Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Avilani
Atlas
Level 49
God Stats
2W - 1L
1,556 SR
Queue Stats
115W - 97L
1,552 Elo+
Party 1
Medusa
Medusa
Captain754
Medusa
Level 63
God Stats
11W - 13L
1,470 SR
Queue Stats
327W - 286L
1,573 Elo+
Party 1
Zeus
Zeus
KevinnTCG
Zeus
Level 89
God Stats
3W - 1L
1,554 SR
Queue Stats
95W - 75L
1,599 Elo+
Party 1
Chang'e
Chang'e
NotKiwiii
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 105L
1,572 Elo+
Party 1
Team Averages
Level 83
1,516 SR
1,559 Elo+

VS

Team Averages
Level 136
1,627 SR
1,470 Elo+
Guan Yu
Guan Yu
MaximumPompano
Guan Yu
Level 159
God Stats
4W - 1L
1,916 SR
Queue Stats
488W - 505L
1,563 Elo+
Party 2
Bacchus
Bacchus
RecklesRider
Bacchus
Level 143
God Stats
2W - 2L
1,671 SR
Queue Stats
232W - 226L
1,456 Elo+
Solo
Nike
Nike
TTucci10
Nike
Level 113
God Stats
7W - 15L
1,546 SR
Queue Stats
342W - 334L
1,554 Elo+
Party 2
Hachiman
Hachiman
ViperApples
Hachiman
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,285 Elo+
Solo
Cernunnos
Cernunnos
metherealtree
Cernunnos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 177L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
8 / 5 / 16
14,166
746
29,826
27,658
20,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Avilani
Atlas
20
4 / 1 / 18
14,379
757
17,703
28,669
32,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Captain754
Medusa
20
12 / 5 / 7
13,638
718
38,037
23,007
12,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
20
4 / 3 / 19
13,023
685
37,183
19,088
9,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NotKiwiii
Chang'e
20
5 / 1 / 24
13,056
687
17,370
20,307
12,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 9
11,970
630
9,278
33,666
50,559
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bacchus
RecklesRider
Bacchus
19
1 / 5 / 14
11,779
620
19,759
31,352
47,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
18
3 / 9 / 7
11,872
625
16,436
28,782
34,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
ViperApples
Hachiman
19
4 / 7 / 4
12,420
654
24,973
32,444
19,490
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

Cernunnos
metherealtree
Cernunnos
20
4 / 8 / 4
12,757
671
25,670
33,465
19,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
33
Kills
15
15
Deaths
33
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
5
16
3.2
W
Atlas
Avilani
Atlas
4
1
18
13
W
Medusa
Captain754
Medusa
12
5
7
3.1
W
Zeus
4
3
19
4.5
L
3
4
9
1.88
W
Chang'e
NotKiwiii
Chang'e
5
1
24
17
L
Bacchus
RecklesRider
Bacchus
1
5
14
1.6
L
Nike
3
9
7
0.72
L
Hachiman
ViperApples
Hachiman
4
7
4
0.86
L
Cernunnos
metherealtree
Cernunnos
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,119
Damage
96,116
118,729
Taken
159,709
88,137
Mitigated
170,273
56,555
Healing
61,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
29,826
1,203
1,755
7,497
27,658
20,503
2,673
5,064
22,594
48,798
0
W
Atlas
Avilani
Atlas
17,703
6,208
1,025
8,788
28,669
32,757
259
3,396
25,273
36,489
0
W
Medusa
Captain754
Medusa
38,037
15,611
2,803
3,685
23,007
12,879
2,434
4,789
18,218
0
65,409
W
Zeus
37,183
1,982
1,723
1,813
19,088
9,023
2,510
3,608
15,480
67,357
0
L
9,278
1,068
15,441
12,746
33,666
50,559
529
22,779
10,887
0
16,006
W
Chang'e
NotKiwiii
Chang'e
17,370
2,868
18,484
8,982
20,307
12,975
437
2,902
17,405
26,898
0
L
Bacchus
RecklesRider
Bacchus
19,759
975
2,946
5,555
31,352
47,088
4
15,967
15,385
28,155
0
L
Nike
16,436
812
2,347
1,461
28,782
34,041
208
18,486
10,296
0
20,902
L
Hachiman
ViperApples
Hachiman
24,973
8,320
796
10,858
32,444
19,490
1,728
21,676
10,768
0
62,122
L
Cernunnos
metherealtree
Cernunnos
25,670
8,189
1,284
7,717
33,465
19,095
2,168
23,174
10,291
0
55,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,262
Gold Earned
60,798
212
Minions Killed
166
0
Camps Cleared
0
1,723,724
Distance Traveled
1,590,824
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,166
746
54
3
0
345,018
5
W
Atlas
14,379
757
29
2
0
326,257
1
W
Medusa
13,638
718
56
3
0
339,269
1
W
Zeus
13,023
685
57
3
0
335,383
1
L
Guan Yu
11,970
630
10
1
0
331,774
0
W
Chang'e
13,056
687
16
1
0
377,797
0
L
Bacchus
11,779
620
16
1
0
317,554
1
L
Nike
11,872
625
15
1
0
318,599
4
L
Hachiman
12,420
654
66
3
0
308,953
1
L
Cernunnos
12,757
671
59
3
0
313,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role