Player Matchup

Ganesha
Ganesha
Platinum IV
AnotherOneToBan
Ganesha
Platinum IV
Level 46
God Stats
2W - 3L
1,578 SR
Queue Stats
114W - 106L
1,777 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
Fiz Illusionz
Jormungandr
Diamond IV
Level 144
God Stats
1W - 1L
1,678 SR
Queue Stats
243W - 221L
2,118 MMR
Party 2
Merlin
Merlin
Diamond II
Mack19955
Merlin
Diamond II
Level 154
God Stats
3W - 3L
1,617 SR
Queue Stats
284W - 272L
2,308 MMR
Party 2
Da Ji
Da Ji
Platinum I
PouceToiDevant
Da Ji
Platinum I
Level 104
God Stats
6W - 9L
1,595 SR
Queue Stats
58W - 47L
2,079 MMR
Solo
Neith
Neith
Platinum I
pablopr66
Neith
Platinum I
Level 121
God Stats
10W - 15L
1,585 SR
Queue Stats
456W - 469L
2,134 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 114
1,610 SR
2,083 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,617 SR
2,110 MMR
Hou Yi
Hou Yi
Platinum IV
ABlack-Samurai
Hou Yi
Platinum IV
Level 159
God Stats
32W - 21L
1,652 SR
Queue Stats
220W - 200L
1,777 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
BlackNightRox
Yu Huang
Platinum III
Level 160
God Stats
2W - 1L
1,600 SR
Queue Stats
32W - 20L
2,066 MMR
Solo
Ao Kuang
Ao Kuang
Masters
TaMèreEstGrosse
Ao Kuang
Masters
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 16L
2,938 MMR
Solo
Bellona
Bellona
Diamond V
doubletrouble224
Bellona
Diamond V
Level 139
God Stats
5W - 1L
1,812 SR
Queue Stats
353W - 345L
1,994 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
siren735
Kumbhakarna
Platinum III
Level 157
God Stats
8W - 12L
1,519 SR
Queue Stats
319W - 318L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
8,529
502
3,909
11,657
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Fiz Illusionz
Jormungandr
15
0 / 3 / 0
8,897
523
9,603
17,413
15,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Mack19955
Merlin
13
2 / 4 / 0
8,412
495
8,361
10,178
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 7 / 4
7,489
441
7,569
19,659
9,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
pablopr66
Neith
15
3 / 4 / 1
9,380
552
5,145
10,503
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KhepriCabrakanUllrLancelot

VS

Bans
CupidBakasuraKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
10,079
593
5,542
11,668
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
BlackNightRox
Yu Huang
16
4 / 1 / 3
9,638
567
13,089
13,695
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
11 / 1 / 3
10,594
623
19,131
17,385
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
0 / 0 / 5
9,865
580
7,735
13,050
13,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
siren735
Kumbhakarna
14
2 / 2 / 5
8,979
528
4,887
16,227
11,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
20
20
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
L
1
2
4
1.5
W
Yu Huang
BlackNightRox
Yu Huang
4
1
3
5.5
L
Jormungandr
Fiz Illusionz
Jormungandr
0
3
0
0
L
Merlin
Mack19955
Merlin
2
4
0
0.5
L
0
7
4
0.29
W
11
1
3
12.5
W
0
0
5
2.5
L
Neith
pablopr66
Neith
3
4
1
0.88
W
Kumbhakarna
siren735
Kumbhakarna
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
50,384
69,410
Taken
72,025
47,284
Mitigated
43,220
14,315
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,542
2,878
0
3,282
11,668
4,827
134
1,372
10,296
0
91,003
L
3,909
541
0
1,802
11,657
13,069
0
7,877
3,780
27,937
0
W
Yu Huang
BlackNightRox
Yu Huang
13,089
1,556
38
4,209
13,695
5,780
246
5,434
8,261
92,751
0
L
Jormungandr
Fiz Illusionz
Jormungandr
9,603
3,844
0
2,900
17,413
15,812
0
6,987
10,426
75,687
0
L
Merlin
Mack19955
Merlin
8,361
212
0
465
10,178
4,878
0
7,981
2,197
63,633
0
L
7,569
2,133
0
6,000
19,659
9,189
0
11,925
7,734
0
54,896
W
19,131
5,589
0
8,615
17,385
7,467
234
3,073
14,312
98,649
0
W
7,735
2,704
0
7,470
13,050
13,213
0
8,327
4,723
112
71,680
L
Neith
pablopr66
Neith
5,145
2,204
0
3,148
10,503
4,336
0
2,449
8,054
0
82,236
W
Kumbhakarna
siren735
Kumbhakarna
4,887
565
3,143
4,707
16,227
11,933
0
4,317
11,910
24,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
49,155
522
Minions Killed
581
0
Camps Cleared
0
1,547,927
Distance Traveled
1,674,734
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,079
593
150
9
0
303,568
6
L
Ganesha
8,529
502
14
1
0
346,612
9
W
Yu Huang
9,638
567
149
9
0
317,129
3
L
Jormungandr
8,897
523
142
8
0
312,216
4
L
Merlin
8,412
495
123
7
0
294,813
5
L
Da Ji
7,489
441
89
5
0
304,504
2
W
Ao Kuang
10,594
623
119
7
0
358,939
2
W
Bellona
9,865
580
137
8
0
338,465
7
L
Neith
9,380
552
154
9
0
289,782
6
W
Kumbhakarna
8,979
528
26
2
0
356,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role