Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Neb11
Horus
Level 160
God Stats
15W - 4L
1,840 SR
Queue Stats
478W - 360L
1,581 Elo+
Party 1
Sol
Sol
Puturosu
Sol
Level 159
God Stats
2W - 1L
1,581 SR
Queue Stats
194W - 152L
1,629 Elo+
Party 1
Chang'e
Chang'e
Szymcio14
Chang'e
Level 43
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ToxicAfUrMum
Mulan
Level 15
God Stats
6W - 0L
1,500 SR
Queue Stats
38W - 12L
1,671 Elo+
Party 1
Team Averages
Level 97
1,583 SR
1,576 Elo+

VS

Team Averages
Level 113
1,548 SR
1,552 Elo+
Poseidon
Poseidon
Bollywoood
Poseidon
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 17L
1,391 Elo+
Solo
Chiron
Chiron
Josechu35
Chiron
Level 123
God Stats
2W - 6L
1,363 SR
Queue Stats
296W - 321L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
Knatschi
Sun Wukong
Level 159
God Stats
1W - 1L
1,770 SR
Queue Stats
43W - 32L
1,527 Elo+
Party 2
Lancelot
Lancelot
TakeMyElo
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 5L
1,856 Elo+
Party 2
Ares
Ares
azgalor97
Ares
Level 102
God Stats
30W - 29L
1,604 SR
Queue Stats
110W - 104L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 6 / 5
9,122
480
8,213
18,454
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Neb11
Horus
17
2 / 0 / 3
10,466
551
13,220
15,764
15,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 2
9,713
511
11,934
16,517
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Szymcio14
Chang'e
13
0 / 5 / 4
7,764
409
8,034
13,554
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 4
10,075
530
10,717
19,030
17,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bollywoood
Poseidon
16
5 / 3 / 3
9,811
516
11,853
12,122
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Josechu35
Chiron
12
0 / 2 / 2
7,884
415
4,342
7,427
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Knatschi
Sun Wukong
16
2 / 1 / 5
9,940
523
13,755
19,468
15,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
TakeMyElo
Lancelot
16
7 / 2 / 4
9,826
517
16,175
18,595
9,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
14
2 / 1 / 10
9,177
483
10,005
18,932
23,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
16
17
Deaths
9
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
6
5
0.58
L
Poseidon
Bollywoood
Poseidon
5
3
3
2.17
L
Chiron
Josechu35
Chiron
0
2
2
0.5
L
Sun Wukong
Knatschi
Sun Wukong
2
1
5
4.5
W
Horus
Neb11
Horus
2
0
3
3.5
W
2
3
2
1
W
Chang'e
Szymcio14
Chang'e
0
5
4
0.4
L
Lancelot
TakeMyElo
Lancelot
7
2
4
4.5
W
4
3
4
2
L
Ares
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,118
Damage
56,130
83,319
Taken
76,544
53,066
Mitigated
57,882
33,407
Healing
18,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,213
1,400
0
4,088
18,454
8,570
0
6,220
12,234
0
61,920
L
Poseidon
Bollywoood
Poseidon
11,853
1,573
124
2,578
12,122
5,536
113
2,195
9,927
91,100
0
L
Chiron
Josechu35
Chiron
4,342
1,394
531
1,570
7,427
3,013
0
3,659
3,702
0
48,987
L
Sun Wukong
Knatschi
Sun Wukong
13,755
2,820
0
7,997
19,468
15,724
15
3,737
15,731
0
84,577
W
Horus
Neb11
Horus
13,220
5,456
1,258
6,056
15,764
15,115
0
2,618
13,146
0
76,209
W
11,934
4,817
0
10,119
16,517
6,277
3,806
2,064
14,453
88,336
0
W
Chang'e
Szymcio14
Chang'e
8,034
698
1,529
2,092
13,554
5,463
236
5,234
8,320
46,207
0
L
Lancelot
TakeMyElo
Lancelot
16,175
6,006
0
3,059
18,595
9,941
0
3,918
14,677
0
105,171
W
10,717
1,292
454
7,811
19,030
17,641
175
6,468
12,562
0
55,978
L
Ares
10,005
588
0
2,391
18,932
23,668
58
6,488
12,444
29,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
46,638
522
Minions Killed
555
0
Camps Cleared
0
1,785,273
Distance Traveled
1,782,132
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,122
480
103
5
0
383,545
2
L
Poseidon
9,811
516
143
8
0
354,644
3
L
Chiron
7,884
415
93
5
0
256,468
2
L
Sun Wukong
9,940
523
147
8
0
354,406
5
W
Horus
10,466
551
130
7
0
352,998
7
W
Sol
9,713
511
158
8
0
347,611
5
W
Chang'e
7,764
409
62
3
0
340,732
5
L
Lancelot
9,826
517
145
8
0
445,686
3
W
Mulan
10,075
530
69
4
0
360,387
11
L
Ares
9,177
483
27
1
0
370,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role