Player Matchup

Thanatos
Thanatos
Archaioss
Thanatos
Level 52
God Stats
6W - 1L
1,631 SR
Queue Stats
7W - 4L
1,856 Elo+
Party 3
Apollo
Apollo
IHateApollo69
Apollo
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Ishtar
Ishtar
Irishrunt
Ishtar
Level 102
God Stats
6W - 4L
1,233 SR
Queue Stats
48W - 32L
1,563 Elo+
Solo
Serqet
Serqet
QueenKozi
Serqet
Level 107
God Stats
25W - 21L
1,586 SR
Queue Stats
189W - 215L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
UncleAfroThaFob
Baron Samedi
Level 146
God Stats
16W - 17L
1,515 SR
Queue Stats
244W - 247L
1,452 Elo+
Solo
Team Averages
Level 82
1,493 SR
1,545 Elo+

VS

Team Averages
Level 38
1,448 SR
1,399 Elo+
Kukulkan
Kukulkan
ActuallyJayce
Kukulkan
Level 47
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 9L
1,548 Elo+
Party 1
Sol
Sol
BlurryBunion67
Sol
Level 28
God Stats
2W - 3L
1,528 SR
Queue Stats
5W - 9L
1,421 Elo+
Party 1
King Arthur
King Arthur
CarrotToe
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,503 Elo+
Party 1
Ishtar
Ishtar
Ziegler xOWx
Ishtar
Level 45
God Stats
0W - 3L
1,361 SR
Queue Stats
38W - 53L
1,429 Elo+
Party 2
Da Ji
Da Ji
an beIIa
Da Ji
Level 8
God Stats
3W - 17L
1,139 SR
Queue Stats
3W - 18L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archaioss
Thanatos
20
19 / 0 / 7
16,622
1,385
21,629
16,294
8,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 7 / 22
13,921
1,160
37,957
22,905
12,866
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Irishrunt
Ishtar
19
3 / 6 / 20
12,756
1,063
16,464
17,757
9,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
QueenKozi
Serqet
16
0 / 0 / 3
9,840
820
1,528
4,348
2,286
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
UncleAfroThaFob
Baron Samedi
20
6 / 0 / 20
12,980
1,082
13,195
11,669
6,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

181

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ActuallyJayce
Kukulkan
18
6 / 6 / 5
12,652
1,054
23,458
16,560
7,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 3 / 10
12,019
1,002
15,659
15,300
7,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
CarrotToe
King Arthur
17
3 / 11 / 6
11,398
950
15,464
30,365
35,572
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
18
1 / 6 / 10
11,338
945
9,698
16,330
7,797
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
an beIIa
Da Ji
17
1 / 8 / 7
10,944
912
4,711
18,643
9,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
51
34
Kills
13
13
Deaths
34
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ActuallyJayce
Kukulkan
6
6
5
1.42
W
Thanatos
Archaioss
Thanatos
19
0
7
22.5
L
2
3
10
2.33
L
King Arthur
CarrotToe
King Arthur
3
11
6
0.55
W
6
7
22
2.43
W
Ishtar
Irishrunt
Ishtar
3
6
20
2.17
W
Serqet
QueenKozi
Serqet
0
0
3
1.5
W
Baron Samedi
UncleAfroThaFob
Baron Samedi
6
0
20
16
L
Ishtar
1
6
10
1
L
Da Ji
an beIIa
Da Ji
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,773
Damage
68,990
72,973
Taken
97,198
40,378
Mitigated
67,545
22,515
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ActuallyJayce
Kukulkan
23,458
4,051
0
794
16,560
7,926
0
1,742
14,674
56,858
0
W
Thanatos
Archaioss
Thanatos
21,629
3,745
0
14,560
16,294
8,698
0
8,403
7,891
0
43,945
L
15,659
7,078
0
2,610
15,300
7,112
0
277
15,023
47,574
4,419
L
King Arthur
CarrotToe
King Arthur
15,464
2,126
220
758
30,365
35,572
0
5,756
24,609
532
22,626
W
37,957
20,685
0
1,964
22,905
12,866
0
10,360
12,545
0
78,081
W
Ishtar
Irishrunt
Ishtar
16,464
10,037
100
1,100
17,757
9,903
0
9,794
7,963
0
37,000
W
Serqet
QueenKozi
Serqet
1,528
69
0
6
4,348
2,286
0
2,824
1,524
0
2,678
W
Baron Samedi
UncleAfroThaFob
Baron Samedi
13,195
525
2,768
2,017
11,669
6,625
0
6,457
5,212
24,586
0
L
Ishtar
9,698
5,255
0
1,056
16,330
7,797
0
1,543
14,595
0
22,475
L
Da Ji
an beIIa
Da Ji
4,711
199
0
32
18,643
9,138
0
3,877
14,766
0
17,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,119
Gold Earned
58,351
218
Minions Killed
221
12
Camps Cleared
3
990,014
Distance Traveled
1,113,425
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,652
1,054
85
7
1
211,438
1
W
Thanatos
16,622
1,385
43
4
8
295,680
2
L
Sol
12,019
1,002
77
6
2
221,333
0
L
King Arthur
11,398
950
11
1
0
223,749
0
W
Apollo
13,921
1,160
102
9
2
181,340
0
W
Ishtar
12,756
1,063
40
3
1
191,669
0
W
Serqet
9,840
820
3
0
1
93,692
0
W
Baron Samedi
12,980
1,082
30
3
0
227,633
0
L
Ishtar
11,338
945
26
2
0
234,408
0
L
Da Ji
10,944
912
22
2
0
222,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role