Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
TheClichedGamer
Geb
Gold V
Level 128
God Stats
1W - 3L
1,568 SR
Queue Stats
98W - 113L
1,217 MMR
Party 1
Vamana
Vamana
Gold IV
j05h369
Vamana
Gold IV
Level 112
God Stats
5W - 4L
1,741 SR
Queue Stats
70W - 77L
1,603 MMR
Party 1
Vulcan
Vulcan
Gold II
sheeeeeeeshhhhhh
Vulcan
Gold II
Level 69
God Stats
1W - 4L
1,681 SR
Queue Stats
310W - 319L
1,416 MMR
Solo
Hou Yi
Hou Yi
Bronze III
tismxil
Hou Yi
Bronze III
Level 64
God Stats
0W - 1L
1,698 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,638 SR
1,427 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,547 SR
1,408 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
ChitoRyu
Ah Muzen Cab
Silver I
Level 47
God Stats
11W - 4L
1,582 SR
Queue Stats
30W - 30L
1,318 MMR
Solo
Nemesis
Nemesis
Gold II
Gankster117
Nemesis
Gold II
Level 159
God Stats
18W - 19L
1,539 SR
Queue Stats
150W - 148L
1,440 MMR
Solo
Eset
Eset
Gold IV
ReckIess1k
Eset
Gold IV
Level 142
God Stats
4W - 2L
1,617 SR
Queue Stats
133W - 131L
1,420 MMR
Solo
Cabrakan
Cabrakan
Gold III
nufstrvs
Cabrakan
Gold III
Level 84
God Stats
12W - 11L
1,495 SR
Queue Stats
233W - 220L
1,446 MMR
Solo
Horus
Horus
Silver II
sasaruler
Horus
Silver II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 3 / 3
11,587
483
11,772
27,768
31,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 10 / 4
9,180
383
6,018
32,897
39,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
j05h369
Vamana
19
5 / 3 / 3
12,117
505
17,357
23,978
18,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 5 / 3
10,292
429
15,294
11,298
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
tismxil
Hou Yi
18
0 / 5 / 2
10,811
450
9,673
19,997
9,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurKaliCliodhnaCupid

VS

Bans
ApolloArachneAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChitoRyu
Ah Muzen Cab
20
5 / 1 / 7
14,766
615
17,858
17,429
8,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
Gankster117
Nemesis
19
7 / 3 / 5
14,183
591
17,086
24,718
13,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 3 / 9
14,328
597
15,174
22,313
11,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
nufstrvs
Cabrakan
20
7 / 1 / 4
15,350
640
26,078
22,952
23,578
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
sasaruler
Horus
18
2 / 0 / 15
14,046
585
10,035
31,256
50,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
8
Kills
26
26
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
3
1.17
W
Ah Muzen Cab
ChitoRyu
Ah Muzen Cab
5
1
7
8.5
W
Nemesis
Gankster117
Nemesis
7
3
5
3.17
W
5
3
9
3.17
L
0
10
4
0.2
L
Vamana
j05h369
Vamana
5
3
3
2.17
W
Cabrakan
nufstrvs
Cabrakan
7
1
4
9
W
Horus
sasaruler
Horus
2
0
15
9.5
L
1
5
3
0.5
L
Hou Yi
tismxil
Hou Yi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,114
Damage
86,231
115,938
Taken
118,668
102,998
Mitigated
108,343
19,439
Healing
55,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,772
4,437
0
5,017
27,768
31,028
0
15,380
12,388
68
94,134
W
Ah Muzen Cab
ChitoRyu
Ah Muzen Cab
17,858
8,807
0
9,926
17,429
8,936
10,074
1,956
15,407
0
179,954
W
Nemesis
Gankster117
Nemesis
17,086
8,372
0
3,722
24,718
13,618
2,730
3,871
20,742
0
114,116
W
15,174
1,352
4,262
5,086
22,313
11,905
5,723
5,012
17,068
134,011
0
L
6,018
995
584
4,356
32,897
39,293
41
9,530
23,367
31,502
0
L
Vamana
j05h369
Vamana
17,357
8,132
0
4,769
23,978
18,118
0
9,361
14,617
26
129,767
W
Cabrakan
nufstrvs
Cabrakan
26,078
3,540
0
11,708
22,952
23,578
2,732
4,977
17,886
115,623
0
W
Horus
sasaruler
Horus
10,035
5,488
6,041
14,588
31,256
50,306
522
7,500
23,558
0
46,524
L
15,294
3,105
0
990
11,298
5,546
0
5,492
5,806
89,562
0
L
Hou Yi
tismxil
Hou Yi
9,673
4,861
0
3,723
19,997
9,013
740
1,489
18,508
0
108,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,987
Gold Earned
72,673
720
Minions Killed
782
0
Camps Cleared
0
2,192,683
Distance Traveled
2,335,217
12
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,587
483
182
8
0
472,091
3
W
Ah Muzen Cab
14,766
615
217
9
0
453,396
4
W
Nemesis
14,183
591
150
6
0
524,203
5
W
Eset
14,328
597
203
8
0
434,710
11
L
Geb
9,180
383
33
1
0
405,117
4
L
Vamana
12,117
505
163
7
0
487,516
3
W
Cabrakan
15,350
640
171
7
0
443,230
3
W
Horus
14,046
585
41
2
0
479,678
10
L
Vulcan
10,292
429
168
7
0
428,569
2
L
Hou Yi
10,811
450
174
7
0
399,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role