Player Matchup

Hera
Hera
Silver IV
 
Hera
Silver IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Yeezir_2k
Ah Muzen Cab
Gold II
Level 115
God Stats
25W - 26L
1,610 SR
Queue Stats
134W - 173L
1,452 MMR
Solo
Ymir
Ymir
Silver II
chaackaszCR7
Ymir
Silver II
Level 129
God Stats
5W - 6L
1,557 SR
Queue Stats
100W - 156L
1,124 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,556 SR
1,359 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 110
1,421 SR
1,192 MMR
Neith
Neith
Bronze V
Attackatt4ck
Neith
Bronze V
Level 142
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 16L
1,085 MMR
Party 1
Hercules
Hercules
Bronze III
Onydex
Hercules
Bronze III
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 34L
1,500 MMR
Solo
Discordia
Discordia
Bronze V
balboaohya22
Discordia
Bronze V
Level 99
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 21L
990 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 2 / 10
9,475
729
12,686
7,466
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Yeezir_2k
Ah Muzen Cab
15
9 / 2 / 4
10,410
801
14,534
14,975
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 9
9,318
717
9,086
15,114
20,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
AtlasGaneshaBaron SamediKumbhakarnaSol

VS

Bans
AchillesFreyaKhepriGilgameshHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,317
640
14,705
12,156
5,236
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Onydex
Hercules
13
1 / 4 / 2
8,315
640
5,376
20,128
17,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
balboaohya22
Discordia
12
2 / 6 / 1
8,472
652
6,460
10,317
4,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
10
3.5
L
1
4
3
0.63
L
Hercules
Onydex
Hercules
1
4
2
0.5
W
Ah Muzen Cab
Yeezir_2k
Ah Muzen Cab
9
2
4
5.5
L
Discordia
balboaohya22
Discordia
2
6
1
0.42
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,306
Damage
26,541
37,555
Taken
42,601
30,071
Mitigated
26,922
16,531
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,686
3,109
0
946
7,466
2,763
1,041
1,513
5,953
34,566
0
L
14,705
5,051
0
2,510
12,156
5,236
52
6,101
5,709
0
37,133
L
Hercules
Onydex
Hercules
5,376
1,337
0
3,509
20,128
17,604
0
10,523
9,407
0
21,009
W
Ah Muzen Cab
Yeezir_2k
Ah Muzen Cab
14,534
5,472
0
7,803
14,975
7,120
516
2,428
12,547
0
44,682
L
Discordia
balboaohya22
Discordia
6,460
294
356
676
10,317
4,082
87
4,847
5,222
18,664
0
W
9,086
745
923
6,859
15,114
20,188
222
3,303
11,811
32,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
25,104
154
Minions Killed
143
7
Camps Cleared
4
736,356
Distance Traveled
669,172
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,475
729
70
5
2
252,763
3
L
Neith
8,317
640
66
5
3
212,117
3
L
Hercules
8,315
640
48
4
1
232,537
5
W
Ah Muzen Cab
10,410
801
48
4
3
259,529
1
L
Discordia
8,472
652
29
2
0
224,518
3
W
Ymir
9,318
717
36
3
2
224,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role