Player Matchup

Merlin
Merlin
BailableMeat52
Merlin
Level 69
God Stats
1W - 3L
1,261 SR
Queue Stats
126W - 233L
1,250 Elo+
Party 3
Set
Set
iSvul
Set
Level 104
God Stats
16W - 24L
1,439 SR
Queue Stats
374W - 521L
1,410 Elo+
Party 3
Shiva
Shiva
kenshinRoku
Shiva
Level 108
God Stats
5W - 10L
1,295 SR
Queue Stats
190W - 208L
1,457 Elo+
Solo
Artemis
Artemis
lKixy
Artemis
Level 27
God Stats
0W - 1L
1,371 SR
Queue Stats
46W - 65L
1,347 Elo+
Party 3
Artio
Artio
znolxvetiger
Artio
Level 85
God Stats
1W - 1L
1,643 SR
Queue Stats
122W - 197L
1,310 Elo+
Party 3
Team Averages
Level 79
1,402 SR
1,355 Elo+

VS

Team Averages
Level 68
1,545 SR
1,561 Elo+
Tyr
Tyr
DJhero2013
Tyr
Level 29
God Stats
22W - 11L
1,634 SR
Queue Stats
88W - 45L
1,651 Elo+
Party 2
Ullr
Ullr
Teddybear53199
Ullr
Level 127
God Stats
3W - 3L
1,270 SR
Queue Stats
89W - 93L
1,407 Elo+
Party 1
Susano
Susano
Yemojussy
Susano
Level 89
God Stats
6W - 2L
1,789 SR
Queue Stats
17W - 6L
1,616 Elo+
Party 2
Yu Huang
Yu Huang
echofollower
Yu Huang
Level 66
God Stats
11W - 7L
1,535 SR
Queue Stats
83W - 30L
1,668 Elo+
Party 2
Hercules
Hercules
quadrolateral
Hercules
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,501
450
347
4,711
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Set
iSvul
Set
8
0 / 3 / 0
4,923
492
1,865
7,404
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,226
523
2,233
6,584
4,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
lKixy
Artemis
7
0 / 2 / 0
4,333
433
3,506
6,786
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
0 / 3 / 0
4,703
470
2,282
10,428
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,213
621
4,491
6,016
4,332
Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 0 / 2
5,574
557
6,803
5,440
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
Yemojussy
Susano
12
7 / 0 / 0
7,150
715
4,095
5,598
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
echofollower
Yu Huang
12
2 / 0 / 2
6,556
656
3,574
3,458
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
quadrolateral
Hercules
9
0 / 0 / 3
5,629
563
2,876
6,662
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
12
12
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
1
0.5
W
3
0
2
4
W
Susano
Yemojussy
Susano
7
0
0
7
W
Yu Huang
echofollower
Yu Huang
2
0
2
3
L
Set
iSvul
Set
0
3
0
0
L
0
1
0
0
L
Artemis
lKixy
Artemis
0
2
0
0
W
Hercules
quadrolateral
Hercules
0
0
3
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,233
Damage
21,839
35,913
Taken
27,174
17,158
Mitigated
13,138
9,038
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
347
65
0
1,150
4,711
1,688
0
3,211
1,500
22,484
0
W
4,491
1,134
0
3,071
6,016
4,332
0
0
6,016
0
40,081
W
6,803
3,507
0
540
5,440
1,770
1,233
1,386
3,977
0
35,497
W
Susano
Yemojussy
Susano
4,095
1,299
0
3,741
5,598
2,063
0
31
5,567
0
49,259
W
Yu Huang
echofollower
Yu Huang
3,574
481
0
618
3,458
1,328
11
316
3,142
48,141
0
L
Set
iSvul
Set
1,865
563
0
85
7,404
2,648
0
287
7,117
0
34,264
L
2,233
667
0
2,382
6,584
4,843
0
0
6,584
0
30,189
L
Artemis
lKixy
Artemis
3,506
2,071
0
2,230
6,786
2,598
0
0
6,786
0
15,360
W
Hercules
quadrolateral
Hercules
2,876
1,012
120
2,547
6,662
3,645
213
896
5,398
0
13,778
L
2,282
266
357
2,834
10,428
5,381
0
76
10,352
21,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,686
Gold Earned
31,122
196
Minions Killed
343
0
Camps Cleared
0
903,590
Distance Traveled
1,000,436
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,501
450
32
3
0
160,479
0
W
Tyr
6,213
621
83
8
0
208,076
2
W
Ullr
5,574
557
50
5
0
166,241
4
W
Susano
7,150
715
97
10
0
239,385
4
W
Yu Huang
6,556
656
87
9
0
188,468
3
L
Set
4,923
492
54
5
0
225,510
2
L
Shiva
5,226
523
54
5
0
190,851
4
L
Artemis
4,333
433
35
4
0
145,925
0
W
Hercules
5,629
563
26
3
0
198,266
1
L
Artio
4,703
470
21
2
0
180,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role