Player Matchup

Geb
Geb
CharLy5644
Geb
Level 160
God Stats
23W - 25L
1,614 SR
Queue Stats
675W - 679L
1,554 Elo+
Party 1
Bastet
Bastet
MistakingVenus5
Bastet
Level 159
God Stats
22W - 11L
1,721 SR
Queue Stats
649W - 621L
1,553 Elo+
Party 1
Scylla
Scylla
NatsuzDragneeL
Scylla
Level 160
God Stats
30W - 39L
1,550 SR
Queue Stats
569W - 569L
1,599 Elo+
Party 1
Cernunnos
Cernunnos
xCLAXx T0STIT0S
Cernunnos
Level 76
God Stats
2W - 2L
1,432 SR
Queue Stats
46W - 51L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
xLuisff1x
Cthulhu
Level 157
God Stats
29W - 20L
1,699 SR
Queue Stats
389W - 382L
1,528 Elo+
Party 1
Team Averages
Level 142
1,603 SR
1,553 Elo+

VS

Team Averages
Level 140
1,539 SR
1,548 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Make It TRAIN
Guan Yu
Level 155
God Stats
4W - 2L
1,701 SR
Queue Stats
285W - 279L
1,572 Elo+
Solo
Artemis
Artemis
Tsunami XVII
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 183L
1,583 Elo+
Party 2
Nemesis
Nemesis
andeoski
Nemesis
Level 111
God Stats
1W - 4L
1,373 SR
Queue Stats
97W - 95L
1,529 Elo+
Party 2
Anubis
Anubis
criZZle PsEiDoN
Anubis
Level 155
God Stats
6W - 5L
1,623 SR
Queue Stats
377W - 360L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,671
477
3,496
8,255
4,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 0 / 3
8,182
584
9,231
10,536
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 0 / 2
7,297
521
9,247
6,383
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
xCLAXx T0STIT0S
Cernunnos
14
0 / 0 / 2
7,759
554
3,048
5,777
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
xLuisff1x
Cthulhu
14
2 / 0 / 1
8,565
612
7,687
8,362
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
0 / 1 / 0
7,413
530
3,686
13,861
7,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
8
0 / 0 / 0
5,924
423
3,382
9,462
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
Tsunami XVII
Artemis
11
0 / 3 / 0
6,444
460
5,424
7,678
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
andeoski
Nemesis
12
0 / 3 / 0
6,630
474
4,470
13,416
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 0
6,005
429
3,642
8,469
4,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
W
0
0
3
1.5
L
Guan Yu
0
0
0
0
W
6
0
3
7.5
W
2
0
2
3
L
Artemis
Tsunami XVII
Artemis
0
3
0
0
L
Nemesis
andeoski
Nemesis
0
3
0
0
L
0
3
0
0
W
Cernunnos
xCLAXx T0STIT0S
Cernunnos
0
0
2
1
W
Cthulhu
xLuisff1x
Cthulhu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,709
Damage
20,604
39,313
Taken
52,886
19,241
Mitigated
26,550
17,058
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,686
600
0
4,593
13,861
7,798
168
6,204
7,657
56,002
0
W
3,496
681
0
3,789
8,255
4,464
0
1,228
7,027
16,161
0
L
Guan Yu
3,382
699
728
3,949
9,462
6,904
0
2,896
6,566
0
22,124
W
9,231
1,566
0
6,257
10,536
4,091
82
869
9,667
0
52,346
W
9,247
1,027
0
2,315
6,383
1,876
312
1,891
4,492
67,566
0
L
Artemis
Tsunami XVII
Artemis
5,424
1,861
0
1,680
7,678
2,345
0
1,121
6,557
0
52,524
L
Nemesis
andeoski
Nemesis
4,470
1,659
0
1,295
13,416
4,951
0
4,890
8,526
0
58,586
L
3,642
306
0
3,970
8,469
4,552
0
5,319
3,150
47,721
0
W
Cernunnos
xCLAXx T0STIT0S
Cernunnos
3,048
923
0
3,432
5,777
1,860
744
0
5,777
0
61,563
W
Cthulhu
xLuisff1x
Cthulhu
7,687
1,143
0
1,265
8,362
6,950
0
3,340
5,022
63,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
32,416
457
Minions Killed
450
0
Camps Cleared
0
1,393,414
Distance Traveled
1,196,347
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,413
530
128
9
0
241,129
3
W
Geb
6,671
477
19
1
0
281,811
4
L
Guan Yu
5,924
423
26
2
0
210,404
3
W
Bastet
8,182
584
96
7
0
325,151
2
W
Scylla
7,297
521
107
8
0
264,679
0
L
Artemis
6,444
460
100
7
0
226,009
7
L
Nemesis
6,630
474
103
7
0
302,548
1
L
Anubis
6,005
429
93
7
0
216,257
2
W
Cernunnos
7,759
554
110
8
0
249,287
2
W
Cthulhu
8,565
612
125
9
0
272,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role