Player Matchup

Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kasubaru-Kun
Horus
Level 160
God Stats
1W - 1L
1,497 SR
Queue Stats
174W - 118L
1,562 Elo+
Party 2
Nemesis
Nemesis
Lowsk1lled
Nemesis
Level 68
God Stats
1W - 2L
1,592 SR
Queue Stats
210W - 207L
1,487 Elo+
Party 2
Chang'e
Chang'e
Malchezaar777
Chang'e
Level 69
God Stats
5W - 4L
1,776 SR
Queue Stats
130W - 122L
1,470 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,504 Elo+

VS

Team Averages
Level 112
1,483 SR
1,565 Elo+
Cliodhna
Cliodhna
Ceptionis
Cliodhna
Level 51
God Stats
2W - 1L
1,426 SR
Queue Stats
37W - 30L
1,497 Elo+
Party 1
Raijin
Raijin
GosHcaN
Raijin
Level 160
God Stats
7W - 5L
1,396 SR
Queue Stats
461W - 426L
1,617 Elo+
Party 1
Ymir
Ymir
TheMadchine
Ymir
Level 142
God Stats
127W - 78L
1,648 SR
Queue Stats
335W - 251L
1,627 Elo+
Party 1
Hercules
Hercules
monstre16
Hercules
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,548 Elo+
Party 1
Anhur
Anhur
ЯΔШR
Anhur
Level 156
God Stats
1W - 2L
1,445 SR
Queue Stats
96W - 52L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 4 / 2
5,721
520
3,546
7,611
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
10
1 / 3 / 2
5,639
513
5,747
6,428
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 3
5,285
480
2,158
4,527
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Lowsk1lled
Nemesis
12
5 / 0 / 0
6,892
627
2,591
7,856
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
10
1 / 3 / 2
6,003
546
7,667
9,449
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ceptionis
Cliodhna
9
0 / 2 / 2
5,432
494
2,035
5,886
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
GosHcaN
Raijin
11
2 / 1 / 0
6,047
550
6,225
4,942
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 1 / 4
5,913
538
2,962
7,209
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
monstre16
Hercules
10
3 / 3 / 0
5,887
535
5,920
10,815
6,932
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
ЯΔШR
Anhur
11
4 / 2 / 2
6,614
601
5,678
7,498
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
10
10
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
2
0.5
L
Poseidon
 
Poseidon
1
3
2
0.67
W
Cliodhna
Ceptionis
Cliodhna
0
2
2
0.5
W
Raijin
GosHcaN
Raijin
2
1
0
2
L
0
0
3
1.5
L
Nemesis
Lowsk1lled
Nemesis
5
0
0
5
L
Chang'e
1
3
2
0.67
W
1
1
4
3
W
Hercules
monstre16
Hercules
3
3
0
1
W
Anhur
ЯΔШR
Anhur
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,709
Damage
22,820
35,871
Taken
36,350
13,414
Mitigated
17,402
14,291
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,546
2,509
0
1,129
7,611
1,921
0
1,451
6,126
0
33,072
L
Poseidon
 
Poseidon
5,747
1,141
0
1,232
6,428
2,238
0
3,085
3,157
49,652
0
W
Cliodhna
Ceptionis
Cliodhna
2,035
0
0
2,788
5,886
2,182
0
1,805
4,081
0
29,322
W
Raijin
GosHcaN
Raijin
6,225
508
0
664
4,942
2,013
486
2,415
2,527
46,896
0
L
2,158
941
554
2,271
4,527
3,162
0
1,976
2,461
0
9,152
L
Nemesis
Lowsk1lled
Nemesis
2,591
1,066
0
4,531
7,856
2,813
0
1,040
6,724
0
38,267
L
Chang'e
7,667
1,516
232
4,342
9,449
3,280
249
1,186
8,216
35,217
0
W
2,962
647
0
1,690
7,209
4,014
153
1,460
5,749
19,761
0
W
Hercules
monstre16
Hercules
5,920
3,308
0
4,127
10,815
6,932
0
6,416
4,399
0
28,867
W
Anhur
ЯΔШR
Anhur
5,678
2,087
0
2,678
7,498
2,261
801
1,318
6,180
0
43,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,540
Gold Earned
29,893
318
Minions Killed
312
0
Camps Cleared
0
953,338
Distance Traveled
1,039,885
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,721
520
64
6
0
183,752
2
L
Poseidon
5,639
513
88
8
0
194,229
4
W
Cliodhna
5,432
494
64
6
0
249,404
1
W
Raijin
6,047
550
90
8
0
206,056
6
L
Horus
5,285
480
16
1
0
150,328
4
L
Nemesis
6,892
627
89
8
0
237,981
3
L
Chang'e
6,003
546
61
6
0
187,048
3
W
Ymir
5,913
538
24
2
0
220,539
1
W
Hercules
5,887
535
47
4
0
176,608
3
W
Anhur
6,614
601
87
8
0
187,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role