Player Matchup

Geb
Geb
 
Geb
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
HeyBridgett
Amaterasu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
280W - 330L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
Locust Gnasher
Guan Yu
Level 53
God Stats
3W - 2L
1,778 SR
Queue Stats
54W - 79L
1,327 Elo+
Solo
Ah Puch
Ah Puch
Tee Leaph
Ah Puch
Level 89
God Stats
4W - 3L
1,358 SR
Queue Stats
154W - 184L
1,311 Elo+
Solo
Ne Zha
Ne Zha
stephrrz
Ne Zha
Level 94
God Stats
2W - 1L
1,691 SR
Queue Stats
233W - 230L
1,390 Elo+
Party 1
Team Averages
Level 65
1,565 SR
1,377 Elo+

VS

Team Averages
Level 70
1,449 SR
1,386 Elo+
Terra
Terra
Cweepin
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
JotaStark
Rama
Level 129
God Stats
7W - 15L
1,293 SR
Queue Stats
758W - 819L
1,310 Elo+
Solo
Skadi
Skadi
Livi2996
Skadi
Level 92
God Stats
6W - 3L
1,585 SR
Queue Stats
156W - 173L
1,369 Elo+
Solo
Arachne
Arachne
Virighan
Arachne
Level 77
God Stats
0W - 2L
1,319 SR
Queue Stats
67W - 70L
1,374 Elo+
Solo
Nemesis
Nemesis
ktahak
Nemesis
Level 36
God Stats
2W - 2L
1,548 SR
Queue Stats
92W - 120L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
2 / 2 / 21
13,893
772
12,836
25,258
36,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
HeyBridgett
Amaterasu
18
7 / 6 / 15
12,140
674
16,120
37,493
31,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 18
12,316
684
10,203
21,683
26,680
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Tee Leaph
Ah Puch
20
6 / 2 / 19
13,678
760
27,956
18,665
12,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
stephrrz
Ne Zha
20
14 / 5 / 13
13,869
771
30,456
27,837
18,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cweepin
Terra
17
0 / 8 / 7
10,084
560
5,604
25,080
31,349
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
20
5 / 6 / 7
12,002
667
32,065
18,044
8,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Livi2996
Skadi
19
4 / 5 / 10
11,918
662
31,675
16,991
6,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Virighan
Arachne
20
9 / 8 / 7
12,620
701
20,281
27,479
26,100
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ktahak
Nemesis
17
1 / 5 / 10
11,512
640
6,935
21,676
17,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
60
32
Kills
19
20
Deaths
32
86
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
21
6.25
L
Terra
Cweepin
Terra
0
8
7
0.44
W
Amaterasu
HeyBridgett
Amaterasu
7
6
15
2.42
L
Rama
5
6
7
1.42
L
Skadi
Livi2996
Skadi
4
5
10
1.8
W
3
5
18
2.4
W
Ah Puch
Tee Leaph
Ah Puch
6
2
19
7.75
L
Arachne
Virighan
Arachne
9
8
7
1.56
L
Nemesis
ktahak
Nemesis
1
5
10
1.2
W
Ne Zha
stephrrz
Ne Zha
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,571
Damage
96,560
130,936
Taken
109,270
125,805
Mitigated
89,446
62,672
Healing
33,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,836
1,255
2,581
4,467
25,258
36,668
1,083
1,360
23,898
30,309
0
L
Terra
Cweepin
Terra
5,604
1,542
5,140
2,883
25,080
31,349
307
9,831
15,249
10,230
0
W
Amaterasu
HeyBridgett
Amaterasu
16,120
8,836
4,757
12,412
37,493
31,772
975
1,887
35,606
0
22,555
L
Rama
32,065
20,881
1,002
1,667
18,044
8,131
3,126
7,837
10,207
0
61,908
L
Skadi
Livi2996
Skadi
31,675
13,619
413
3,562
16,991
6,696
1,577
5,446
11,545
0
53,492
W
10,203
1,672
7,963
7,089
21,683
26,680
994
509
21,174
0
26,027
W
Ah Puch
Tee Leaph
Ah Puch
27,956
3,402
3,981
7,216
18,665
12,365
1,276
619
18,046
67,918
0
L
Arachne
Virighan
Arachne
20,281
15,729
1,955
7,347
27,479
26,100
872
11,180
16,299
0
29,991
L
Nemesis
ktahak
Nemesis
6,935
788
3,619
5,945
21,676
17,170
111
6,498
15,178
0
13,296
W
Ne Zha
stephrrz
Ne Zha
30,456
6,668
2,092
10,114
27,837
18,320
3,403
1,229
26,608
0
56,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,896
Gold Earned
58,136
220
Minions Killed
195
0
Camps Cleared
0
1,633,412
Distance Traveled
1,416,811
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,893
772
24
1
0
350,629
1
L
Terra
10,084
560
13
1
0
276,187
2
W
Amaterasu
12,140
674
17
1
0
315,921
1
L
Rama
12,002
667
74
4
0
209,904
1
L
Skadi
11,918
662
59
3
0
252,079
0
W
Guan Yu
12,316
684
30
2
0
322,462
1
W
Ah Puch
13,678
760
99
6
0
306,686
1
L
Arachne
12,620
701
35
2
0
286,434
2
L
Nemesis
11,512
640
14
1
0
392,207
0
W
Ne Zha
13,869
771
50
3
0
337,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role