Player Matchup

Neith
Neith
D2isCRAZY
Neith
Level 125
God Stats
3W - 4L
1,465 SR
Queue Stats
25W - 27L
1,502 Elo+
Party 3
Pele
Pele
LoneWolfKing078
Pele
Level 160
God Stats
27W - 26L
1,534 SR
Queue Stats
1,366W - 1,285L
1,585 Elo+
Party 1
Ymir
Ymir
SullyWully
Ymir
Level 117
God Stats
5W - 6L
1,448 SR
Queue Stats
25W - 27L
1,502 Elo+
Party 3
Nike
Nike
TensaZenMiamitsu
Nike
Level 154
God Stats
8W - 3L
1,710 SR
Queue Stats
1,164W - 1,009L
1,585 Elo+
Party 1
Merlin
Merlin
piggy812
Merlin
Level 156
God Stats
11W - 4L
1,629 SR
Queue Stats
435W - 433L
1,600 Elo+
Party 1
Team Averages
Level 142
1,557 SR
1,555 Elo+

VS

Team Averages
Level 128
1,430 SR
1,536 Elo+
Ravana
Ravana
ElbertGunt
Ravana
Level 125
God Stats
14W - 15L
1,600 SR
Queue Stats
86W - 88L
1,551 Elo+
Party 2
Vamana
Vamana
HugoLmao
Vamana
Level 147
God Stats
2W - 2L
1,555 SR
Queue Stats
114W - 78L
1,583 Elo+
Party 2
Bacchus
Bacchus
Rabbittoxic
Bacchus
Level 126
God Stats
2W - 4L
1,263 SR
Queue Stats
100W - 103L
1,476 Elo+
Party 2
Neith
Neith
TheFubu_69
Neith
Level 158
God Stats
1W - 3L
1,458 SR
Queue Stats
117W - 102L
1,530 Elo+
Party 2
Janus
Janus
iiKlapz-Cheekz
Janus
Level 86
God Stats
1W - 3L
1,274 SR
Queue Stats
182W - 181L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D2isCRAZY
Neith
19
3 / 3 / 6
12,168
579
12,054
11,345
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 2 / 8
11,664
555
16,542
20,346
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 9
11,466
546
7,318
16,613
24,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 3 / 7
11,723
558
14,596
21,103
16,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
piggy812
Merlin
18
4 / 1 / 6
11,748
559
9,074
11,171
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ElbertGunt
Ravana
16
4 / 6 / 2
10,348
493
12,446
16,898
7,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
HugoLmao
Vamana
19
5 / 5 / 2
12,380
590
18,663
22,891
19,805
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Rabbittoxic
Bacchus
13
1 / 4 / 4
8,863
422
6,673
15,199
18,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
18
1 / 4 / 5
11,358
541
8,162
12,059
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 6 / 0
9,182
437
5,533
10,709
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
25
Kills
12
12
Deaths
25
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
D2isCRAZY
Neith
3
3
6
2
L
Ravana
ElbertGunt
Ravana
4
6
2
0.83
L
Vamana
HugoLmao
Vamana
5
5
2
1.2
W
7
2
8
5.5
L
Bacchus
Rabbittoxic
Bacchus
1
4
4
0.75
W
6
3
9
3.5
W
5
3
7
2.83
L
Neith
1
4
5
0.88
L
1
6
0
0.17
W
Merlin
piggy812
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,584
Damage
51,477
80,578
Taken
77,756
63,074
Mitigated
54,394
20,104
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D2isCRAZY
Neith
12,054
5,005
0
2,945
11,345
6,981
2,529
2,208
9,079
0
107,990
L
Ravana
ElbertGunt
Ravana
12,446
3,870
0
3,623
16,898
7,663
0
4,290
12,608
0
76,201
L
Vamana
HugoLmao
Vamana
18,663
7,297
64
6,826
22,891
19,805
624
2,689
20,202
3,020
92,708
W
16,542
4,230
0
6,833
20,346
9,488
486
3,126
17,061
0
109,120
L
Bacchus
Rabbittoxic
Bacchus
6,673
1,256
45
977
15,199
18,519
0
5,435
9,764
35,801
0
W
7,318
2,212
0
1,383
16,613
24,654
422
2,866
13,204
49,517
0
W
14,596
2,794
0
7,738
21,103
16,588
319
1,517
19,547
0
85,114
L
Neith
8,162
1,497
0
3,433
12,059
4,562
3,084
1,330
10,729
0
108,774
L
5,533
228
0
400
10,709
3,845
0
2,648
8,061
64,393
0
W
Merlin
piggy812
Merlin
9,074
899
0
1,205
11,171
5,363
180
3,773
6,997
86,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,769
Gold Earned
52,131
639
Minions Killed
626
0
Camps Cleared
0
2,074,079
Distance Traveled
1,956,672
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,168
579
167
8
0
362,016
4
L
Ravana
10,348
493
109
5
0
403,095
1
L
Vamana
12,380
590
166
8
0
414,344
2
W
Pele
11,664
555
132
6
0
462,098
1
L
Bacchus
8,863
422
43
2
0
432,051
6
W
Ymir
11,466
546
56
3
0
407,870
3
W
Nike
11,723
558
128
6
0
418,052
6
L
Neith
11,358
541
180
9
0
382,746
2
L
Janus
9,182
437
128
6
0
324,436
4
W
Merlin
11,748
559
156
7
0
424,043
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role