Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
diegoIIIIIIIIII
Horus
Level 155
God Stats
1W - 1L
1,525 SR
Queue Stats
91W - 44L
1,756 Elo+
Party 2
Danzaburou
Danzaburou
leugim2343
Danzaburou
Level 158
God Stats
1W - 0L
1,732 SR
Queue Stats
18W - 9L
1,699 Elo+
Party 2
Khepri
Khepri
mxMANZA
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 15L
1,814 Elo+
Party 2
The Morrigan
The Morrigan
ovatsug 96
The Morrigan
Level 160
God Stats
1W - 1L
1,997 SR
Queue Stats
135W - 89L
1,707 Elo+
Party 2
Team Averages
Level 131
1,651 SR
1,695 Elo+

VS

Team Averages
Level 46
1,530 SR
1,403 Elo+
Eset
Eset
Endrywww
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Solo
Khepri
Khepri
Pot_of_Greenie
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,263 Elo+
Solo
Xbalanque
Xbalanque
SLMPLYTyler
Xbalanque
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 129L
1,382 Elo+
Party 1
Terra
Terra
Teckonte
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,572 Elo+
Solo
Osiris
Osiris
jnormanjr
Osiris
Level 155
God Stats
5W - 4L
1,651 SR
Queue Stats
315W - 310L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 19
8,908
891
15,486
9,174
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 17
9,086
909
7,972
8,765
10,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
leugim2343
Danzaburou
15
5 / 1 / 17
9,322
932
15,755
9,630
5,922
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
mxMANZA
Khepri
14
0 / 2 / 19
8,704
870
3,462
8,700
10,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
ovatsug 96
The Morrigan
16
8 / 1 / 14
9,505
951
18,016
4,456
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 6 / 3
6,850
685
4,262
11,901
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 3
7,679
768
3,357
14,902
15,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
SLMPLYTyler
Xbalanque
13
2 / 5 / 2
8,131
813
7,859
11,472
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
Teckonte
Terra
12
0 / 5 / 1
6,356
636
2,172
13,159
12,724
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
jnormanjr
Osiris
15
1 / 4 / 3
7,645
765
9,640
13,710
11,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
25
Kills
5
6
Deaths
25
86
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
19
14.5
L
Eset
1
6
3
0.42
L
1
5
3
0.5
L
Xbalanque
SLMPLYTyler
Xbalanque
2
5
2
0.6
L
Terra
Teckonte
Terra
0
5
1
0.1
W
7
1
17
15.5
L
Osiris
jnormanjr
Osiris
1
4
3
0.63
W
Danzaburou
leugim2343
Danzaburou
5
1
17
13.5
W
Khepri
mxMANZA
Khepri
0
2
19
4.75
W
The Morrigan
ovatsug 96
The Morrigan
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,691
Damage
27,290
40,725
Taken
65,144
35,114
Mitigated
53,382
21,410
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,486
6,049
0
4,582
9,174
4,722
2,618
1,094
8,080
28,074
0
L
Eset
4,262
323
745
1,645
11,901
6,759
0
7,572
4,064
14,274
0
L
3,357
43
312
801
14,902
15,731
0
6,498
7,971
15,816
0
L
Xbalanque
SLMPLYTyler
Xbalanque
7,859
3,168
250
932
11,472
6,478
0
6,432
4,799
0
25,502
L
Terra
Teckonte
Terra
2,172
159
5,775
2,919
13,159
12,724
0
8,410
4,408
6,792
0
W
7,972
2,433
2,081
3,374
8,765
10,930
0
1,769
6,996
0
10,323
L
Osiris
jnormanjr
Osiris
9,640
2,441
1,061
2,296
13,710
11,690
0
7,015
6,391
0
20,788
W
Danzaburou
leugim2343
Danzaburou
15,755
8,140
1,305
4,092
9,630
5,922
1,020
2,964
6,666
0
28,457
W
Khepri
mxMANZA
Khepri
3,462
354
564
1,637
8,700
10,568
218
2,763
5,937
8,292
0
W
The Morrigan
ovatsug 96
The Morrigan
18,016
3,742
2,652
1,123
4,456
2,972
415
1,201
3,255
33,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
36,661
115
Minions Killed
90
0
Camps Cleared
0
855,476
Distance Traveled
944,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,908
891
22
2
0
166,491
0
L
Eset
6,850
685
14
1
0
182,308
1
L
Khepri
7,679
768
15
2
0
196,063
0
L
Xbalanque
8,131
813
38
4
0
186,910
0
L
Terra
6,356
636
9
1
0
173,502
0
W
Horus
9,086
909
5
1
0
179,356
0
L
Osiris
7,645
765
14
1
0
205,657
1
W
Danzaburou
9,322
932
34
3
0
174,503
0
W
Khepri
8,704
870
11
1
0
174,911
0
W
The Morrigan
9,505
951
43
4
0
160,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role