Player Matchup

Nemesis
Nemesis
AgentDan34
Nemesis
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,521 Elo+
Party 2
Cupid
Cupid
FamDyl
Cupid
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,671 Elo+
Party 2
Agni
Agni
FamRoe
Agni
Level 107
God Stats
1W - 1L
1,331 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 2
Cthulhu
Cthulhu
Tayl0rd
Cthulhu
Level 47
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 2L
1,503 Elo+
Party 2
Hercules
Hercules
agentkell
Hercules
Level 102
God Stats
1W - 1L
1,634 SR
Queue Stats
5W - 3L
1,568 Elo+
Party 2
Team Averages
Level 84
1,457 SR
1,587 Elo+

VS

Team Averages
Level 64
1,456 SR
1,450 Elo+
Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
BumpyVenus85
Nike
Level 44
God Stats
3W - 4L
1,372 SR
Queue Stats
159W - 162L
1,398 Elo+
Party 1
Apollo
Apollo
CompleatBongo69
Apollo
Level 39
God Stats
25W - 24L
1,460 SR
Queue Stats
232W - 220L
1,385 Elo+
Party 1
Atlas
Atlas
Reddmin
Atlas
Level 111
God Stats
8W - 13L
1,449 SR
Queue Stats
403W - 377L
1,467 Elo+
Party 1
Scylla
Scylla
XxAcesoxX
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgentDan34
Nemesis
9
1 / 1 / 2
5,709
571
3,298
7,490
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
FamDyl
Cupid
9
2 / 0 / 0
5,303
530
6,051
3,643
1,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
FamRoe
Agni
10
3 / 0 / 0
6,133
613
5,047
2,887
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tayl0rd
Cthulhu
9
0 / 0 / 3
5,514
551
3,422
7,322
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
agentkell
Hercules
10
6 / 0 / 0
6,097
610
7,465
9,241
5,992
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
1 / 0 / 0
5,045
505
2,236
8,007
3,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 6 / 0
4,782
478
3,174
9,610
3,634
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
4,401
440
2,573
5,257
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Reddmin
Atlas
8
0 / 1 / 0
5,030
503
3,605
7,524
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
XxAcesoxX
Scylla
6
0 / 4 / 0
4,207
421
1,266
5,066
1,956
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
1
1
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
0
0
1
W
Nemesis
AgentDan34
Nemesis
1
1
2
2
L
0
6
0
0
L
0
1
1
0.5
W
Cupid
FamDyl
Cupid
2
0
0
2
W
Agni
FamRoe
Agni
3
0
0
3
L
Atlas
Reddmin
Atlas
0
1
0
0
W
Cthulhu
Tayl0rd
Cthulhu
0
0
3
1.5
L
Scylla
XxAcesoxX
Scylla
0
4
0
0
W
Hercules
agentkell
Hercules
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,283
Damage
12,854
30,583
Taken
35,464
15,447
Mitigated
14,709
7,873
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,236
589
456
4,638
8,007
3,460
0
1,773
6,234
25,433
0
W
Nemesis
AgentDan34
Nemesis
3,298
1,364
0
536
7,490
2,569
0
1,262
6,228
0
41,502
L
3,174
755
0
1,435
9,610
3,634
544
763
8,847
0
25,215
L
2,573
1,632
0
1,659
5,257
1,532
0
997
4,260
0
23,089
W
Cupid
FamDyl
Cupid
6,051
3,886
773
1,849
3,643
1,342
1,332
1,288
2,355
0
33,073
W
Agni
FamRoe
Agni
5,047
174
0
375
2,887
1,155
1,044
1,775
1,112
33,172
0
L
Atlas
Reddmin
Atlas
3,605
1,643
261
2,572
7,524
4,127
0
1,645
5,879
20,799
0
W
Cthulhu
Tayl0rd
Cthulhu
3,422
457
0
2,085
7,322
4,389
0
2,138
5,184
20,618
0
L
Scylla
XxAcesoxX
Scylla
1,266
490
0
212
5,066
1,956
0
3,291
1,775
11,999
0
W
Hercules
agentkell
Hercules
7,465
2,991
0
2,255
9,241
5,992
0
644
8,597
0
29,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
23,465
283
Minions Killed
188
0
Camps Cleared
0
999,895
Distance Traveled
940,307
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,045
505
57
6
0
218,247
1
W
Nemesis
5,709
571
68
7
0
212,012
1
L
Nike
4,782
478
46
5
0
171,414
1
L
Apollo
4,401
440
38
4
0
196,798
1
W
Cupid
5,303
530
72
7
0
182,455
0
W
Agni
6,133
613
65
7
0
183,571
2
L
Atlas
5,030
503
26
3
0
203,837
5
W
Cthulhu
5,514
551
30
3
0
207,032
1
L
Scylla
4,207
421
21
2
0
150,011
0
W
Hercules
6,097
610
48
5
0
214,825
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role