Player Matchup

Hun Batz
Hun Batz
AnarchyOnSwitch
Hun Batz
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,296 Elo+
Party 2
Bacchus
Bacchus
Labbict
Bacchus
Level 3
God Stats
1W - 0L
1,816 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MooseCongress
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,377 SR
Queue Stats
47W - 31L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
horhey31
Gilgamesh
Level 137
God Stats
1W - 2L
1,397 SR
Queue Stats
32W - 49L
1,379 Elo+
Party 2
Jing Wei
Jing Wei
qaz12301
Jing Wei
Level 97
God Stats
3W - 2L
1,631 SR
Queue Stats
10W - 12L
1,321 Elo+
Party 2
Team Averages
Level 94
1,544 SR
1,460 Elo+

VS

Team Averages
Level 29
1,347 SR
1,372 Elo+
Nike
Nike
A1Nitemare
Nike
Level 27
God Stats
2W - 8L
1,134 SR
Queue Stats
13W - 26L
1,288 Elo+
Party 1
Loki
Loki
CptCrunch1530
Loki
Level 48
God Stats
3W - 3L
1,618 SR
Queue Stats
229W - 242L
1,509 Elo+
Solo
Athena
Athena
IcyLucario
Athena
Level 29
God Stats
4W - 3L
1,525 SR
Queue Stats
82W - 90L
1,363 Elo+
Party 3
Janus
Janus
LogicKoopa26
Janus
Level 14
God Stats
4W - 8L
1,187 SR
Queue Stats
16W - 25L
1,331 Elo+
Party 1
Anhur
Anhur
PorkinsDEV
Anhur
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
45W - 50L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
4 / 3 / 13
11,264
805
18,413
20,141
9,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Labbict
Bacchus
17
5 / 6 / 9
11,000
786
15,093
21,792
16,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
MooseCongress
Morgan Le Fay
19
3 / 0 / 8
11,739
839
22,772
14,946
8,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
horhey31
Gilgamesh
18
9 / 3 / 7
12,244
875
14,859
21,013
18,315
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
qaz12301
Jing Wei
19
1 / 2 / 12
11,706
836
9,150
13,962
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,748
696
11,230
20,712
20,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 6 / 3
10,358
740
16,168
19,724
10,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
IcyLucario
Athena
17
2 / 3 / 9
10,444
746
8,898
25,722
27,108
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
4 / 1 / 1
9,921
709
11,217
8,633
4,191
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
15
1 / 8 / 5
9,105
650
10,218
15,996
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
35
22
Kills
14
14
Deaths
22
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
Hun Batz
4
3
13
3.5
L
5
6
3
1.08
L
Athena
IcyLucario
Athena
2
3
9
2.17
W
Bacchus
Labbict
Bacchus
5
6
9
1.58
L
4
1
1
4.5
W
Morgan Le Fay
MooseCongress
Morgan Le Fay
3
0
8
7
L
Anhur
1
8
5
0.44
W
Gilgamesh
horhey31
Gilgamesh
9
3
7
4.17
W
Jing Wei
qaz12301
Jing Wei
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,287
Damage
57,731
91,854
Taken
90,787
59,521
Mitigated
70,702
30,032
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,230
1,434
635
1,591
20,712
20,892
0
10,086
9,925
0
29,943
W
Hun Batz
18,413
6,019
0
4,582
20,141
9,755
243
4,557
15,397
0
36,695
L
16,168
4,601
0
4,329
19,724
10,358
0
7,785
11,797
0
43,575
L
Athena
IcyLucario
Athena
8,898
2,924
433
472
25,722
27,108
0
7,748
17,436
24,987
0
W
Bacchus
Labbict
Bacchus
15,093
2,470
0
6,797
21,792
16,617
0
5,253
16,418
32,594
0
L
11,217
165
0
1,643
8,633
4,191
0
3,804
4,748
29,798
0
W
Morgan Le Fay
MooseCongress
Morgan Le Fay
22,772
2,297
411
4,680
14,946
8,387
2,965
4,532
10,278
69,168
0
L
Anhur
10,218
6,967
0
0
15,996
8,153
0
8,517
7,299
0
23,131
W
Gilgamesh
horhey31
Gilgamesh
14,859
4,016
1,481
6,129
21,013
18,315
508
4,202
16,569
1,813
31,313
W
Jing Wei
qaz12301
Jing Wei
9,150
6,603
0
5,952
13,962
6,447
2,307
1,571
12,288
0
60,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,953
Gold Earned
49,576
318
Minions Killed
195
0
Camps Cleared
0
1,533,368
Distance Traveled
1,390,482
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,748
696
43
3
0
269,152
2
W
Hun Batz
11,264
805
36
3
0
320,769
4
L
Loki
10,358
740
55
4
0
298,382
3
L
Athena
10,444
746
24
2
0
293,406
1
W
Bacchus
11,000
786
35
3
0
311,191
1
L
Janus
9,921
709
48
3
0
302,510
1
W
Morgan Le Fay
11,739
839
117
8
0
318,306
1
L
Anhur
9,105
650
25
2
0
227,032
2
W
Gilgamesh
12,244
875
22
2
0
304,870
0
W
Jing Wei
11,706
836
108
8
0
278,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role