Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Empail
Achilles
Level 107
God Stats
20W - 19L
1,643 SR
Queue Stats
387W - 235L
1,640 Elo+
Party 2
Yemoja
Yemoja
LaShawndra
Yemoja
Level 148
God Stats
29W - 13L
1,701 SR
Queue Stats
441W - 251L
1,576 Elo+
Party 2
Mulan
Mulan
Muraxis
Mulan
Level 157
God Stats
2W - 2L
1,432 SR
Queue Stats
259W - 60L
1,767 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxZChrisXx
Morgan Le Fay
Level 139
God Stats
3W - 2L
1,625 SR
Queue Stats
160W - 138L
1,678 Elo+
Party 2
Team Averages
Level 142
1,580 SR
1,632 Elo+

VS

Team Averages
Level 111
1,630 SR
1,524 Elo+
Vamana
Vamana
DRG Proofy
Vamana
Level 90
God Stats
39W - 30L
1,595 SR
Queue Stats
363W - 299L
1,515 Elo+
Party 1
Bacchus
Bacchus
Taicho007
Bacchus
Level 126
God Stats
6W - 5L
1,526 SR
Queue Stats
1,141W - 1,180L
1,531 Elo+
Solo
Izanami
Izanami
TendrBasket
Izanami
Level 83
God Stats
114W - 123L
1,489 SR
Queue Stats
525W - 511L
1,507 Elo+
Party 1
Ra
Ra
Traveler John
Ra
Level 108
God Stats
2W - 2L
1,743 SR
Queue Stats
286W - 241L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
Weiss schnee510
Hun Batz
Level 149
God Stats
1W - 2L
1,796 SR
Queue Stats
159W - 132L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 0 / 14
11,064
1,106
17,870
10,400
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Empail
Achilles
16
7 / 2 / 11
10,999
1,100
21,999
15,992
12,905
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
LaShawndra
Yemoja
17
2 / 0 / 16
11,209
1,121
4,485
10,847
17,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Muraxis
Mulan
17
6 / 2 / 16
11,639
1,164
23,525
20,512
23,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
XxZChrisXx
Morgan Le Fay
17
5 / 1 / 13
10,358
1,036
19,088
9,377
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DRG Proofy
Vamana
15
0 / 4 / 5
9,925
993
14,906
18,328
10,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Taicho007
Bacchus
15
2 / 0 / 2
9,528
953
6,180
10,331
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
TendrBasket
Izanami
15
0 / 8 / 3
9,054
905
11,550
23,918
11,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 9 / 4
9,447
945
13,902
18,332
8,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
15
3 / 3 / 2
10,358
1,036
13,342
19,632
23,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
24
Kills
5
5
Deaths
24
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
14
11
L
Vamana
DRG Proofy
Vamana
0
4
5
0.63
W
Achilles
Empail
Achilles
7
2
11
6.25
W
Yemoja
LaShawndra
Yemoja
2
0
16
10
W
Mulan
Muraxis
Mulan
6
2
16
7
L
Bacchus
Taicho007
Bacchus
2
0
2
3
L
Izanami
TendrBasket
Izanami
0
8
3
0.19
L
0
9
4
0.22
L
Hun Batz
3
3
2
1.33
W
Morgan Le Fay
XxZChrisXx
Morgan Le Fay
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,967
Damage
59,880
67,128
Taken
90,541
65,225
Mitigated
66,808
26,301
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,870
6,199
0
4,388
10,400
6,095
0
2,928
7,369
42,082
3,806
L
Vamana
DRG Proofy
Vamana
14,906
8,011
0
4,003
18,328
10,331
0
8,747
9,581
0
40,496
W
Achilles
Empail
Achilles
21,999
4,002
0
1,963
15,992
12,905
0
5,986
9,738
0
28,909
W
Yemoja
LaShawndra
Yemoja
4,485
1,207
7,938
3,473
10,847
17,565
0
2,313
8,464
15,013
0
W
Mulan
Muraxis
Mulan
23,525
3,621
1,326
6,412
20,512
23,324
0
5,696
14,511
0
39,423
L
Bacchus
Taicho007
Bacchus
6,180
365
0
782
10,331
12,509
0
6,122
4,209
7,616
0
L
Izanami
TendrBasket
Izanami
11,550
9,001
0
1,355
23,918
11,951
0
9,660
14,258
0
21,005
L
13,902
1,144
1,624
793
18,332
8,364
0
6,114
12,218
42,315
0
L
Hun Batz
13,342
1,344
0
1,033
19,632
23,653
0
9,240
10,392
0
24,603
W
Morgan Le Fay
XxZChrisXx
Morgan Le Fay
19,088
1,043
0
801
9,377
5,336
0
2,382
6,964
35,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,269
Gold Earned
48,312
176
Minions Killed
191
9
Camps Cleared
5
1,016,394
Distance Traveled
983,323
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,064
1,106
66
7
5
197,492
1
L
Vamana
9,925
993
67
7
2
207,343
3
W
Achilles
10,999
1,100
28
3
0
214,886
0
W
Yemoja
11,209
1,121
15
2
0
184,748
1
W
Mulan
11,639
1,164
29
3
2
202,821
1
L
Bacchus
9,528
953
12
1
1
218,462
0
L
Izanami
9,054
905
28
3
0
167,488
0
L
Ra
9,447
945
67
7
2
195,374
0
L
Hun Batz
10,358
1,036
17
2
0
194,656
0
W
Morgan Le Fay
10,358
1,036
38
4
2
216,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role