Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FrostedSnowfall
Hel
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
372W - 346L
1,620 Elo+
Party 1
Lancelot
Lancelot
Xiers
Lancelot
Level 154
God Stats
4W - 5L
1,578 SR
Queue Stats
611W - 600L
1,618 Elo+
Party 1
Team Averages
Level 146
1,526 SR
1,579 Elo+

VS

Team Averages
Level 102
1,638 SR
1,613 Elo+
Zhong Kui
Zhong Kui
PotatoGiblets
Zhong Kui
Level 109
God Stats
3W - 1L
1,914 SR
Queue Stats
19W - 14L
1,784 Elo+
Solo
Izanami
Izanami
Rednaxela91
Izanami
Level 66
God Stats
7W - 15L
1,517 SR
Queue Stats
139W - 229L
1,350 Elo+
Solo
Odin
Odin
sweetdaddyusef
Odin
Level 130
God Stats
4W - 3L
1,483 SR
Queue Stats
695W - 535L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
12 / 7 / 2
13,153
877
17,783
18,633
13,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 9
9,627
642
8,263
15,797
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Xiers
Lancelot
17
2 / 3 / 13
11,451
763
12,741
21,410
20,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PotatoGiblets
Zhong Kui
15
5 / 4 / 10
10,999
733
20,694
14,871
15,303
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rednaxela91
Izanami
13
2 / 9 / 7
9,859
657
8,925
15,567
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
10 / 2 / 6
11,872
791
15,827
18,070
19,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
15
Kills
17
17
Deaths
15
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
7
2
1.86
W
1
7
9
0.79
L
Zhong Kui
PotatoGiblets
Zhong Kui
5
4
10
2.5
L
Izanami
Rednaxela91
Izanami
2
9
7
0.61
W
Lancelot
Xiers
Lancelot
2
3
13
2.83
L
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
45,446
55,840
Taken
48,508
41,163
Mitigated
41,121
15,588
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,783
9,016
413
4,019
18,633
13,395
1,445
7,169
11,464
0
53,237
W
8,263
673
4,351
4,727
15,797
7,624
74
4,972
10,825
29,263
0
L
Zhong Kui
PotatoGiblets
Zhong Kui
20,694
2,162
0
2,747
14,871
15,303
681
2,113
11,216
47,124
0
L
Izanami
Rednaxela91
Izanami
8,925
7,001
0
1,112
15,567
6,668
725
2,315
12,590
0
28,962
W
Lancelot
Xiers
Lancelot
12,741
3,289
0
2,078
21,410
20,144
872
9,101
12,309
0
23,943
L
15,827
5,259
0
3,834
18,070
19,150
235
4,222
12,946
154
35,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,231
Gold Earned
32,730
149
Minions Killed
147
6
Camps Cleared
6
851,443
Distance Traveled
800,876
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,153
877
75
5
6
276,906
0
W
Hel
9,627
642
47
3
0
256,819
1
L
Zhong Kui
10,999
733
66
4
2
260,560
1
L
Izanami
9,859
657
43
3
4
242,720
0
W
Lancelot
11,451
763
27
2
0
317,718
4
L
Odin
11,872
791
38
3
0
297,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role