Player Matchup

Jing Wei
Jing Wei
DaddyDeepest
Jing Wei
Level 29
God Stats
2W - 2L
1,565 SR
Queue Stats
83W - 123L
1,300 Elo+
Party 2
He Bo
He Bo
Fifthmoon16
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
280W - 326L
1,368 Elo+
Party 2
Kuzenbo
Kuzenbo
Frackter55556
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,235 Elo+
Solo
Tyr
Tyr
Sezai1903
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Tru3li3
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,508 Elo+
Solo
Team Averages
Level 51
1,513 SR
1,382 Elo+

VS

Team Averages
Level 65
1,431 SR
1,425 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChickenCatDogOct
Hachiman
Level 105
God Stats
2W - 1L
1,130 SR
Queue Stats
23W - 26L
1,335 Elo+
Party 1
Chernobog
Chernobog
Tim2shoes
Chernobog
Level 17
God Stats
1W - 0L
1,285 SR
Queue Stats
44W - 61L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
unarmblkman
Kukulkan
Level 119
God Stats
1W - 0L
1,738 SR
Queue Stats
40W - 41L
1,479 Elo+
Solo
Xbalanque
Xbalanque
xTestie2
Xbalanque
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 118L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaddyDeepest
Jing Wei
14
1 / 3 / 3
6,968
697
6,831
10,626
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 5 / 2
7,757
776
7,547
10,096
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
14
1 / 4 / 1
7,524
752
7,381
16,920
28,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 9 / 3
6,386
639
5,659
16,103
15,484
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Tru3li3
Rama
13
0 / 5 / 4
6,986
699
8,020
10,424
5,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 20
9,722
972
8,721
14,170
16,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
5 / 1 / 17
8,879
888
10,733
11,192
4,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Tim2shoes
Chernobog
14
4 / 2 / 17
8,646
865
9,511
8,269
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
unarmblkman
Kukulkan
15
1 / 0 / 18
8,572
857
9,613
6,809
3,136
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
xTestie2
Xbalanque
18
13 / 0 / 12
10,246
1,025
19,791
9,142
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
110
5
Kills
26
26
Deaths
6
13
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
20
4.33
W
5
1
17
13.5
L
Jing Wei
DaddyDeepest
Jing Wei
1
3
3
0.83
L
3
5
2
0.8
L
Kuzenbo
1
4
1
0.38
L
0
9
3
0.17
W
Chernobog
Tim2shoes
Chernobog
4
2
17
6.25
L
Rama
Tru3li3
Rama
0
5
4
0.4
W
Kukulkan
unarmblkman
Kukulkan
1
0
18
10
W
Xbalanque
xTestie2
Xbalanque
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
58,369
64,169
Taken
49,582
59,235
Mitigated
34,006
12,308
Healing
25,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,721
715
2,269
4,436
14,170
16,885
120
4,138
10,032
14,780
0
W
10,733
7,318
0
5,125
11,192
4,992
2,045
3,705
7,487
0
23,214
L
Jing Wei
DaddyDeepest
Jing Wei
6,831
2,604
618
3,297
10,626
5,737
0
3,679
6,947
0
18,092
L
7,547
1,126
899
2,203
10,096
4,534
0
2,583
7,513
11,399
0
L
Kuzenbo
7,381
2,463
573
2,259
16,920
28,215
0
5,872
11,048
15,741
0
L
5,659
694
0
221
16,103
15,484
0
3,515
12,588
0
10,210
W
Chernobog
Tim2shoes
Chernobog
9,511
5,837
0
1,925
8,269
4,478
2,470
2,453
5,816
0
16,962
L
Rama
Tru3li3
Rama
8,020
4,037
1,330
908
10,424
5,265
0
2,685
7,739
0
19,716
W
Kukulkan
unarmblkman
Kukulkan
9,613
1,319
3,083
3,538
6,809
3,136
634
2,219
4,590
23,085
0
W
Xbalanque
xTestie2
Xbalanque
19,791
10,490
1,104
4,395
9,142
4,515
2,294
2,413
6,729
0
34,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
46,065
88
Minions Killed
138
0
Camps Cleared
0
976,454
Distance Traveled
1,015,401
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,722
972
15
2
0
214,984
0
W
Hachiman
8,879
888
26
3
0
194,679
0
L
Jing Wei
6,968
697
16
2
0
205,239
1
L
He Bo
7,757
776
11
1
0
184,421
0
L
Kuzenbo
7,524
752
12
1
0
202,378
0
L
Tyr
6,386
639
11
1
0
199,944
2
W
Chernobog
8,646
865
19
2
0
207,603
0
L
Rama
6,986
699
38
4
0
184,472
0
W
Kukulkan
8,572
857
34
3
0
204,654
1
W
Xbalanque
10,246
1,025
44
4
0
193,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role