Player Matchup

Serqet
Serqet
Excalibur_Faith
Serqet
Level 159
God Stats
2W - 7L
1,499 SR
Queue Stats
49W - 55L
1,552 Elo+
Solo
Nu Wa
Nu Wa
MoonGodArts
Nu Wa
Level 160
God Stats
1W - 2L
1,627 SR
Queue Stats
34W - 11L
1,795 Elo+
Solo
Chiron
Chiron
tastynhummy
Chiron
Level 47
God Stats
0W - 2L
1,362 SR
Queue Stats
29W - 31L
1,590 Elo+
Solo
Team Averages
Level 122
1,496 SR
1,646 Elo+

VS

Team Averages
Level 147
1,592 SR
1,627 Elo+
Vulcan
Vulcan
Jackinyobox2
Vulcan
Level 126
God Stats
16W - 13L
1,525 SR
Queue Stats
356W - 335L
1,589 Elo+
Solo
Kuzenbo
Kuzenbo
KAWWAIINENA
Kuzenbo
Level 156
God Stats
1W - 0L
1,609 SR
Queue Stats
2W - 1L
1,473 Elo+
Party 1
Ravana
Ravana
younglove247
Ravana
Level 158
God Stats
1W - 2L
1,641 SR
Queue Stats
18W - 9L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,605
585
7,789
12,482
9,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 3 / 1
8,145
627
7,813
7,870
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
13
0 / 1 / 2
7,742
596
10,097
11,165
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 1 / 3
9,053
696
12,075
6,294
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
KAWWAIINENA
Kuzenbo
12
0 / 0 / 3
8,736
672
4,866
14,949
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
13
3 / 1 / 2
8,536
657
10,730
12,270
7,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
2
Kills
5
5
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Vulcan
2
1
3
3.5
W
Kuzenbo
KAWWAIINENA
Kuzenbo
0
0
3
1.5
L
1
3
1
0.5
L
Chiron
0
1
2
1
W
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
27,671
31,517
Taken
33,513
15,403
Mitigated
22,861
7,167
Healing
11,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,789
860
0
1,860
12,482
9,186
0
7,043
5,119
0
17,555
W
Vulcan
12,075
4,996
0
1,636
6,294
2,519
398
869
5,425
50,386
0
W
Kuzenbo
KAWWAIINENA
Kuzenbo
4,866
1,811
0
7,475
14,949
12,705
67
4,372
10,492
13,692
0
L
7,813
1,792
0
1,277
7,870
2,448
0
3,671
4,066
32,720
0
L
Chiron
10,097
3,404
755
3,275
11,165
3,769
0
6,282
4,591
0
40,876
W
Ravana
10,730
2,445
0
2,782
12,270
7,637
0
2,622
9,203
0
33,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,492
Gold Earned
26,325
164
Minions Killed
159
4
Camps Cleared
8
708,274
Distance Traveled
785,609
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,605
585
35
3
1
216,221
4
W
Vulcan
9,053
696
102
8
3
272,184
3
W
Kuzenbo
8,736
672
12
1
0
240,150
7
L
Nu Wa
8,145
627
61
5
1
238,000
5
L
Chiron
7,742
596
68
5
2
254,053
4
W
Ravana
8,536
657
45
3
5
273,275
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role