernunnos
5
0
14
12
L
Thoth
0
5
5
0.5
W
3
1
11
8.5
L
Athena
Rallepeter
Athena
1
3
5
1.17
W
Tiamat
cyceron69
Tiamat
7
2
13
6.75
L
Arachne
裘晋敢敢
Arachne
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,181
Damage
32,956
50,825
Taken
66,524
38,578
Mitigated
45,374
23,711
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,440
5,316
1,367
4,390
12,031
5,824
0
9,963
2,068
0
21,583
L
Hera
 
Hera
5,358
1,015
1,345
769
10,686
4,825
0
6,649
4,037
9,008
0
W
Nemesis
BongoKarl96
Nemesis
4,077
764
2,946
3,203
9,927
7,840
584
3,788
6,139
0
13,918
W
Scylla
17,966
4,079
474
631
7,671
3,844
1,303
2,633
5,038
31,748
0
W
Cernunnos
Kalash7771
Cernunnos
16,266
7,219
1,767
3,975
9,249
5,587
2,192
4,403
4,846
0
45,647
L
Thoth
7,715
240
1,415
1,911
12,366
5,565
0
9,280
3,086
28,678
0
W
6,280
519
1,485
3,929
12,877
13,006
294
4,029
8,848
16,930
0
L
Athena
Rallepeter
Athena
4,551
1,586
0
2,501
17,678
16,771
0
10,591
7,087
9,562
0
W
Tiamat
cyceron69
Tiamat
18,592
1,943
584
4,717
11,101
8,301
0
2,771
8,330
26,481
0
L
Arachne
裘晋敢敢
Arachne
6,892
5,296
1,766
2,652
13,763
12,389
0
6,355
7,408
0
9,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
39,016
173
Minions Killed
107
0
Camps Cleared
0
1,076,773
Distance Traveled
1,010,540
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,052
732
32
3
0
181,073
0
L
Hera
7,177
652
11
1
0
186,215
1
W
Nemesis
9,144
831
20
2
0
236,139
0
W
Scylla
9,111
828
45
4
0
189,782
1
W
Cernunnos
10,121
920
75
7
0
224,267
2
L
Thoth
7,754
705
50
5
0
201,931
0
W
Khepri
9,341
849
11
1
0
231,690
5
L
Athena
8,182
744
7
1
0
222,576
0
W
Tiamat
9,288
844
22
2
0
194,895
1
L
Arachne
7,851
714
7
1
0
218,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role