Player Matchup

Thanatos
Thanatos
DiabloDeLeche
Thanatos
Level 129
God Stats
0W - 3L
1,125 SR
Queue Stats
55W - 60L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
MEOWLLI
Baron Samedi
Level 123
God Stats
30W - 28L
1,602 SR
Queue Stats
57W - 54L
1,533 Elo+
Party 2
Neith
Neith
Madet17
Neith
Level 126
God Stats
28W - 14L
1,703 SR
Queue Stats
135W - 112L
1,543 Elo+
Party 2
Tyr
Tyr
Zooblecorn
Tyr
Level 121
God Stats
5W - 13L
1,391 SR
Queue Stats
249W - 255L
1,478 Elo+
Solo
Ymir
Ymir
iowa_chef_79
Ymir
Level 108
God Stats
16W - 16L
1,499 SR
Queue Stats
42W - 51L
1,450 Elo+
Party 3
Team Averages
Level 121
1,464 SR
1,492 Elo+

VS

Team Averages
Level 117
1,539 SR
1,473 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
L1cense2Lose
Cabrakan
Level 74
God Stats
21W - 16L
1,681 SR
Queue Stats
36W - 48L
1,462 Elo+
Party 1
Izanami
Izanami
NoLifee619
Izanami
Level 85
God Stats
20W - 25L
1,460 SR
Queue Stats
136W - 179L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
lil__COSBY
Baron Samedi
Level 155
God Stats
15W - 17L
1,557 SR
Queue Stats
270W - 260L
1,498 Elo+
Solo
Nemesis
Nemesis
ravens3456
Nemesis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 231L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DiabloDeLeche
Thanatos
12
4 / 6 / 2
7,777
556
7,517
12,779
5,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MEOWLLI
Baron Samedi
13
2 / 3 / 2
7,652
547
7,133
10,821
5,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Madet17
Neith
11
1 / 1 / 2
6,750
482
8,160
5,607
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 0
6,347
453
3,948
14,034
8,349
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 3
5,604
400
6,119
13,047
8,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 2 / 5
7,764
555
10,343
12,107
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
L1cense2Lose
Cabrakan
12
2 / 1 / 7
7,401
529
4,997
9,724
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
NoLifee619
Izanami
13
3 / 2 / 5
7,342
524
6,463
8,952
3,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
lil__COSBY
Baron Samedi
14
7 / 1 / 4
8,746
625
14,949
10,688
9,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
ravens3456
Nemesis
12
3 / 3 / 6
7,107
508
4,852
11,493
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
20
20
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
2
5
3.75
L
Thanatos
DiabloDeLeche
Thanatos
4
6
2
0.83
W
Cabrakan
L1cense2Lose
Cabrakan
2
1
7
5.5
L
Baron Samedi
MEOWLLI
Baron Samedi
2
3
2
1
L
Neith
Madet17
Neith
1
1
2
2
W
Izanami
NoLifee619
Izanami
3
2
5
2.75
L
1
5
0
0.2
L
1
5
3
0.5
W
Baron Samedi
lil__COSBY
Baron Samedi
7
1
4
9
W
Nemesis
ravens3456
Nemesis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
41,604
56,288
Taken
52,964
30,823
Mitigated
35,175
20,595
Healing
17,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,343
1,049
0
5,153
12,107
8,357
0
4,257
7,850
52,191
0
L
Thanatos
DiabloDeLeche
Thanatos
7,517
1,619
0
8,817
12,779
5,708
0
4,776
7,886
0
42,981
W
Cabrakan
L1cense2Lose
Cabrakan
4,997
1,641
0
2,560
9,724
9,481
322
3,011
6,713
18,203
0
L
Baron Samedi
MEOWLLI
Baron Samedi
7,133
877
603
2,194
10,821
5,633
0
7,101
3,562
52,164
0
L
Neith
Madet17
Neith
8,160
2,991
0
2,515
5,607
2,266
0
1,174
4,433
0
54,343
W
Izanami
NoLifee619
Izanami
6,463
4,276
0
3,950
8,952
3,638
512
2,251
6,701
0
66,961
L
3,948
547
0
3,538
14,034
8,349
0
10,286
3,281
0
35,471
L
6,119
2,449
439
2,489
13,047
8,867
0
6,202
6,837
18,401
0
W
Baron Samedi
lil__COSBY
Baron Samedi
14,949
2,967
275
3,840
10,688
9,176
450
1,812
8,876
56,228
0
W
Nemesis
ravens3456
Nemesis
4,852
2,087
0
1,441
11,493
4,523
0
1,921
9,572
0
52,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,130
Gold Earned
38,360
335
Minions Killed
424
0
Camps Cleared
0
1,269,945
Distance Traveled
1,320,107
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,764
555
96
7
0
256,872
3
L
Thanatos
7,777
556
69
5
0
279,021
4
W
Cabrakan
7,401
529
16
1
0
271,070
0
L
Baron Samedi
7,652
547
99
7
0
242,036
4
L
Neith
6,750
482
96
7
0
252,007
6
W
Izanami
7,342
524
133
10
0
244,057
2
L
Tyr
6,347
453
54
4
0
256,584
3
L
Ymir
5,604
400
17
1
0
240,297
1
W
Baron Samedi
8,746
625
104
7
0
231,911
0
W
Nemesis
7,107
508
75
5
0
316,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role