Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Damochilles
Terra
Level 42
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 10L
1,214 Elo+
Party 2
Kukulkan
Kukulkan
TheDeadlyOne325
Kukulkan
Level 80
God Stats
0W - 2L
1,148 SR
Queue Stats
440W - 650L
1,395 Elo+
Party 2
Team Averages
Level 59
1,455 SR
1,370 Elo+

VS

Team Averages
Level 59
1,426 SR
1,348 Elo+
Susano
Susano
AGDiplexOne1272
Susano
Level 92
God Stats
9W - 8L
1,479 SR
Queue Stats
65W - 91L
1,386 Elo+
Party 1
Achilles
Achilles
Uncle Gronk
Achilles
Level 20
God Stats
5W - 6L
1,407 SR
Queue Stats
58W - 77L
1,279 Elo+
Party 1
Ah Puch
Ah Puch
ahpuchmain518
Ah Puch
Level 66
God Stats
64W - 83L
1,392 SR
Queue Stats
64W - 85L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 5 / 1
7,294
561
4,721
11,764
5,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 3 / 1
7,995
615
990
12,248
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
12
1 / 5 / 0
7,767
597
7,735
10,466
3,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,903
762
10,559
10,034
4,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Uncle Gronk
Achilles
13
1 / 0 / 10
8,736
672
4,555
8,310
6,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
14
6 / 0 / 4
9,824
756
15,647
6,827
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
1
0.1
W
6
1
6
9
L
0
3
1
0.17
L
Kukulkan
1
5
0
0.2
W
Achilles
Uncle Gronk
Achilles
1
0
10
6
W
Ah Puch
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,446
Damage
30,761
34,478
Taken
25,171
20,875
Mitigated
13,976
3,639
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,721
3,024
0
295
11,764
5,211
0
5,996
5,768
0
16,345
W
10,559
2,328
0
2,924
10,034
4,669
809
3,970
6,064
0
36,068
L
990
318
1,290
1,561
12,248
11,677
0
6,582
5,666
3,991
0
L
Kukulkan
7,735
172
0
493
10,466
3,987
0
3,265
7,201
42,683
0
W
Achilles
Uncle Gronk
Achilles
4,555
1,113
0
574
8,310
6,505
175
3,435
4,875
0
16,360
W
Ah Puch
15,647
250
985
3,042
6,827
2,802
776
1,977
4,850
46,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
28,463
118
Minions Killed
137
3
Camps Cleared
8
659,486
Distance Traveled
718,749
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,294
561
36
3
0
201,449
0
W
Susano
9,903
762
43
3
6
247,062
3
L
Terra
7,995
615
5
0
0
244,880
0
L
Kukulkan
7,767
597
77
6
3
213,157
1
W
Achilles
8,736
672
21
2
0
228,535
1
W
Ah Puch
9,824
756
73
6
2
243,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role