Player Matchup

Skadi
Skadi
Briseno_
Skadi
Level 47
God Stats
1W - 0L
1,301 SR
Queue Stats
5W - 6L
1,295 Elo+
Party 1
Zeus
Zeus
Ronnebaum
Zeus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,221 Elo+
Party 1
Cabrakan
Cabrakan
XxAC_DRXGZxX
Cabrakan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,358 Elo+
Party 1
Team Averages
Level 86
1,434 SR
1,291 Elo+

VS

Team Averages
Level 98
1,518 SR
1,350 Elo+
Cernunnos
Cernunnos
BhadBix
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 175L
1,413 Elo+
Party 2
Chang'e
Chang'e
DaddysBoyy69
Chang'e
Level 100
God Stats
2W - 6L
1,534 SR
Queue Stats
59W - 79L
1,396 Elo+
Party 2
Freya
Freya
Klobbersaurus
Freya
Level 69
God Stats
5W - 6L
1,518 SR
Queue Stats
10W - 20L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Briseno_
Skadi
17
4 / 0 / 5
11,414
671
12,516
12,079
6,558
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
5 / 1 / 3
11,659
686
20,315
8,200
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cabrakan
XxAC_DRXGZxX
Cabrakan
15
0 / 1 / 9
10,123
595
10,502
20,065
27,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BhadBix
Cernunnos
14
2 / 6 / 0
10,195
600
19,821
16,943
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chang'e
DaddysBoyy69
Chang'e
15
0 / 2 / 1
9,714
571
6,561
15,491
11,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 1 / 1
9,594
564
8,150
17,698
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BhadBix
Cernunnos
2
6
0
0.33
W
Skadi
Briseno_
Skadi
4
0
5
6.5
L
Chang'e
DaddysBoyy69
Chang'e
0
2
1
0.25
L
0
1
1
0.5
W
Zeus
5
1
3
6.5
W
Cabrakan
XxAC_DRXGZxX
Cabrakan
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,333
Damage
34,532
40,344
Taken
50,132
37,611
Mitigated
28,196
7,113
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BhadBix
Cernunnos
19,821
8,352
0
1,259
16,943
8,581
0
9,932
7,011
0
51,452
W
Skadi
Briseno_
Skadi
12,516
5,929
0
2,674
12,079
6,558
0
4,353
7,726
0
48,521
L
Chang'e
DaddysBoyy69
Chang'e
6,561
450
5,532
4,842
15,491
11,320
0
8,565
6,926
28,970
0
L
8,150
1,889
0
7,357
17,698
8,295
0
12,975
4,723
37,905
0
W
Zeus
20,315
2,601
0
2,497
8,200
3,640
249
2,661
5,539
72,422
0
W
Cabrakan
XxAC_DRXGZxX
Cabrakan
10,502
1,307
0
1,942
20,065
27,413
0
8,485
11,580
20,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
29,503
214
Minions Killed
192
10
Camps Cleared
6
847,078
Distance Traveled
904,859
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,195
600
77
5
3
271,347
4
W
Skadi
11,414
671
83
5
4
272,688
4
L
Chang'e
9,714
571
56
3
0
326,829
3
L
Freya
9,594
564
59
3
3
306,683
1
W
Zeus
11,659
686
112
7
6
298,415
2
W
Cabrakan
10,123
595
19
1
0
275,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role