Player Matchup

Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TonyAbbottt
Zhong Kui
Level 124
God Stats
6W - 3L
1,702 SR
Queue Stats
347W - 271L
1,568 Elo+
Party 2
Izanami
Izanami
TraceGrimshaw
Izanami
Level 80
God Stats
25W - 3L
1,990 SR
Queue Stats
179W - 71L
1,740 Elo+
Party 2
Baron Samedi
Baron Samedi
xXSw1tchPlAy3rXx
Baron Samedi
Level 64
God Stats
14W - 5L
1,906 SR
Queue Stats
184W - 106L
1,714 Elo+
Party 2
Team Averages
Level 109
1,719 SR
1,605 Elo+

VS

Team Averages
Level 129
1,670 SR
1,590 Elo+
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Bazzalinko
Mercury
Level 134
God Stats
9W - 3L
1,880 SR
Queue Stats
499W - 260L
1,672 Elo+
Party 1
Janus
Janus
Trinket__i
Janus
Level 112
God Stats
2W - 4L
1,501 SR
Queue Stats
98W - 144L
1,487 Elo+
Party 3
Chaac
Chaac
YetiProtector
Chaac
Level 125
God Stats
14W - 6L
1,800 SR
Queue Stats
273W - 159L
1,670 Elo+
Party 1
Ymir
Ymir
mossed
Ymir
Level 160
God Stats
9W - 8L
1,667 SR
Queue Stats
843W - 526L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 0 / 3
6,826
621
4,971
4,447
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
11
1 / 3 / 8
6,612
601
5,847
9,208
3,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
TonyAbbottt
Zhong Kui
11
0 / 4 / 1
7,004
637
7,562
11,546
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
13
6 / 0 / 2
8,058
733
8,120
7,187
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
xXSw1tchPlAy3rXx
Baron Samedi
11
3 / 0 / 4
6,881
626
5,670
3,835
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 4 / 0
5,431
494
2,350
8,328
2,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Bazzalinko
Mercury
11
4 / 2 / 1
6,476
589
6,150
10,442
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
11
0 / 1 / 3
6,106
555
1,740
3,603
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 1
6,945
631
7,169
12,129
8,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
mossed
Ymir
8
0 / 4 / 2
5,272
479
2,386
12,352
9,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
7
7
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
3
3.5
W
Janus
 
Janus
1
3
8
1.67
L
Apollo
 
Apollo
0
4
0
0
L
Mercury
Bazzalinko
Mercury
4
2
1
2.25
W
Zhong Kui
TonyAbbottt
Zhong Kui
0
4
1
0.13
W
Izanami
6
0
2
7
L
Janus
0
1
3
1.5
L
3
1
1
3.5
L
Ymir
mossed
Ymir
0
4
2
0.25
W
Baron Samedi
xXSw1tchPlAy3rXx
Baron Samedi
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
19,795
36,223
Taken
46,854
18,352
Mitigated
25,617
14,742
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,971
2,056
0
2,592
4,447
2,025
0
796
3,512
0
43,137
W
Janus
 
Janus
5,847
1,068
403
2,679
9,208
3,962
0
2,058
7,026
25,475
0
L
Apollo
 
Apollo
2,350
231
0
1,734
8,328
2,431
0
1,031
7,297
0
40,632
L
Mercury
Bazzalinko
Mercury
6,150
3,904
0
3,666
10,442
3,982
0
3,208
7,166
0
42,916
W
Zhong Kui
TonyAbbottt
Zhong Kui
7,562
1,147
0
3,396
11,546
7,617
0
0
11,546
44,250
0
W
Izanami
8,120
5,297
0
3,779
7,187
2,563
764
726
6,461
0
76,912
L
Janus
1,740
53
0
1,080
3,603
1,484
0
1,727
1,876
43,756
0
L
7,169
2,297
0
4,159
12,129
8,536
0
6,886
4,816
0
49,199
L
Ymir
mossed
Ymir
2,386
733
57
2,662
12,352
9,184
0
5,732
6,620
12,096
0
W
Baron Samedi
xXSw1tchPlAy3rXx
Baron Samedi
5,670
701
358
1,535
3,835
2,185
0
563
3,232
41,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,381
Gold Earned
30,230
400
Minions Killed
341
0
Camps Cleared
0
1,154,759
Distance Traveled
1,143,835
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,826
621
89
8
0
264,191
4
W
Janus
6,612
601
34
3
0
236,210
4
L
Apollo
5,431
494
70
6
0
216,737
3
L
Mercury
6,476
589
74
7
0
254,633
1
W
Zhong Kui
7,004
637
90
8
0
201,001
1
W
Izanami
8,058
733
125
11
0
215,308
5
L
Janus
6,106
555
88
8
0
228,646
4
L
Chaac
6,945
631
96
9
0
235,134
3
L
Ymir
5,272
479
13
1
0
208,685
0
W
Baron Samedi
6,881
626
62
6
0
238,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role