Player Matchup

Cupid
Cupid
Diamond V
 
Cupid
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum IV
Jaeger3129
Shiva
Platinum IV
Level 154
God Stats
4W - 2L
1,689 SR
Queue Stats
140W - 141L
1,844 MMR
Solo
Chronos
Chronos
Masters
Kaweeb3
Chronos
Masters
Level 94
God Stats
27W - 20L
1,727 SR
Queue Stats
80W - 64L
2,451 MMR
Solo
Ne Zha
Ne Zha
Gold III
MeowMeowKiow
Ne Zha
Gold III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,731 MMR
Solo
Bacchus
Bacchus
Diamond IV
PocariCalpico
Bacchus
Diamond IV
Level 160
God Stats
8W - 11L
1,631 SR
Queue Stats
193W - 173L
2,127 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,609 SR
1,931 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,645 SR
1,887 MMR
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
RankedLoser
Nu Wa
Masters
Level 158
God Stats
2W - 2L
1,916 SR
Queue Stats
595W - 571L
2,930 MMR
Solo
Mulan
Mulan
Bronze III
ZeekedOutGames
Mulan
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,554 MMR
Solo
Cabrakan
Cabrakan
Platinum I
iLikeMenPaggz
Cabrakan
Platinum I
Level 67
God Stats
0W - 2L
1,808 SR
Queue Stats
114W - 107L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
4 / 0 / 1
9,411
627
9,030
9,625
3,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
15
6 / 2 / 3
10,085
672
11,988
16,680
12,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos
Kaweeb3
Chronos
13
2 / 2 / 0
8,260
551
6,029
8,168
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
15
3 / 1 / 4
8,891
593
9,806
13,350
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
11
1 / 1 / 6
7,837
522
4,684
9,389
9,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasCliodhnaGebKhepri

VS

Bans
UllrLancelotKing ArthurRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 3 / 2
7,819
521
6,157
11,804
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
13
1 / 4 / 0
7,460
497
7,054
12,726
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 3
6,549
437
5,662
7,137
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 6 / 0
7,527
502
6,392
15,049
6,769
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
iLikeMenPaggz
Cabrakan
11
0 / 3 / 5
6,846
456
5,619
13,066
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
6
6
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
0
1
4.5
L
Thor
 
Thor
3
3
2
1.33
L
Anhur
 
Anhur
1
4
0
0.25
W
Shiva
6
2
3
3.75
W
Chronos
Kaweeb3
Chronos
2
2
0
1
W
Ne Zha
3
1
4
5
W
Bacchus
1
1
6
4
L
0
0
3
1.5
L
2
6
0
0.33
L
Cabrakan
iLikeMenPaggz
Cabrakan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
30,884
57,212
Taken
59,782
34,952
Mitigated
32,669
21,414
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,030
4,711
589
5,834
9,625
3,618
830
1,011
8,614
0
83,690
L
Thor
 
Thor
6,157
2,317
0
870
11,804
4,450
0
1,863
9,941
35
67,650
L
Anhur
 
Anhur
7,054
2,875
0
3,032
12,726
4,491
0
1,851
10,875
0
56,414
W
Shiva
11,988
3,964
484
8,021
16,680
12,638
0
1,811
14,869
0
71,721
W
Chronos
Kaweeb3
Chronos
6,029
2,498
0
1,200
8,168
3,675
228
3,576
4,592
76,464
0
W
Ne Zha
9,806
3,777
0
3,052
13,350
5,502
0
2,841
10,509
0
80,402
W
Bacchus
4,684
869
0
2,234
9,389
9,519
0
2,784
6,161
18,205
0
L
5,662
583
0
580
7,137
2,544
0
3,221
3,916
54,523
0
L
6,392
1,422
0
3,508
15,049
6,769
69
213
14,836
0
40,318
L
Cabrakan
iLikeMenPaggz
Cabrakan
5,619
842
0
3,366
13,066
14,415
0
3,565
9,501
27,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,484
Gold Earned
36,201
526
Minions Killed
415
0
Camps Cleared
0
1,507,152
Distance Traveled
1,310,874
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,411
627
142
9
0
283,024
2
L
Thor
7,819
521
108
7
0
294,833
4
L
Anhur
7,460
497
90
6
0
243,021
5
W
Shiva
10,085
672
124
8
0
293,308
0
W
Chronos
8,260
551
141
9
0
282,137
3
W
Ne Zha
8,891
593
107
7
0
328,052
4
W
Bacchus
7,837
522
12
1
0
320,631
9
L
Nu Wa
6,549
437
85
6
0
257,455
0
L
Mulan
7,527
502
74
5
0
269,865
3
L
Cabrakan
6,846
456
58
4
0
245,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role