Player Matchup

Chaac
Chaac
Bencefice14
Chaac
Level 87
God Stats
4W - 3L
1,669 SR
Queue Stats
82W - 107L
1,372 Elo+
Solo
He Bo
He Bo
Jlu4uko
He Bo
Level 105
God Stats
2W - 1L
1,549 SR
Queue Stats
166W - 186L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Malixciii
Jing Wei
Level 47
God Stats
1W - 1L
1,290 SR
Queue Stats
139W - 169L
1,437 Elo+
Solo
Chronos
Chronos
Rodokun
Chronos
Level 80
God Stats
1W - 1L
1,280 SR
Queue Stats
31W - 38L
1,373 Elo+
Solo
Yemoja
Yemoja
Skotiniaka
Yemoja
Level 61
God Stats
3W - 1L
1,701 SR
Queue Stats
255W - 274L
1,400 Elo+
Solo
Team Averages
Level 76
1,498 SR
1,394 Elo+

VS

Team Averages
Level 82
1,492 SR
1,426 Elo+
Merlin
Merlin
BombaStrong
Merlin
Level 86
God Stats
12W - 8L
1,514 SR
Queue Stats
254W - 246L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Loontag
Aphrodite
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 65L
1,435 Elo+
Party 1
Jing Wei
Jing Wei
QueenHannah
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,471 Elo+
Solo
Heimdallr
Heimdallr
STG smokee
Heimdallr
Level 103
God Stats
0W - 1L
1,388 SR
Queue Stats
7W - 13L
1,337 Elo+
Solo
Khepri
Khepri
Sathanaël
Khepri
Level 88
God Stats
2W - 2L
1,559 SR
Queue Stats
59W - 68L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 20
12,942
647
32,909
61,248
88,263
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Jlu4uko
He Bo
20
12 / 5 / 13
14,506
725
48,092
25,835
13,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Malixciii
Jing Wei
20
13 / 4 / 11
14,183
709
34,536
27,073
16,232
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Rodokun
Chronos
20
3 / 5 / 18
12,526
626
24,618
36,158
20,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Skotiniaka
Yemoja
20
0 / 2 / 25
12,297
615
9,345
31,895
27,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 5 / 7
13,319
666
48,732
26,802
14,525
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Loontag
Aphrodite
20
2 / 5 / 14
12,430
622
17,334
29,025
28,720
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
QueenHannah
Jing Wei
20
4 / 8 / 7
13,365
668
31,063
24,375
12,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
STG smokee
Heimdallr
17
3 / 13 / 7
11,792
590
21,260
27,761
14,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Sathanaël
Khepri
20
2 / 2 / 15
13,968
698
19,192
50,299
49,479
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
69
33
Kills
19
20
Deaths
33
87
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
4
20
3.75
L
Merlin
8
5
7
2.3
W
He Bo
Jlu4uko
He Bo
12
5
13
3.7
L
Aphrodite
Loontag
Aphrodite
2
5
14
1.8
W
Jing Wei
Malixciii
Jing Wei
13
4
11
4.63
L
Jing Wei
QueenHannah
Jing Wei
4
8
7
0.94
W
Chronos
Rodokun
Chronos
3
5
18
2.4
L
Heimdallr
STG smokee
Heimdallr
3
13
7
0.5
L
Khepri
Sathanaël
Khepri
2
2
15
4.75
W
Yemoja
Skotiniaka
Yemoja
0
2
25
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,500
Damage
137,581
182,209
Taken
158,262
165,792
Mitigated
119,717
102,614
Healing
75,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,909
4,974
2,659
25,425
61,248
88,263
557
21,044
40,204
0
60,984
L
Merlin
48,732
2,521
4,600
7,301
26,802
14,525
300
15,081
11,721
76,944
0
W
He Bo
Jlu4uko
He Bo
48,092
1,644
3,808
5,818
25,835
13,263
1,737
12,148
13,687
61,709
0
L
Aphrodite
Loontag
Aphrodite
17,334
4,424
15,123
14,862
29,025
28,720
777
11,549
17,476
33,655
0
W
Jing Wei
Malixciii
Jing Wei
34,536
29,078
5,369
8,894
27,073
16,232
3,293
11,109
15,964
0
60,330
L
Jing Wei
QueenHannah
Jing Wei
31,063
22,007
1,383
4,637
24,375
12,472
1,872
12,248
12,127
0
52,861
W
Chronos
Rodokun
Chronos
24,618
8,981
4,266
6,956
36,158
20,403
1,776
19,802
16,356
43,311
0
L
Heimdallr
STG smokee
Heimdallr
21,260
8,977
0
1,893
27,761
14,521
1,145
14,900
12,861
0
32,270
L
Khepri
Sathanaël
Khepri
19,192
1,534
2,317
23,319
50,299
49,479
212
28,277
22,022
29,169
0
W
Yemoja
Skotiniaka
Yemoja
9,345
4,824
29,123
10,296
31,895
27,631
1,096
21,155
10,740
23,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,454
Gold Earned
64,874
184
Minions Killed
192
0
Camps Cleared
0
1,720,724
Distance Traveled
1,644,204
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,942
647
29
1
0
403,046
0
L
Merlin
13,319
666
64
3
0
338,738
1
W
He Bo
14,506
725
21
1
0
325,233
0
L
Aphrodite
12,430
622
40
2
0
328,993
0
W
Jing Wei
14,183
709
59
3
0
351,524
1
L
Jing Wei
13,365
668
49
2
0
313,731
0
W
Chronos
12,526
626
49
2
0
312,856
0
L
Heimdallr
11,792
590
24
1
0
275,769
0
L
Khepri
13,968
698
15
1
0
386,973
0
W
Yemoja
12,297
615
26
1
0
328,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role