Player Matchup

Charybdis
Charybdis
SenorClownlos
Charybdis
Level 69
God Stats
15W - 8L
1,825 SR
Queue Stats
217W - 189L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
Waxwizard101
Cthulhu
Level 28
God Stats
17W - 11L
1,693 SR
Queue Stats
60W - 54L
1,470 Elo+
Party 2
Cliodhna
Cliodhna
dopaminedruid
Cliodhna
Level 4
God Stats
12W - 15L
1,500 SR
Queue Stats
29W - 41L
1,728 Elo+
Party 2
Khepri
Khepri
sadskerz
Khepri
Level 119
God Stats
2W - 2L
1,582 SR
Queue Stats
229W - 227L
1,473 Elo+
Party 2
Merlin
Merlin
xXEchoEcho18Xx
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Solo
Team Averages
Level 51
1,620 SR
1,479 Elo+

VS

Team Averages
Level 93
1,622 SR
1,529 Elo+
Sylvanus
Sylvanus
Bosd12
Sylvanus
Level 20
God Stats
13W - 9L
1,523 SR
Queue Stats
36W - 25L
1,470 Elo+
Party 1
Chaac
Chaac
HeckinKewt
Chaac
Level 131
God Stats
10W - 6L
1,748 SR
Queue Stats
507W - 475L
1,539 Elo+
Party 1
Merlin
Merlin
alcohmist
Merlin
Level 142
God Stats
6W - 2L
1,519 SR
Queue Stats
416W - 401L
1,536 Elo+
Party 1
Izanami
Izanami
navster10
Izanami
Level 87
God Stats
17W - 17L
1,578 SR
Queue Stats
158W - 130L
1,544 Elo+
Party 1
Susano
Susano
rockstar4543ty
Susano
Level 86
God Stats
13W - 5L
1,744 SR
Queue Stats
36W - 27L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SenorClownlos
Charybdis
13
2 / 3 / 0
7,816
434
9,893
13,033
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Waxwizard101
Cthulhu
11
0 / 4 / 2
7,190
399
9,759
16,716
12,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
dopaminedruid
Cliodhna
14
2 / 2 / 1
8,575
476
6,396
15,425
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
sadskerz
Khepri
13
0 / 4 / 1
7,313
406
3,754
13,704
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 2 / 0
8,601
478
3,899
6,708
2,332
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bosd12
Sylvanus
12
1 / 0 / 4
7,988
444
5,331
15,457
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
17
4 / 1 / 2
10,439
580
13,071
13,706
10,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Merlin
alcohmist
Merlin
16
0 / 1 / 1
9,527
529
3,618
6,110
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
navster10
Izanami
14
2 / 1 / 5
8,487
472
10,798
13,884
5,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 1 / 5
9,742
541
10,490
12,786
5,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bosd12
Sylvanus
1
0
4
3
W
Chaac
4
1
2
5
L
Charybdis
SenorClownlos
Charybdis
2
3
0
0.67
L
Cthulhu
Waxwizard101
Cthulhu
0
4
2
0.25
W
Merlin
alcohmist
Merlin
0
1
1
0.5
L
Cliodhna
dopaminedruid
Cliodhna
2
2
1
1.25
W
Izanami
navster10
Izanami
2
1
5
4.5
W
7
1
5
9.5
L
Khepri
sadskerz
Khepri
0
4
1
0.13
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,701
Damage
43,308
65,586
Taken
61,943
34,431
Mitigated
38,415
20,718
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bosd12
Sylvanus
5,331
1,770
2,291
8,189
15,457
13,276
0
5,062
10,395
16,750
0
W
Chaac
13,071
4,316
0
7,149
13,706
10,654
0
3,528
10,178
79
81,597
L
Charybdis
SenorClownlos
Charybdis
9,893
4,148
0
3,910
13,033
4,227
0
3,550
9,483
0
58,663
L
Cthulhu
Waxwizard101
Cthulhu
9,759
537
150
3,920
16,716
12,583
0
2,344
14,372
30,458
0
W
Merlin
alcohmist
Merlin
3,618
136
0
648
6,110
2,659
351
2,198
3,912
82,320
0
L
Cliodhna
dopaminedruid
Cliodhna
6,396
804
0
9,148
15,425
6,664
0
222
15,203
0
66,857
W
Izanami
navster10
Izanami
10,798
7,811
0
4,551
13,884
5,931
436
5,350
8,534
0
89,145
W
10,490
2,762
0
6,776
12,786
5,895
320
1,274
11,512
0
77,557
L
Khepri
sadskerz
Khepri
3,754
1,398
0
2,627
13,704
8,625
0
0
13,704
51,624
0
L
3,899
47
0
963
6,708
2,332
0
2,912
3,796
77,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
46,183
449
Minions Killed
590
0
Camps Cleared
0
1,563,028
Distance Traveled
1,677,771
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,988
444
18
1
0
338,447
1
W
Chaac
10,439
580
154
9
0
339,482
3
L
Charybdis
7,816
434
109
6
0
315,492
3
L
Cthulhu
7,190
399
29
2
0
345,927
4
W
Merlin
9,527
529
162
9
0
330,154
5
L
Cliodhna
8,575
476
109
6
0
272,419
0
W
Izanami
8,487
472
142
8
0
295,769
9
W
Susano
9,742
541
114
6
0
373,919
8
L
Khepri
7,313
406
65
4
0
321,132
4
L
Merlin
8,601
478
137
8
0
308,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role