Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigBencer
Anubis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,408 Elo+
Solo
Ares
Ares
Gitters
Ares
Level 126
God Stats
10W - 9L
1,663 SR
Queue Stats
206W - 227L
1,481 Elo+
Party 3
Lancelot
Lancelot
Ruindin
Lancelot
Level 66
God Stats
0W - 2L
1,252 SR
Queue Stats
39W - 43L
1,440 Elo+
Party 3
Shiva
Shiva
mulgtheancient
Shiva
Level 107
God Stats
1W - 1L
1,762 SR
Queue Stats
186W - 198L
1,431 Elo+
Party 3
Team Averages
Level 110
1,535 SR
1,452 Elo+

VS

Team Averages
Level 107
1,623 SR
1,477 Elo+
Medusa
Medusa
B3ast1921
Medusa
Level 102
God Stats
3W - 0L
1,873 SR
Queue Stats
38W - 38L
1,462 Elo+
Party 2
Xbalanque
Xbalanque
BOMBSHELL_55_77
Xbalanque
Level 135
God Stats
4W - 2L
1,596 SR
Queue Stats
82W - 93L
1,489 Elo+
Party 1
Janus
Janus
Delphox2Brutal4U
Janus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
Delscraw
Xing Tian
Level 89
God Stats
2W - 0L
1,647 SR
Queue Stats
33W - 28L
1,492 Elo+
Party 1
Shiva
Shiva
El Eugenio
Shiva
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 6 / 16
12,590
572
11,792
21,918
10,860
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
BigBencer
Anubis
20
17 / 7 / 12
15,965
726
49,037
32,886
22,786
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Gitters
Ares
20
4 / 7 / 21
12,993
591
23,784
32,141
50,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Ruindin
Lancelot
20
8 / 7 / 13
14,111
641
18,059
26,366
21,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 9 / 21
13,443
611
16,621
28,809
24,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3ast1921
Medusa
20
7 / 7 / 23
15,256
693
29,889
31,079
16,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xbalanque
BOMBSHELL_55_77
Xbalanque
20
8 / 9 / 19
14,970
680
35,102
36,273
16,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 9 / 16
14,634
665
19,953
19,760
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
Delscraw
Xing Tian
20
5 / 7 / 22
15,104
687
14,255
33,908
54,480
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
20
9 / 5 / 22
16,281
740
22,526
25,125
21,577
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
138
34
Kills
36
36
Deaths
37
83
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
6
16
1.83
W
Medusa
B3ast1921
Medusa
7
7
23
2.64
W
Xbalanque
BOMBSHELL_55_77
Xbalanque
8
9
19
1.94
L
Anubis
BigBencer
Anubis
17
7
12
3.29
W
7
9
16
1.67
W
Xing Tian
Delscraw
Xing Tian
5
7
22
2.29
W
Shiva
9
5
22
4
L
Ares
Gitters
Ares
4
7
21
2.07
L
Lancelot
Ruindin
Lancelot
8
7
13
2.07
L
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,293
Damage
121,725
142,120
Taken
146,145
130,393
Mitigated
117,776
45,155
Healing
42,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,792
3,791
2,830
6,453
21,918
10,860
1,813
6,316
15,602
0
32,805
W
Medusa
B3ast1921
Medusa
29,889
12,127
1,861
10,820
31,079
16,290
3,357
17,926
13,153
0
55,152
W
Xbalanque
BOMBSHELL_55_77
Xbalanque
35,102
9,210
1,010
9,734
36,273
16,019
1,793
14,174
20,700
0
65,370
L
Anubis
BigBencer
Anubis
49,037
1,126
3,198
16,350
32,886
22,786
295
6,327
26,559
87,605
0
W
19,953
1,486
1,489
1,747
19,760
9,410
974
13,070
6,690
46,811
0
W
Xing Tian
Delscraw
Xing Tian
14,255
1,138
1,033
6,056
33,908
54,480
411
13,791
20,117
26,177
0
W
Shiva
22,526
5,007
3,318
4,960
25,125
21,577
1,712
13,860
11,265
0
50,871
L
Ares
Gitters
Ares
23,784
186
61
1,596
32,141
50,429
469
6,690
25,451
30,892
0
L
Lancelot
Ruindin
Lancelot
18,059
4,581
673
4,154
26,366
21,391
88
6,370
19,996
0
31,960
L
16,621
3,223
3,772
6,068
28,809
24,927
0
8,505
20,304
0
39,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,102
Gold Earned
76,245
196
Minions Killed
232
0
Camps Cleared
0
1,824,460
Distance Traveled
1,839,821
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,590
572
39
2
0
298,960
1
W
Medusa
15,256
693
47
2
0
358,147
0
W
Xbalanque
14,970
680
52
2
0
325,105
2
L
Anubis
15,965
726
80
4
0
327,032
1
W
Janus
14,634
665
57
3
0
375,777
1
W
Xing Tian
15,104
687
19
1
0
372,064
1
W
Shiva
16,281
740
57
3
0
408,728
1
L
Ares
12,993
591
7
0
0
395,066
0
L
Lancelot
14,111
641
28
1
0
406,637
0
L
Shiva
13,443
611
42
2
0
396,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role