Player Matchup

King Arthur
King Arthur
ForeverRAT
King Arthur
Level 28
God Stats
48W - 54L
1,475 SR
Queue Stats
57W - 67L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
McNead
Ah Muzen Cab
Level 108
God Stats
15W - 7L
1,755 SR
Queue Stats
77W - 60L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Odium1993
Kukulkan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Solo
Arachne
Arachne
RageofAfrica
Arachne
Level 123
God Stats
5W - 1L
1,794 SR
Queue Stats
205W - 179L
1,482 Elo+
Party 2
Yu Huang
Yu Huang
joseramirez77
Yu Huang
Level 105
God Stats
2W - 1L
1,527 SR
Queue Stats
48W - 44L
1,453 Elo+
Solo
Team Averages
Level 94
1,610 SR
1,423 Elo+

VS

Team Averages
Level 94
1,548 SR
1,402 Elo+
Cabrakan
Cabrakan
G_m0nk3y8969
Cabrakan
Level 143
God Stats
1W - 4L
1,713 SR
Queue Stats
18W - 20L
1,372 Elo+
Solo
Olorun
Olorun
Tazmanion
Olorun
Level 154
God Stats
4W - 2L
1,741 SR
Queue Stats
364W - 371L
1,432 Elo+
Party 1
Sobek
Sobek
eXhaLePlatinum
Sobek
Level 68
God Stats
2W - 5L
1,383 SR
Queue Stats
189W - 217L
1,417 Elo+
Party 1
Bakasura
Bakasura
nVmSilverFang
Bakasura
Level 68
God Stats
1W - 2L
1,403 SR
Queue Stats
226W - 237L
1,473 Elo+
Party 1
Medusa
Medusa
xXEchoEcho18Xx
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForeverRAT
King Arthur
19
3 / 5 / 8
13,657
506
9,405
19,864
21,125
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
McNead
Ah Muzen Cab
19
7 / 2 / 5
13,771
510
17,377
16,661
7,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Odium1993
Kukulkan
19
3 / 6 / 7
13,014
482
19,729
13,716
6,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
RageofAfrica
Arachne
20
12 / 2 / 3
15,721
582
16,637
31,381
16,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
joseramirez77
Yu Huang
20
3 / 1 / 8
14,116
523
17,446
10,582
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
G_m0nk3y8969
Cabrakan
14
6 / 10 / 3
11,535
427
16,198
26,215
21,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
Tazmanion
Olorun
19
3 / 2 / 3
12,740
472
11,635
18,575
9,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 3 / 6
12,436
461
5,127
24,954
32,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
nVmSilverFang
Bakasura
18
4 / 6 / 6
12,073
447
10,414
25,494
12,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 7 / 3
10,729
397
9,447
18,422
7,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
28
Kills
16
16
Deaths
28
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ForeverRAT
King Arthur
3
5
8
1.4
L
Cabrakan
G_m0nk3y8969
Cabrakan
6
10
3
0.75
W
Ah Muzen Cab
McNead
Ah Muzen Cab
7
2
5
4.75
W
Kukulkan
Odium1993
Kukulkan
3
6
7
1.08
W
Arachne
RageofAfrica
Arachne
12
2
3
6.75
L
Olorun
Tazmanion
Olorun
3
2
3
2.25
L
2
3
6
1.67
W
Yu Huang
joseramirez77
Yu Huang
3
1
8
7
L
Bakasura
nVmSilverFang
Bakasura
4
6
6
1.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,594
Damage
52,821
92,204
Taken
113,660
56,711
Mitigated
84,494
24,612
Healing
37,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ForeverRAT
King Arthur
9,405
963
0
3,065
19,864
21,125
306
10,971
8,787
0
65,098
L
Cabrakan
G_m0nk3y8969
Cabrakan
16,198
1,956
0
5,324
26,215
21,734
750
6,515
19,700
66,178
0
W
Ah Muzen Cab
McNead
Ah Muzen Cab
17,377
7,104
0
4,110
16,661
7,380
370
4,683
11,858
0
118,793
W
Kukulkan
Odium1993
Kukulkan
19,729
1,049
0
604
13,716
6,488
3,889
7,096
6,146
91,147
0
W
Arachne
RageofAfrica
Arachne
16,637
10,788
0
12,910
31,381
16,293
2,890
8,999
22,032
0
167,957
L
Olorun
Tazmanion
Olorun
11,635
6,609
1,825
12,567
18,575
9,632
2,378
5,824
12,751
126,156
0
L
5,127
267
723
7,681
24,954
32,536
350
11,998
12,956
31,979
0
W
Yu Huang
joseramirez77
Yu Huang
17,446
1,084
76
3,847
10,582
5,425
491
3,819
6,631
114,712
0
L
Bakasura
nVmSilverFang
Bakasura
10,414
7,471
0
5,220
25,494
12,764
1,314
5,791
19,703
0
86,878
L
9,447
3,939
672
3,801
18,422
7,828
1,622
7,047
11,375
0
67,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,279
Gold Earned
59,513
718
Minions Killed
673
0
Camps Cleared
0
2,659,295
Distance Traveled
2,339,158
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,657
506
100
4
0
495,112
5
L
Cabrakan
11,535
427
115
4
0
308,168
4
W
Ah Muzen Cab
13,771
510
146
5
0
540,110
8
W
Kukulkan
13,014
482
120
4
0
465,848
4
W
Arachne
15,721
582
186
7
0
616,612
7
L
Olorun
12,740
472
221
8
0
500,291
4
L
Sobek
12,436
461
65
2
0
494,781
1
W
Yu Huang
14,116
523
166
6
0
541,613
0
L
Bakasura
12,073
447
156
6
0
575,840
3
L
Medusa
10,729
397
116
4
0
460,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role