Player Matchup

Merlin
Merlin
A1MbmPluto
Merlin
Level 68
God Stats
12W - 12L
1,428 SR
Queue Stats
393W - 388L
1,526 Elo+
Solo
Izanami
Izanami
BRENNANSON
Izanami
Level 68
God Stats
13W - 22L
1,406 SR
Queue Stats
309W - 418L
1,383 Elo+
Party 2
Kukulkan
Kukulkan
CAMERONSON
Kukulkan
Level 73
God Stats
83W - 83L
1,507 SR
Queue Stats
323W - 397L
1,358 Elo+
Party 2
Vulcan
Vulcan
EnkiOuroboros
Vulcan
Level 63
God Stats
0W - 3L
1,245 SR
Queue Stats
95W - 91L
1,489 Elo+
Solo
Cupid
Cupid
speed number 34
Cupid
Level 47
God Stats
54W - 84L
1,423 SR
Queue Stats
324W - 425L
1,380 Elo+
Party 2
Team Averages
Level 64
1,402 SR
1,427 Elo+

VS

Team Averages
Level 156
2,054 SR
2,154 Elo+
Athena
Athena
PinchePollo22
Athena
Level 152
God Stats
20W - 3L
1,948 SR
Queue Stats
1,368W - 193L
2,132 Elo+
Party 1
Chiron
Chiron
ShinnAsuka
Chiron
Level 160
God Stats
25W - 2L
1,927 SR
Queue Stats
1,849W - 398L
2,094 Elo+
Party 1
Persephone
Persephone
kitteń
Persephone
Level 146
God Stats
2,915W - 374L
2,141 SR
Queue Stats
3,101W - 412L
2,078 Elo+
Party 1
Aphrodite
Aphrodite
Ängels
Aphrodite
Level 160
God Stats
1,859W - 126L
2,324 SR
Queue Stats
3,548W - 215L
2,234 Elo+
Party 1
Da Ji
Da Ji
бббббб
Da Ji
Level 160
God Stats
78W - 13L
1,930 SR
Queue Stats
1,903W - 443L
2,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A1MbmPluto
Merlin
15
0 / 12 / 1
9,073
1,008
8,339
21,657
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
BRENNANSON
Izanami
14
0 / 7 / 0
8,585
954
6,708
16,777
6,360
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
CAMERONSON
Kukulkan
14
1 / 7 / 0
9,455
1,051
10,638
15,974
5,959
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 12 / 0
8,897
989
5,096
21,193
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 6 / 0
8,737
971
6,625
20,933
7,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 27
10,816
1,202
17,596
13,664
18,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
ShinnAsuka
Chiron
18
18 / 0 / 13
13,017
1,446
23,176
3,729
1,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
kitteń
Persephone
18
9 / 1 / 25
11,990
1,332
24,289
8,007
4,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Ängels
Aphrodite
17
1 / 0 / 27
11,579
1,287
6,675
7,792
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
12 / 0 / 18
11,518
1,280
20,424
11,146
6,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
154
1
Kills
44
44
Deaths
1
1
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Merlin
A1MbmPluto
Merlin
0
12
1
0.04
L
Izanami
BRENNANSON
Izanami
0
7
0
0
L
Kukulkan
CAMERONSON
Kukulkan
1
7
0
0.14
L
0
12
0
0
W
4
0
27
17.5
W
Chiron
ShinnAsuka
Chiron
18
0
13
24.5
W
Persephone
kitteń
Persephone
9
1
25
21.5
L
0
6
0
0
W
Aphrodite
Ängels
Aphrodite
1
0
27
14.5
W
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,406
Damage
92,160
96,534
Taken
44,338
35,806
Mitigated
43,185
954
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
A1MbmPluto
Merlin
8,339
970
0
203
21,657
7,418
0
8,782
12,508
23,681
0
L
Izanami
BRENNANSON
Izanami
6,708
3,808
0
0
16,777
6,360
0
9,435
6,868
0
17,702
L
Kukulkan
CAMERONSON
Kukulkan
10,638
387
0
0
15,974
5,959
0
8,795
6,871
26,650
0
L
5,096
2,044
0
254
21,193
8,135
0
9,900
10,991
21,277
0
W
17,596
3,524
0
2,920
13,664
18,171
0
6,786
6,878
23,197
0
W
Chiron
ShinnAsuka
Chiron
23,176
11,171
1,265
1,476
3,729
1,934
0
2,143
1,586
0
55,907
W
Persephone
kitteń
Persephone
24,289
1,048
0
493
8,007
4,365
0
3,860
4,146
52,946
0
L
6,625
3,883
78
419
20,933
7,934
0
9,872
10,736
0
21,344
W
Aphrodite
Ängels
Aphrodite
6,675
389
5,036
5,176
7,792
12,330
0
5,086
2,706
20,289
0
W
20,424
6,141
0
502
11,146
6,385
0
6,197
4,949
0
25,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
58,920
179
Minions Killed
219
3
Camps Cleared
14
806,004
Distance Traveled
1,060,933
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,073
1,008
32
4
0
126,131
0
L
Izanami
8,585
954
40
4
0
164,373
0
L
Kukulkan
9,455
1,051
37
4
1
172,350
0
L
Vulcan
8,897
989
36
4
2
156,010
1
W
Athena
10,816
1,202
14
2
1
209,121
3
W
Chiron
13,017
1,446
78
9
6
189,708
1
W
Persephone
11,990
1,332
87
10
3
208,930
6
L
Cupid
8,737
971
34
4
0
187,140
1
W
Aphrodite
11,579
1,287
33
4
0
233,272
0
W
Da Ji
11,518
1,280
7
1
4
219,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role