Player Matchup

Ymir
Ymir
FeelMeDavyJ369
Ymir
Level 54
God Stats
2W - 1L
1,461 SR
Queue Stats
30W - 29L
1,481 Elo+
Party 2
Cupid
Cupid
REDMANZ
Cupid
Level 69
God Stats
24W - 32L
1,386 SR
Queue Stats
168W - 152L
1,459 Elo+
Party 3
Ravana
Ravana
TravelinFrencH
Ravana
Level 85
God Stats
6W - 2L
1,756 SR
Queue Stats
186W - 159L
1,505 Elo+
Party 3
Athena
Athena
Zanmato29
Athena
Level 143
God Stats
1W - 0L
1,700 SR
Queue Stats
195W - 176L
1,520 Elo+
Party 2
Zeus
Zeus
papatrenty288
Zeus
Level 109
God Stats
1W - 2L
1,285 SR
Queue Stats
156W - 134L
1,549 Elo+
Party 2
Team Averages
Level 92
1,518 SR
1,503 Elo+

VS

Team Averages
Level 75
1,585 SR
1,640 Elo+
Achilles
Achilles
 
Achilles
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
IKnowImgood2077
Awilix
Level 67
God Stats
5W - 2L
1,698 SR
Queue Stats
223W - 91L
1,785 Elo+
Party 1
Ra
Ra
Seavando
Ra
Level 137
God Stats
0W - 3L
1,367 SR
Queue Stats
313W - 191L
1,753 Elo+
Party 1
Ymir
Ymir
billybobjones667
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 143L
1,419 Elo+
Solo
Rama
Rama
dephhormed
Rama
Level 29
God Stats
17W - 4L
1,860 SR
Queue Stats
97W - 30L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,807
464
3,432
11,552
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cupid
REDMANZ
Cupid
16
4 / 3 / 4
10,827
570
8,771
16,340
6,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 4 / 3
10,763
566
14,452
13,883
11,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Zanmato29
Athena
15
3 / 4 / 3
9,404
495
9,248
18,911
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 6 / 1
8,893
468
7,240
10,533
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 4 / 2
8,931
470
4,237
15,967
12,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
12 / 3 / 1
10,494
552
21,099
18,006
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 2 / 5
10,242
539
14,033
13,570
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

3
0 / 1 / 1
5,581
294
765
2,754
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 1
9,275
488
12,777
12,688
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
19
19
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
W
1
2
3
1.25
L
12
3
1
4.17
W
Cupid
REDMANZ
Cupid
4
3
4
2
L
2
2
5
2.25
W
4
4
3
1.38
W
Athena
Zanmato29
Athena
3
4
3
1.13
L
0
1
1
0.5
L
4
3
1
1.5
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,143
Damage
52,911
71,219
Taken
62,985
39,587
Mitigated
34,108
24,041
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,237
1,688
0
4,250
15,967
12,411
0
1,163
14,804
0
55,059
W
3,432
59
106
4,289
11,552
10,062
322
2,627
8,925
17,898
0
L
21,099
8,434
0
4,476
18,006
8,451
0
5,914
11,900
0
86,523
W
Cupid
REDMANZ
Cupid
8,771
5,263
371
7,197
16,340
6,476
2,354
3,508
12,832
0
79,051
L
14,033
2,565
883
4,451
13,570
6,940
0
8,828
4,262
107,424
0
W
14,452
4,743
0
4,932
13,883
11,133
0
790
13,093
607
75,119
W
Athena
Zanmato29
Athena
9,248
1,999
0
4,880
18,911
8,773
114
4,387
14,524
65,002
0
L
765
111
44
1,014
2,754
1,138
0
828
1,926
3,284
0
L
12,777
8,656
0
3,472
12,688
5,168
0
3,082
9,566
0
66,492
W
7,240
1,875
0
2,266
10,533
3,143
1,287
3,486
7,047
63,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,694
Gold Earned
44,523
509
Minions Killed
496
0
Camps Cleared
0
1,823,642
Distance Traveled
1,494,186
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,931
470
97
5
0
328,817
0
W
Ymir
8,807
464
40
2
0
384,519
3
L
Awilix
10,494
552
120
6
0
409,379
2
W
Cupid
10,827
570
130
7
0
359,725
1
L
Ra
10,242
539
163
9
0
380,068
4
W
Ravana
10,763
566
133
7
0
349,861
3
W
Athena
9,404
495
102
5
0
402,543
0
L
Ymir
5,581
294
7
0
0
59,867
1
L
Rama
9,275
488
109
6
0
316,055
4
W
Zeus
8,893
468
104
5
0
326,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role