Player Matchup

Sol
Sol
 
Sol
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Areszº
Thanatos
Level 141
God Stats
12W - 7L
1,725 SR
Queue Stats
651W - 456L
1,653 Elo+
Party 2
Cliodhna
Cliodhna
OhHiImF0X
Cliodhna
Level 138
God Stats
3W - 4L
1,578 SR
Queue Stats
318W - 229L
1,634 Elo+
Party 2
Cernunnos
Cernunnos
Prueglerkaese
Cernunnos
Level 158
God Stats
3W - 1L
1,929 SR
Queue Stats
146W - 82L
1,658 Elo+
Party 2
Ganesha
Ganesha
SloneZZ
Ganesha
Level 87
God Stats
7W - 7L
1,584 SR
Queue Stats
233W - 151L
1,701 Elo+
Party 2
Team Averages
Level 128
1,663 SR
1,629 Elo+

VS

Team Averages
Level 58
1,592 SR
1,426 Elo+
Cthulhu
Cthulhu
GustaWSpartA
Cthulhu
Level 47
God Stats
16W - 15L
1,511 SR
Queue Stats
21W - 22L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mentallowiec
Cu Chulainn
Level 105
God Stats
1W - 1L
1,770 SR
Queue Stats
235W - 220L
1,395 Elo+
Party 1
Neith
Neith
UrkamAkAFury
Neith
Level 25
God Stats
23W - 13L
1,579 SR
Queue Stats
70W - 66L
1,366 Elo+
Party 1
Hades
Hades
uwuSuppie
Hades
Level 18
God Stats
3W - 5L
1,451 SR
Queue Stats
69W - 63L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
xWaffleBunnyx
Nu Wa
Level 94
God Stats
19W - 15L
1,652 SR
Queue Stats
88W - 88L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
13 / 0 / 2
7,450
745
6,746
3,821
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
Areszº
Thanatos
12
5 / 0 / 1
7,079
708
5,263
7,922
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
OhHiImF0X
Cliodhna
13
4 / 0 / 1
7,904
790
4,164
4,383
1,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
Prueglerkaese
Cernunnos
12
5 / 0 / 1
7,184
718
4,839
4,899
1,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SloneZZ
Ganesha
11
0 / 0 / 19
7,357
736
9,823
7,924
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GustaWSpartA
Cthulhu
4
0 / 6 / 0
4,116
412
1,927
10,339
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Mentallowiec
Cu Chulainn
7
0 / 4 / 0
4,396
440
2,182
8,233
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 5 / 0
4,043
404
3,427
8,467
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
uwuSuppie
Hades
4
0 / 8 / 0
3,861
386
265
9,126
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 8 / 0
4,567
457
4,260
9,231
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
27
Kills
0
0
Deaths
31
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
0
2
14
W
Thanatos
Areszº
Thanatos
5
0
1
5.5
L
Cthulhu
GustaWSpartA
Cthulhu
0
6
0
0
L
Cu Chulainn
Mentallowiec
Cu Chulainn
0
4
0
0
W
Cliodhna
OhHiImF0X
Cliodhna
4
0
1
4.5
W
Cernunnos
Prueglerkaese
Cernunnos
5
0
1
5.5
W
Ganesha
SloneZZ
Ganesha
0
0
19
9.5
L
0
5
0
0
L
Hades
uwuSuppie
Hades
0
8
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
12,061
28,949
Taken
45,396
12,806
Mitigated
15,616
21,423
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,746
3,526
0
1,948
3,821
1,490
2,555
1,571
2,114
37,137
4,973
W
Thanatos
Areszº
Thanatos
5,263
2,327
0
9,959
7,922
3,600
933
1,144
6,702
0
52,033
L
Cthulhu
GustaWSpartA
Cthulhu
1,927
388
0
2,052
10,339
4,781
0
4,319
6,020
10,450
0
L
Cu Chulainn
Mentallowiec
Cu Chulainn
2,182
899
0
413
8,233
2,911
0
2,315
5,918
0
20,937
W
Cliodhna
OhHiImF0X
Cliodhna
4,164
715
0
2,951
4,383
1,885
0
804
3,527
0
59,127
W
Cernunnos
Prueglerkaese
Cernunnos
4,839
3,299
0
2,652
4,899
1,806
1,167
1,154
3,693
0
55,498
W
Ganesha
SloneZZ
Ganesha
9,823
1,475
27
3,886
7,924
4,025
118
1,628
6,148
23,783
0
L
3,427
1,847
0
2,013
8,467
2,045
0
4,811
3,656
0
17,704
L
Hades
uwuSuppie
Hades
265
185
29
446
9,126
3,287
0
2,357
6,769
4,715
0
L
4,260
573
0
625
9,231
2,592
16
3,419
5,812
25,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
20,983
419
Minions Killed
137
0
Camps Cleared
0
1,032,327
Distance Traveled
850,123
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,450
745
79
8
0
179,404
1
W
Thanatos
7,079
708
105
11
0
220,766
3
L
Cthulhu
4,116
412
12
1
0
175,546
1
L
Cu Chulainn
4,396
440
36
4
0
187,475
0
W
Cliodhna
7,904
790
128
13
0
245,875
3
W
Cernunnos
7,184
718
107
11
0
190,622
2
W
Ganesha
7,357
736
0
0
0
195,660
1
L
Neith
4,043
404
28
3
0
167,773
0
L
Hades
3,861
386
15
2
0
151,717
0
L
Nu Wa
4,567
457
46
5
0
167,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role