Player Matchup

Khepri
Khepri
Annhilis
Khepri
Level 49
God Stats
15W - 14L
1,413 SR
Queue Stats
117W - 161L
1,287 Elo+
Solo
Vulcan
Vulcan
Carlile
Vulcan
Level 154
God Stats
22W - 8L
1,646 SR
Queue Stats
347W - 331L
1,495 Elo+
Party 1
Bacchus
Bacchus
DxJD
Bacchus
Level 128
God Stats
3W - 1L
1,522 SR
Queue Stats
108W - 96L
1,471 Elo+
Party 1
Cernunnos
Cernunnos
jsuni
Cernunnos
Level 44
God Stats
2W - 1L
1,764 SR
Queue Stats
21W - 22L
1,405 Elo+
Party 1
Nemesis
Nemesis
polosportsman
Nemesis
Level 129
God Stats
50W - 31L
1,681 SR
Queue Stats
258W - 252L
1,443 Elo+
Party 1
Team Averages
Level 101
1,605 SR
1,420 Elo+

VS

Team Averages
Level 87
1,428 SR
1,366 Elo+
Nu Wa
Nu Wa
BEeZYDaGoAt8727
Nu Wa
Level 125
God Stats
28W - 15L
1,610 SR
Queue Stats
125W - 137L
1,374 Elo+
Party 2
Sobek
Sobek
CommanderUwU685
Sobek
Level 147
God Stats
1W - 2L
1,420 SR
Queue Stats
171W - 205L
1,387 Elo+
Solo
Bakasura
Bakasura
TRC_LSCH_2530
Bakasura
Level 31
God Stats
2W - 4L
1,276 SR
Queue Stats
41W - 58L
1,225 Elo+
Solo
Izanami
Izanami
ToxlCStoNed
Izanami
Level 21
God Stats
3W - 6L
1,428 SR
Queue Stats
24W - 26L
1,391 Elo+
Party 2
Mulan
Mulan
bresenpai
Mulan
Level 111
God Stats
5W - 10L
1,406 SR
Queue Stats
225W - 224L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Annhilis
Khepri
18
0 / 3 / 4
10,663
444
5,051
16,350
14,011
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Carlile
Vulcan
20
5 / 1 / 10
12,720
530
31,051
20,206
11,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
DxJD
Bacchus
15
2 / 3 / 10
9,927
414
11,158
22,920
32,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
jsuni
Cernunnos
17
5 / 4 / 4
11,276
470
11,798
18,860
9,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
19
7 / 2 / 7
12,225
509
17,457
23,408
12,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
10,393
433
23,921
20,042
9,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 0 / 4
10,464
436
9,452
23,610
27,713
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TRC_LSCH_2530
Bakasura
18
1 / 5 / 3
11,354
473
10,328
21,790
10,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
ToxlCStoNed
Izanami
18
3 / 5 / 1
11,729
489
13,556
21,007
10,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
bresenpai
Mulan
19
4 / 4 / 2
12,677
528
15,744
24,617
21,276
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
19
Kills
13
13
Deaths
19
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
Annhilis
Khepri
0
3
4
0.67
L
2
5
7
1.1
W
Vulcan
Carlile
Vulcan
5
1
10
10
L
3
0
4
5
W
Bacchus
DxJD
Bacchus
2
3
10
2.33
L
Bakasura
TRC_LSCH_2530
Bakasura
1
5
3
0.5
L
Izanami
ToxlCStoNed
Izanami
3
5
1
0.7
L
Mulan
bresenpai
Mulan
4
4
2
1.25
W
Cernunnos
jsuni
Cernunnos
5
4
4
1.75
W
Nemesis
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,515
Damage
73,001
101,744
Taken
111,066
80,105
Mitigated
79,001
26,601
Healing
32,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Annhilis
Khepri
5,051
258
0
0
16,350
14,011
2,050
1,500
14,467
79,437
0
L
23,921
5,771
273
2,792
20,042
9,402
796
12,318
7,724
91,497
0
W
Vulcan
Carlile
Vulcan
31,051
10,332
155
6,851
20,206
11,607
799
8,798
11,303
142,692
0
L
9,452
111
1,157
10,152
23,610
27,713
0
9,990
13,620
45,584
0
W
Bacchus
DxJD
Bacchus
11,158
1,368
2,092
4,389
22,920
32,661
0
10,035
12,505
37,601
0
L
Bakasura
TRC_LSCH_2530
Bakasura
10,328
7,244
0
2,550
21,790
10,471
410
7,455
14,335
0
114,841
L
Izanami
ToxlCStoNed
Izanami
13,556
8,245
433
4,857
21,007
10,139
908
9,446
11,561
0
117,051
L
Mulan
bresenpai
Mulan
15,744
2,848
0
10,204
24,617
21,276
59
8,051
16,566
0
104,262
W
Cernunnos
jsuni
Cernunnos
11,798
5,878
0
3,758
18,860
9,685
42
5,567
13,243
0
71,112
W
Nemesis
17,457
10,370
0
9,356
23,408
12,141
220
7,473
15,935
0
99,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,811
Gold Earned
56,617
579
Minions Killed
726
0
Camps Cleared
0
2,471,404
Distance Traveled
2,289,264
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,663
444
118
5
0
397,064
7
L
Nu Wa
10,393
433
119
5
0
400,428
2
W
Vulcan
12,720
530
196
8
0
521,668
7
L
Sobek
10,464
436
43
2
0
504,011
7
W
Bacchus
9,927
414
30
1
0
533,316
6
L
Bakasura
11,354
473
181
8
0
535,200
0
L
Izanami
11,729
489
187
8
0
401,186
3
L
Mulan
12,677
528
196
8
0
448,439
5
W
Cernunnos
11,276
470
116
5
0
469,452
2
W
Nemesis
12,225
509
119
5
0
549,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role