Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
KSI Nipsey
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Party 1
Chiron
Chiron
Plumegeist
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,504 Elo+
Solo
Chang'e
Chang'e
SMOOTHCR1M1N8L
Chang'e
Level 160
God Stats
3W - 4L
1,315 SR
Queue Stats
613W - 622L
1,483 Elo+
Solo
Xing Tian
Xing Tian
TM Pandaa
Xing Tian
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 1
Team Averages
Level 104
1,463 SR
1,384 Elo+

VS

Team Averages
Level 106
1,599 SR
1,524 Elo+
He Bo
He Bo
EIGHTY_80HD
He Bo
Level 101
God Stats
0W - 4L
1,135 SR
Queue Stats
269W - 300L
1,527 Elo+
Solo
Chang'e
Chang'e
IvanRaiden687
Chang'e
Level 110
God Stats
3W - 3L
1,735 SR
Queue Stats
479W - 620L
1,405 Elo+
Solo
Bastet
Bastet
LittleBeast26
Bastet
Level 128
God Stats
7W - 10L
1,421 SR
Queue Stats
747W - 841L
1,436 Elo+
Solo
Kukulkan
Kukulkan
MasterIris
Kukulkan
Level 122
God Stats
15W - 4L
2,009 SR
Queue Stats
251W - 245L
1,498 Elo+
Solo
Merlin
Merlin
pwrz1203
Merlin
Level 69
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 6L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 4 / 17
13,340
741
24,391
34,277
26,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 13
10,867
604
9,974
21,082
19,176
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Plumegeist
Chiron
20
4 / 1 / 12
12,257
681
25,173
16,813
9,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 3 / 11
13,225
735
18,996
22,410
12,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TM Pandaa
Xing Tian
20
5 / 3 / 11
12,537
697
11,468
21,318
33,196
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 8
11,142
619
17,727
17,068
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
18
4 / 5 / 6
11,139
619
11,971
21,101
15,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 5 / 6
9,738
541
14,894
21,442
10,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MasterIris
Kukulkan
20
7 / 6 / 5
12,701
706
25,735
18,643
10,544
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
pwrz1203
Merlin
20
2 / 3 / 9
11,696
650
18,071
16,591
9,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
25
Kills
15
17
Deaths
25
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
4
17
3.63
L
2
6
8
1
L
Chang'e
4
5
6
1.4
W
1
6
13
1.25
L
0
5
6
0.6
L
Kukulkan
MasterIris
Kukulkan
7
6
5
1.58
W
Chiron
Plumegeist
Chiron
4
1
12
10
W
9
3
11
4.83
W
Xing Tian
TM Pandaa
Xing Tian
5
3
11
3.5
L
Merlin
pwrz1203
Merlin
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,002
Damage
88,398
115,900
Taken
94,845
101,150
Mitigated
53,769
64,387
Healing
41,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
24,391
2,147
2,392
13,993
34,277
26,975
1,282
17,284
16,562
0
44,442
L
17,727
113
2,466
3,656
17,068
8,094
0
6,240
10,828
26,469
0
L
Chang'e
11,971
1,415
17,166
8,607
21,101
15,627
0
11,813
9,288
25,678
0
W
9,974
119
3,144
699
21,082
19,176
829
17,065
3,799
14,836
0
L
14,894
2,806
392
4,356
21,442
10,244
0
8,776
12,666
0
25,704
L
Kukulkan
MasterIris
Kukulkan
25,735
1,549
1,608
1,330
18,643
10,544
560
7,052
11,591
53,661
0
W
Chiron
Plumegeist
Chiron
25,173
5,853
6,170
5,349
16,813
9,389
3,925
11,874
4,669
0
62,796
W
18,996
1,355
18,813
10,706
22,410
12,414
1,147
14,917
7,267
42,064
0
W
Xing Tian
TM Pandaa
Xing Tian
11,468
224
1,946
1,175
21,318
33,196
554
10,937
10,099
23,650
0
L
Merlin
pwrz1203
Merlin
18,071
835
737
972
16,591
9,260
457
6,557
10,034
39,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,226
Gold Earned
56,416
208
Minions Killed
183
0
Camps Cleared
0
1,794,409
Distance Traveled
1,598,675
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,340
741
43
2
0
393,008
0
L
He Bo
11,142
619
21
1
0
335,540
0
L
Chang'e
11,139
619
28
2
0
299,687
0
W
Geb
10,867
604
9
1
0
342,387
0
L
Bastet
9,738
541
17
1
0
342,782
1
L
Kukulkan
12,701
706
70
4
0
283,364
11
W
Chiron
12,257
681
80
4
0
337,614
2
W
Chang'e
13,225
735
61
3
0
364,718
4
W
Xing Tian
12,537
697
15
1
0
356,682
0
L
Merlin
11,696
650
47
3
0
337,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role