Player Matchup

Baron Samedi
Baron Samedi
Raelwolfalpha
Baron Samedi
Level 104
God Stats
18W - 8L
1,657 SR
Queue Stats
467W - 433L
1,505 Elo+
Party 1
Odin
Odin
SrRasta
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 141L
1,509 Elo+
Party 1
Cerberus
Cerberus
l33m0nsnz
Cerberus
Level 121
God Stats
10W - 11L
1,500 SR
Queue Stats
254W - 298L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
lHerradura
Erlang Shen
Level 106
God Stats
39W - 16L
1,710 SR
Queue Stats
472W - 418L
1,546 Elo+
Party 1
Cernunnos
Cernunnos
uhtaqifsha
Cernunnos
Level 79
God Stats
2W - 1L
1,515 SR
Queue Stats
18W - 19L
1,549 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,517 Elo+

VS

Team Averages
Level 110
1,447 SR
1,476 Elo+
Jormungandr
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
Level 96
God Stats
102W - 94L
1,461 SR
Queue Stats
393W - 391L
1,485 Elo+
Party 2
Ishtar
Ishtar
GhostLaff
Ishtar
Level 72
God Stats
2W - 5L
1,278 SR
Queue Stats
243W - 250L
1,465 Elo+
Solo
Bellona
Bellona
RAWRzillaaaa
Bellona
Level 142
God Stats
31W - 32L
1,602 SR
Queue Stats
275W - 269L
1,492 Elo+
Solo
Thanatos
Thanatos
l Charman l
Thanatos
Level 135
God Stats
20W - 22L
1,368 SR
Queue Stats
427W - 403L
1,488 Elo+
Solo
Guan Yu
Guan Yu
xXNightWish69Xx
Guan Yu
Level 103
God Stats
10W - 10L
1,528 SR
Queue Stats
195W - 210L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Raelwolfalpha
Baron Samedi
20
7 / 4 / 8
15,828
480
44,334
37,103
23,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Odin
SrRasta
Odin
20
2 / 1 / 15
15,086
457
13,084
31,072
39,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
l33m0nsnz
Cerberus
20
2 / 4 / 9
14,174
430
22,216
41,443
21,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
lHerradura
Erlang Shen
20
7 / 3 / 6
16,343
495
26,376
41,854
41,286
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
uhtaqifsha
Cernunnos
20
4 / 7 / 3
14,536
440
19,390
27,936
12,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
20
4 / 2 / 9
15,827
480
38,405
34,951
23,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
GhostLaff
Ishtar
20
6 / 3 / 5
16,670
505
30,506
28,793
15,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
RAWRzillaaaa
Bellona
20
4 / 5 / 3
14,632
443
25,727
36,831
38,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
l Charman l
Thanatos
20
3 / 5 / 6
15,632
474
22,306
40,465
23,193
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
2 / 7 / 12
14,124
428
15,091
43,169
59,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
54
22
Kills
19
19
Deaths
22
41
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
4
2
9
4.25
L
Ishtar
GhostLaff
Ishtar
6
3
5
2.83
L
Bellona
RAWRzillaaaa
Bellona
4
5
3
1.1
W
Baron Samedi
Raelwolfalpha
Baron Samedi
7
4
8
2.75
W
Odin
SrRasta
Odin
2
1
15
9.5
L
Thanatos
l Charman l
Thanatos
3
5
6
1.2
W
Cerberus
l33m0nsnz
Cerberus
2
4
9
1.63
W
Erlang Shen
lHerradura
Erlang Shen
7
3
6
3.33
W
Cernunnos
uhtaqifsha
Cernunnos
4
7
3
0.79
L
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,400
Damage
132,035
179,408
Taken
184,209
137,993
Mitigated
160,678
71,995
Healing
87,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GAMECRAZYPLAYER_
Jormungandr
38,405
10,357
0
14,150
34,951
23,774
1,140
10,219
24,732
151,253
0
L
Ishtar
GhostLaff
Ishtar
30,506
14,624
0
9,105
28,793
15,706
315
15,094
13,699
0
181,670
L
Bellona
RAWRzillaaaa
Bellona
25,727
15,591
0
14,001
36,831
38,240
713
12,468
24,363
0
113,835
W
Baron Samedi
Raelwolfalpha
Baron Samedi
44,334
5,697
4,954
16,495
37,103
23,777
2,259
7,238
29,776
147,628
0
W
Odin
SrRasta
Odin
13,084
2,810
4,022
7,510
31,072
39,155
1,657
9,377
21,625
1,351
51,378
L
Thanatos
l Charman l
Thanatos
22,306
4,980
0
32,645
40,465
23,193
288
15,442
25,023
0
167,721
W
Cerberus
l33m0nsnz
Cerberus
22,216
1,017
0
14,760
41,443
21,550
2,713
7,789
33,654
137,121
0
W
Erlang Shen
lHerradura
Erlang Shen
26,376
15,015
0
16,250
41,854
41,286
3,421
6,590
35,141
0
141,220
W
Cernunnos
uhtaqifsha
Cernunnos
19,390
9,897
0
8,004
27,936
12,225
2,427
11,584
16,352
0
111,187
L
15,091
1,380
4,107
13,421
43,169
59,765
174
15,535
27,634
1,604
39,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,967
Gold Earned
76,885
822
Minions Killed
836
0
Camps Cleared
0
3,016,181
Distance Traveled
3,064,663
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,827
480
202
6
0
637,998
0
L
Ishtar
16,670
505
205
6
0
584,142
5
L
Bellona
14,632
443
182
6
0
519,068
4
W
Baron Samedi
15,828
480
199
6
0
547,243
8
W
Odin
15,086
457
60
2
0
615,310
3
L
Thanatos
15,632
474
205
6
0
675,533
5
W
Cerberus
14,174
430
253
8
0
639,804
5
W
Erlang Shen
16,343
495
170
5
0
654,628
3
W
Cernunnos
14,536
440
140
4
0
559,196
0
L
Guan Yu
14,124
428
42
1
0
647,922
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role