Player Matchup

Tyr
Tyr
Coolbat53
Tyr
Level 78
God Stats
1W - 3L
1,618 SR
Queue Stats
186W - 215L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
Dakob1234
Baron Samedi
Level 65
God Stats
5W - 6L
1,573 SR
Queue Stats
145W - 170L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
EserkDestroy
Danzaburou
Level 95
God Stats
0W - 2L
1,286 SR
Queue Stats
113W - 124L
1,480 Elo+
Solo
Team Averages
Level 79
1,492 SR
1,449 Elo+

VS

Team Averages
Level 80
1,509 SR
1,431 Elo+
Janus
Janus
XxSaKuRaixX
Janus
Level 159
God Stats
1W - 1L
1,523 SR
Queue Stats
32W - 32L
1,534 Elo+
Solo
Amaterasu
Amaterasu
YasaiMasa
Amaterasu
Level 49
God Stats
25W - 24L
1,505 SR
Queue Stats
127W - 155L
1,465 Elo+
Solo
Neith
Neith
sunkiss153
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,684
668
3,985
13,393
9,428
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Dakob1234
Baron Samedi
12
3 / 5 / 2
7,527
753
6,601
9,805
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
EserkDestroy
Danzaburou
11
2 / 5 / 4
6,862
686
8,240
11,888
5,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 6
8,799
880
15,676
8,114
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
YasaiMasa
Amaterasu
12
3 / 3 / 9
7,452
745
6,615
9,398
8,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
13
3 / 1 / 10
8,295
830
6,722
5,052
2,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Baron Samedi
Dakob1234
Baron Samedi
3
5
2
0.8
L
Danzaburou
EserkDestroy
Danzaburou
2
5
4
0.8
W
8
2
6
5.5
W
Amaterasu
YasaiMasa
Amaterasu
3
3
9
2.5
W
Neith
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,826
Damage
29,013
35,086
Taken
22,564
19,370
Mitigated
13,769
7,081
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
908
0
2,033
13,393
9,428
34
5,783
7,610
0
12,814
L
Baron Samedi
Dakob1234
Baron Samedi
6,601
346
727
1,956
9,805
4,812
0
3,884
5,921
23,568
0
L
Danzaburou
EserkDestroy
Danzaburou
8,240
3,710
0
2,365
11,888
5,130
170
6,418
5,470
0
25,346
W
15,676
371
58
1,168
8,114
3,219
0
1,874
6,240
30,594
0
W
Amaterasu
YasaiMasa
Amaterasu
6,615
1,556
167
1,486
9,398
8,514
0
2,614
6,784
0
18,222
W
Neith
6,722
2,580
0
1,124
5,052
2,036
1,126
2,337
2,715
0
26,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,073
Gold Earned
24,546
110
Minions Killed
114
5
Camps Cleared
5
535,415
Distance Traveled
560,162
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,684
668
19
2
2
187,456
1
L
Baron Samedi
7,527
753
47
5
0
179,176
1
L
Danzaburou
6,862
686
44
4
3
168,783
2
W
Janus
8,799
880
35
4
2
187,490
3
W
Amaterasu
7,452
745
23
2
2
200,711
4
W
Neith
8,295
830
56
6
1
171,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role