Player Matchup

Kukulkan
Kukulkan
Los121097
Kukulkan
Level 10
God Stats
1W - 3L
1,373 SR
Queue Stats
20W - 25L
1,383 Elo+
Party 3
Charybdis
Charybdis
Mellow_Vixen
Charybdis
Level 42
God Stats
26W - 20L
1,512 SR
Queue Stats
142W - 153L
1,444 Elo+
Party 3
Nemesis
Nemesis
SphereCow
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
TuNnELViSiON6982
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,372 Elo+
Party 2
Danzaburou
Danzaburou
YakuModo
Danzaburou
Level 155
God Stats
12W - 6L
1,646 SR
Queue Stats
222W - 230L
1,449 Elo+
Party 3
Team Averages
Level 57
1,506 SR
1,404 Elo+

VS

Team Averages
Level 92
1,622 SR
1,661 Elo+
Kumbhakarna
Kumbhakarna
AcouColours
Kumbhakarna
Level 127
God Stats
10W - 4L
1,535 SR
Queue Stats
192W - 64L
1,718 Elo+
Party 1
Neith
Neith
CursedDemonWolf
Neith
Level 76
God Stats
25W - 17L
1,378 SR
Queue Stats
164W - 190L
1,462 Elo+
Solo
Chaac
Chaac
DrF3tusPunch3r
Chaac
Level 103
God Stats
15W - 6L
1,658 SR
Queue Stats
222W - 73L
1,707 Elo+
Party 1
Nemesis
Nemesis
Goopynesto
Nemesis
Level 129
God Stats
1W - 0L
1,781 SR
Queue Stats
250W - 83L
1,714 Elo+
Party 1
Hera
Hera
brookkester
Hera
Level 27
God Stats
70W - 23L
1,756 SR
Queue Stats
220W - 62L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Los121097
Kukulkan
14
0 / 6 / 0
8,800
880
7,112
10,982
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Mellow_Vixen
Charybdis
14
1 / 1 / 1
9,322
932
13,245
14,378
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SphereCow
Nemesis
14
0 / 2 / 1
8,874
887
5,880
11,462
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 2 / 1
8,819
882
8,013
16,453
14,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
YakuModo
Danzaburou
15
1 / 2 / 1
9,821
982
11,777
11,161
4,383
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

223

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AcouColours
Kumbhakarna
15
1 / 1 / 10
10,346
1,035
5,096
15,553
16,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 0 / 8
10,299
1,030
10,844
6,708
3,224
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 0 / 8
10,185
1,019
16,228
13,825
16,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Goopynesto
Nemesis
16
7 / 1 / 5
10,817
1,082
19,107
12,840
6,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 0 / 11
9,653
965
9,848
2,276
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
13
13
Deaths
2
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AcouColours
Kumbhakarna
1
1
10
6
W
2
0
8
6
W
2
0
8
6
W
Nemesis
Goopynesto
Nemesis
7
1
5
9.5
L
Kukulkan
Los121097
Kukulkan
0
6
0
0
L
Charybdis
Mellow_Vixen
Charybdis
1
1
1
1.5
L
Nemesis
SphereCow
Nemesis
0
2
1
0.25
L
0
2
1
0.25
L
Danzaburou
YakuModo
Danzaburou
1
2
1
0.75
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,027
Damage
61,123
64,436
Taken
51,202
32,132
Mitigated
44,464
6,042
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AcouColours
Kumbhakarna
5,096
272
0
1,021
15,553
16,266
0
3,392
11,942
7,951
0
W
10,844
6,239
467
1,005
6,708
3,224
0
2,755
3,738
0
38,466
W
16,228
3,707
0
4,663
13,825
16,859
0
4,237
9,401
0
32,764
W
Nemesis
Goopynesto
Nemesis
19,107
10,086
0
1,044
12,840
6,721
0
2,935
9,768
0
40,303
L
Kukulkan
Los121097
Kukulkan
7,112
1,113
0
0
10,982
4,106
0
1,588
9,100
19,871
0
L
Charybdis
Mellow_Vixen
Charybdis
13,245
6,599
0
1,915
14,378
5,052
0
2,785
11,431
0
30,279
L
Nemesis
SphereCow
Nemesis
5,880
1,977
0
988
11,462
4,492
0
3,618
7,382
0
13,262
L
8,013
694
247
500
16,453
14,099
0
3,713
12,117
21,115
0
L
Danzaburou
YakuModo
Danzaburou
11,777
6,330
0
2,392
11,161
4,383
0
2,324
8,623
0
44,366
W
9,848
1,711
0
65
2,276
1,394
0
1,048
1,228
17,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
51,300
190
Minions Killed
189
6
Camps Cleared
8
890,171
Distance Traveled
1,034,993
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,346
1,035
4
0
1
235,053
0
W
Neith
10,299
1,030
76
8
1
177,913
2
W
Chaac
10,185
1,019
44
4
4
212,191
0
W
Nemesis
10,817
1,082
44
4
2
212,816
1
L
Kukulkan
8,800
880
37
4
1
153,918
0
L
Charybdis
9,322
932
34
3
1
169,632
0
L
Nemesis
8,874
887
13
1
3
197,773
0
L
Cthulhu
8,819
882
28
3
1
198,965
4
L
Danzaburou
9,821
982
78
8
0
169,883
1
W
Hera
9,653
965
21
2
0
197,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role