Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Lordreee824
Baba Yaga
Level 85
God Stats
2W - 1L
1,713 SR
Queue Stats
90W - 101L
1,399 Elo+
Party 1
Yu Huang
Yu Huang
RAYNBOW24
Yu Huang
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 87L
1,389 Elo+
Party 1
Team Averages
Level 80
1,571 SR
1,430 Elo+

VS

Team Averages
Level 67
1,520 SR
1,477 Elo+
Chaac
Chaac
OliverGM13
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,378 Elo+
Party 2
Raijin
Raijin
Warrior__DN
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,674 Elo+
Solo
Charybdis
Charybdis
XxDJ_RamonXx
Charybdis
Level 16
God Stats
7W - 6L
1,560 SR
Queue Stats
26W - 29L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 2 / 9
14,535
765
8,924
15,026
12,741
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Lordreee824
Baba Yaga
19
5 / 3 / 10
13,990
736
19,402
11,729
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
RAYNBOW24
Yu Huang
19
4 / 3 / 10
12,996
684
15,207
11,886
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
7 / 4 / 1
12,881
678
12,875
25,857
19,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
17
1 / 6 / 5
11,965
630
14,133
13,123
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
XxDJ_RamonXx
Charybdis
16
0 / 6 / 5
11,484
604
7,455
15,935
6,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
15
Kills
8
8
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
9
5.25
W
Baba Yaga
Lordreee824
Baba Yaga
5
3
10
3.33
L
Chaac
7
4
1
1.88
W
Yu Huang
RAYNBOW24
Yu Huang
4
3
10
3
L
Raijin
1
6
5
0.58
L
Charybdis
XxDJ_RamonXx
Charybdis
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,533
Damage
34,463
38,641
Taken
54,915
22,315
Mitigated
32,062
5,769
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,924
1,395
327
2,455
15,026
12,741
1,062
6,101
8,925
0
13,006
W
Baba Yaga
Lordreee824
Baba Yaga
19,402
1,403
0
1,146
11,729
4,951
1,054
2,820
8,909
61,990
0
L
Chaac
12,875
2,309
217
7,617
25,857
19,694
346
17,619
8,238
0
46,194
W
Yu Huang
RAYNBOW24
Yu Huang
15,207
1,529
0
1,841
11,886
4,623
552
5,700
6,186
64,638
0
L
Raijin
14,133
1,464
0
1,084
13,123
5,475
511
8,435
4,688
61,192
0
L
Charybdis
XxDJ_RamonXx
Charybdis
7,455
4,334
0
2,961
15,935
6,893
364
9,917
6,018
0
51,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
36,330
217
Minions Killed
235
5
Camps Cleared
13
1,007,519
Distance Traveled
977,295
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,535
765
20
1
0
330,540
0
W
Baba Yaga
13,990
736
95
5
2
343,314
2
L
Chaac
12,881
678
66
3
1
381,033
3
W
Yu Huang
12,996
684
102
5
3
333,665
4
L
Raijin
11,965
630
97
5
8
300,769
2
L
Charybdis
11,484
604
72
4
4
295,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role