Player Matchup

Merlin
Merlin
CordovaSj
Merlin
Level 103
God Stats
5W - 5L
1,481 SR
Queue Stats
108W - 101L
1,477 Elo+
Party 1
Fafnir
Fafnir
Gleckenstien
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,468 Elo+
Party 2
Cliodhna
Cliodhna
JROCKER46
Cliodhna
Level 82
God Stats
2W - 3L
1,469 SR
Queue Stats
123W - 142L
1,356 Elo+
Party 2
Osiris
Osiris
Livelongboss142
Osiris
Level 142
God Stats
3W - 1L
1,292 SR
Queue Stats
125W - 122L
1,498 Elo+
Solo
Skadi
Skadi
Minipanque
Skadi
Level 113
God Stats
24W - 15L
1,638 SR
Queue Stats
91W - 82L
1,494 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,458 Elo+

VS

Team Averages
Level 112
1,557 SR
1,481 Elo+
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cassamere
Izanami
Level 124
God Stats
8W - 6L
1,545 SR
Queue Stats
440W - 465L
1,475 Elo+
Solo
Discordia
Discordia
chaszx77
Discordia
Level 86
God Stats
3W - 1L
1,590 SR
Queue Stats
84W - 95L
1,469 Elo+
Solo
Chaac
Chaac
fallsky54
Chaac
Level 103
God Stats
143W - 124L
1,522 SR
Queue Stats
536W - 531L
1,464 Elo+
Solo
Arachne
Arachne
misfitbaseball11
Arachne
Level 88
God Stats
24W - 18L
1,628 SR
Queue Stats
194W - 191L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CordovaSj
Merlin
10
0 / 3 / 1
5,617
468
2,501
5,689
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
9
1 / 1 / 1
5,860
488
3,020
7,609
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
JROCKER46
Cliodhna
10
2 / 0 / 0
5,879
490
4,787
8,850
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 4 / 0
5,924
494
5,773
12,430
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
9
0 / 2 / 1
5,217
435
5,022
6,879
1,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 1
6,087
507
3,017
10,265
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Cassamere
Izanami
11
1 / 0 / 2
6,572
548
4,566
6,293
2,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
chaszx77
Discordia
11
1 / 0 / 1
6,574
548
5,676
3,913
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
fallsky54
Chaac
13
5 / 0 / 1
8,034
670
10,224
10,375
8,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 3
7,398
617
3,637
10,320
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
2
1
0.25
W
Izanami
Cassamere
Izanami
1
0
2
2
L
Merlin
CordovaSj
Merlin
0
3
1
0.17
L
Fafnir
1
1
1
1.5
L
Cliodhna
JROCKER46
Cliodhna
2
0
0
2
L
0
4
0
0
L
Skadi
0
2
1
0.25
W
Discordia
chaszx77
Discordia
1
0
1
1.5
W
Chaac
fallsky54
Chaac
5
0
1
5.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,103
Damage
27,120
41,457
Taken
41,166
24,432
Mitigated
23,749
13,051
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,017
91
0
2,802
10,265
7,167
0
2,463
7,802
16,486
0
W
Izanami
Cassamere
Izanami
4,566
3,258
0
2,820
6,293
2,022
1,017
686
5,607
0
55,724
L
Merlin
CordovaSj
Merlin
2,501
132
0
1,297
5,689
2,080
0
2,157
3,532
38,491
0
L
Fafnir
3,020
694
0
2,628
7,609
6,819
0
3,576
4,033
15,066
0
L
Cliodhna
JROCKER46
Cliodhna
4,787
735
0
3,705
8,850
3,156
0
1,274
7,576
0
36,967
L
5,773
3,217
0
3,905
12,430
10,421
0
498
11,932
0
41,779
L
Skadi
5,022
2,503
0
1,516
6,879
1,956
0
1,188
5,691
0
34,747
W
Discordia
chaszx77
Discordia
5,676
682
0
1,418
3,913
1,516
0
1,230
2,683
45,804
0
W
Chaac
fallsky54
Chaac
10,224
2,668
0
6,576
10,375
8,928
783
155
10,220
0
59,773
W
3,637
2,549
0
3,400
10,320
4,116
39
987
9,333
0
58,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
34,665
301
Minions Killed
418
0
Camps Cleared
0
1,140,532
Distance Traveled
1,153,924
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,087
507
42
4
0
213,643
4
W
Izanami
6,572
548
104
9
0
216,276
1
L
Merlin
5,617
468
81
7
0
211,605
3
L
Fafnir
5,860
488
15
1
0
242,733
4
L
Cliodhna
5,879
490
61
5
0
268,713
1
L
Osiris
5,924
494
84
7
0
203,884
1
L
Skadi
5,217
435
60
5
0
213,597
1
W
Discordia
6,574
548
81
7
0
229,607
5
W
Chaac
8,034
670
102
9
0
215,837
4
W
Arachne
7,398
617
89
7
0
278,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role