Player Matchup

Hel
Hel
CurtTheDonTV
Hel
Level 126
God Stats
2W - 0L
1,680 SR
Queue Stats
9W - 12L
1,443 Elo+
Solo
Lancelot
Lancelot
SantosGamer7028
Lancelot
Level 140
God Stats
3W - 1L
1,700 SR
Queue Stats
443W - 364L
1,613 Elo+
Party 1
Izanami
Izanami
TokuRagnarok
Izanami
Level 117
God Stats
12W - 6L
1,681 SR
Queue Stats
283W - 217L
1,615 Elo+
Party 1
Camazotz
Camazotz
almamarcelaxdxd
Camazotz
Level 143
God Stats
14W - 9L
1,574 SR
Queue Stats
761W - 659L
1,618 Elo+
Party 1
Merlin
Merlin
funck66
Merlin
Level 125
God Stats
30W - 24L
1,563 SR
Queue Stats
683W - 553L
1,625 Elo+
Party 1
Team Averages
Level 130
1,640 SR
1,583 Elo+

VS

Team Averages
Level 142
1,660 SR
1,550 Elo+
Artio
Artio
Kasyrra
Artio
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 196L
1,596 Elo+
Party 2
Hera
Hera
KingBryvn_t
Hera
Level 147
God Stats
0W - 1L
1,452 SR
Queue Stats
58W - 52L
1,567 Elo+
Party 3
Izanami
Izanami
ThePsychoPizza
Izanami
Level 126
God Stats
7W - 5L
2,014 SR
Queue Stats
140W - 103L
1,607 Elo+
Party 2
Cliodhna
Cliodhna
ViolenceFlows
Cliodhna
Level 156
God Stats
5W - 6L
1,589 SR
Queue Stats
135W - 161L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
XPeruvianBloodX
Sun Wukong
Level 154
God Stats
4W - 2L
1,744 SR
Queue Stats
154W - 149L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,099
506
5,721
17,144
18,940
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
18
8 / 1 / 6
11,729
652
21,935
22,769
21,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
TokuRagnarok
Izanami
17
4 / 3 / 2
9,835
546
11,176
9,810
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
14
5 / 3 / 7
9,160
509
10,274
17,554
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
funck66
Merlin
17
7 / 1 / 7
10,367
576
11,916
11,039
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kasyrra
Artio
13
2 / 5 / 5
8,314
462
8,682
23,910
20,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 5 / 2
8,371
465
6,657
13,241
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 2
8,806
489
13,918
13,194
5,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
ViolenceFlows
Cliodhna
12
0 / 8 / 2
7,421
412
6,678
17,078
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
XPeruvianBloodX
Sun Wukong
13
2 / 6 / 0
8,521
473
10,886
20,909
19,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
26
Kills
11
11
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Artio
Kasyrra
Artio
2
5
5
0.9
L
2
5
2
0.6
W
Lancelot
8
1
6
11
L
5
3
2
2
W
Izanami
TokuRagnarok
Izanami
4
3
2
1.67
L
Cliodhna
ViolenceFlows
Cliodhna
0
8
2
0.13
L
Sun Wukong
XPeruvianBloodX
Sun Wukong
2
6
0
0.33
W
Camazotz
5
3
7
2.83
W
Merlin
funck66
Merlin
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,022
Damage
46,821
78,316
Taken
88,332
58,866
Mitigated
57,616
42,442
Healing
26,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,721
944
5,343
8,253
17,144
18,940
440
5,445
11,570
16,626
0
L
Artio
Kasyrra
Artio
8,682
884
1,695
10,746
23,910
20,635
0
5,379
18,531
26,775
0
L
6,657
1,043
0
1,489
13,241
5,560
0
4,071
9,170
58,137
0
W
Lancelot
21,935
6,051
0
14,422
22,769
21,694
0
664
22,105
0
99,722
L
13,918
8,795
0
3,825
13,194
5,378
894
2,968
10,226
0
91,131
W
Izanami
TokuRagnarok
Izanami
11,176
8,424
0
1,634
9,810
3,871
2,309
1,827
7,983
0
100,495
L
Cliodhna
ViolenceFlows
Cliodhna
6,678
684
0
4,281
17,078
7,009
0
2,726
14,352
0
57,176
L
Sun Wukong
XPeruvianBloodX
Sun Wukong
10,886
2,789
0
4,132
20,909
19,034
0
2,493
18,416
0
65,253
W
Camazotz
10,274
3,745
0
8,654
17,554
9,094
0
4,235
13,319
0
70,893
W
Merlin
funck66
Merlin
11,916
1,115
573
3,563
11,039
5,267
0
3,168
7,871
86,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,190
Gold Earned
41,433
603
Minions Killed
484
0
Camps Cleared
0
1,778,717
Distance Traveled
1,599,144
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,099
506
27
2
0
344,352
10
L
Artio
8,314
462
22
1
0
330,851
1
L
Hera
8,371
465
108
6
0
313,004
6
W
Lancelot
11,729
652
169
9
0
383,908
0
L
Izanami
8,806
489
144
8
0
313,254
1
W
Izanami
9,835
546
169
9
0
316,683
4
L
Cliodhna
7,421
412
95
5
0
328,376
2
L
Sun Wukong
8,521
473
115
6
0
313,659
1
W
Camazotz
9,160
509
97
5
0
408,754
1
W
Merlin
10,367
576
141
8
0
325,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role