Player Matchup

Cernunnos
Cernunnos
Roberto7550
Cernunnos
Level 39
God Stats
10W - 2L
1,744 SR
Queue Stats
59W - 63L
1,342 Elo+
Party 2
Amaterasu
Amaterasu
TrueShowOfArt
Amaterasu
Level 53
God Stats
2W - 5L
1,500 SR
Queue Stats
84W - 98L
1,372 Elo+
Party 2
Achilles
Achilles
Xxhard_coreguyxX
Achilles
Level 34
God Stats
3W - 2L
1,156 SR
Queue Stats
26W - 41L
1,082 Elo+
Party 3
Nu Wa
Nu Wa
adrez_09
Nu Wa
Level 65
God Stats
30W - 23L
1,546 SR
Queue Stats
130W - 147L
1,378 Elo+
Party 2
Nemesis
Nemesis
im2cool4u445
Nemesis
Level 29
God Stats
4W - 3L
1,329 SR
Queue Stats
44W - 61L
1,002 Elo+
Party 3
Team Averages
Level 44
1,455 SR
1,235 Elo+

VS

Team Averages
Level 98
1,418 SR
1,405 Elo+
Ra
Ra
DrunkenBean
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,587 Elo+
Party 1
Medusa
Medusa
Flaccidduck
Medusa
Level 147
God Stats
5W - 6L
1,312 SR
Queue Stats
110W - 185L
1,406 Elo+
Party 1
Sol
Sol
Ju Hef Dc
Sol
Level 53
God Stats
3W - 3L
1,484 SR
Queue Stats
61W - 101L
1,206 Elo+
Solo
Khepri
Khepri
PappyBigHammer
Khepri
Level 143
God Stats
0W - 2L
1,293 SR
Queue Stats
178W - 205L
1,429 Elo+
Party 1
Kali
Kali
SgtDiabetus
Kali
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 269L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Roberto7550
Cernunnos
11
1 / 2 / 2
6,095
469
4,175
6,768
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
TrueShowOfArt
Amaterasu
13
7 / 0 / 0
8,117
624
6,297
11,019
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 0
5,862
451
5,171
10,343
5,791
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
adrez_09
Nu Wa
10
0 / 1 / 1
6,264
482
3,316
5,660
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
im2cool4u445
Nemesis
11
0 / 1 / 2
6,518
501
3,870
8,924
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,799
523
7,201
6,698
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
10
3 / 1 / 0
6,055
466
7,421
8,529
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 8 / 0
5,482
422
5,192
9,924
2,120
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 4
5,879
452
3,186
4,731
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 0
5,554
427
1,001
8,509
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
10
Kills
7
7
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
Medusa
3
1
0
3
L
0
8
0
0
L
0
0
4
2
W
Cernunnos
Roberto7550
Cernunnos
1
2
2
1
L
1
0
0
1
W
Amaterasu
TrueShowOfArt
Amaterasu
7
0
0
7
W
2
3
0
0.67
W
Nu Wa
adrez_09
Nu Wa
0
1
1
0.5
W
Nemesis
im2cool4u445
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
24,001
42,714
Taken
38,391
18,389
Mitigated
14,990
8,295
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,201
1,445
295
1,508
6,698
3,214
671
1,765
4,933
60,959
0
L
Medusa
7,421
2,848
0
2,940
8,529
2,874
812
344
8,185
0
41,762
L
5,192
2,834
0
1,538
9,924
2,120
116
264
9,660
27,961
0
L
3,186
438
0
1,230
4,731
3,802
0
369
4,362
16,364
0
W
Cernunnos
Roberto7550
Cernunnos
4,175
1,495
0
1,143
6,768
2,052
567
877
5,851
0
27,572
L
1,001
273
289
4,342
8,509
2,980
19
574
7,935
0
22,039
W
Amaterasu
TrueShowOfArt
Amaterasu
6,297
3,296
0
5,565
11,019
5,518
1,744
7,081
3,828
0
43,526
W
5,171
1,482
0
542
10,343
5,791
0
2,365
7,860
0
34,672
W
Nu Wa
adrez_09
Nu Wa
3,316
405
0
327
5,660
1,908
182
2,949
2,527
44,956
0
W
Nemesis
im2cool4u445
Nemesis
3,870
2,501
0
718
8,924
3,120
0
1,737
7,069
0
47,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
29,769
324
Minions Killed
270
0
Camps Cleared
0
1,213,075
Distance Traveled
1,095,414
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,799
523
114
9
0
240,589
2
L
Medusa
6,055
466
50
4
0
211,153
0
L
Sol
5,482
422
39
3
0
169,645
1
L
Khepri
5,879
452
19
1
0
230,816
2
W
Cernunnos
6,095
469
37
3
0
221,030
0
L
Kali
5,554
427
48
4
0
243,211
0
W
Amaterasu
8,117
624
85
7
0
220,417
4
W
Achilles
5,862
451
46
4
0
240,948
1
W
Nu Wa
6,264
482
73
6
0
243,582
2
W
Nemesis
6,518
501
83
6
0
287,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role