Player Matchup

Fenrir
Fenrir
BrisTheMuu
Fenrir
Level 145
God Stats
11W - 6L
1,735 SR
Queue Stats
147W - 151L
1,518 Elo+
Party 2
Kukulkan
Kukulkan
M0bKiller1
Kukulkan
Level 124
God Stats
8W - 5L
1,593 SR
Queue Stats
137W - 142L
1,485 Elo+
Party 2
Izanami
Izanami
Quell nS
Izanami
Level 104
God Stats
44W - 49L
1,484 SR
Queue Stats
146W - 162L
1,454 Elo+
Party 2
Hades
Hades
YaBoiMinato
Hades
Level 96
God Stats
18W - 22L
1,471 SR
Queue Stats
385W - 412L
1,481 Elo+
Party 2
Baron Samedi
Baron Samedi
ddaniBoyy
Baron Samedi
Level 101
God Stats
72W - 38L
1,544 SR
Queue Stats
139W - 133L
1,373 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,462 Elo+

VS

Team Averages
Level 77
1,541 SR
1,454 Elo+
Artio
Artio
 
Artio
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
JAAN2110
Zhong Kui
Level 112
God Stats
3W - 2L
1,535 SR
Queue Stats
532W - 569L
1,419 Elo+
Solo
Arachne
Arachne
Wabbafetie
Arachne
Level 52
God Stats
3W - 2L
1,671 SR
Queue Stats
80W - 73L
1,419 Elo+
Party 1
Ishtar
Ishtar
YayItsShay
Ishtar
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
338W - 383L
1,384 Elo+
Party 1
Sol
Sol
topkiller422
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrisTheMuu
Fenrir
10
6 / 0 / 2
6,058
606
7,062
8,019
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
M0bKiller1
Kukulkan
11
2 / 1 / 0
6,183
618
4,177
2,517
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Quell nS
Izanami
9
3 / 0 / 2
5,368
537
6,392
5,557
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 4
5,640
564
4,610
7,767
3,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ddaniBoyy
Baron Samedi
8
0 / 0 / 4
4,647
465
3,419
4,857
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 3 / 0
4,599
460
2,690
12,251
4,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
JAAN2110
Zhong Kui
10
2 / 3 / 0
6,126
613
5,617
8,737
6,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Wabbafetie
Arachne
8
0 / 3 / 0
4,851
485
2,381
8,733
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
YayItsShay
Ishtar
8
0 / 1 / 0
4,587
459
3,448
4,349
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 2 / 0
5,753
575
2,491
7,648
2,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
3
3
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Fenrir
BrisTheMuu
Fenrir
6
0
2
7
L
Zhong Kui
JAAN2110
Zhong Kui
2
3
0
0.67
W
Kukulkan
M0bKiller1
Kukulkan
2
1
0
2
W
Izanami
Quell nS
Izanami
3
0
2
4
L
Arachne
Wabbafetie
Arachne
0
3
0
0
W
1
2
4
1.5
L
Ishtar
YayItsShay
Ishtar
0
1
0
0
W
Baron Samedi
ddaniBoyy
Baron Samedi
0
0
4
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,660
Damage
16,627
28,717
Taken
41,718
12,181
Mitigated
18,660
11,934
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,690
346
1,387
3,475
12,251
4,706
0
1,940
9,970
13,363
0
W
Fenrir
BrisTheMuu
Fenrir
7,062
2,165
0
4,855
8,019
3,391
0
2,441
5,498
0
34,344
L
Zhong Kui
JAAN2110
Zhong Kui
5,617
890
0
4,013
8,737
6,489
240
4,385
4,352
37,041
0
W
Kukulkan
M0bKiller1
Kukulkan
4,177
1,028
0
236
2,517
1,084
0
1,595
922
44,113
0
W
Izanami
Quell nS
Izanami
6,392
5,221
0
2,046
5,557
1,770
0
1,594
3,963
0
39,986
L
Arachne
Wabbafetie
Arachne
2,381
1,144
0
2,825
8,733
3,582
0
790
7,907
0
31,610
W
4,610
676
155
2,477
7,767
3,685
0
3,741
3,670
28,468
0
L
Ishtar
YayItsShay
Ishtar
3,448
1,750
282
1,609
4,349
1,197
0
709
3,428
0
24,473
W
Baron Samedi
ddaniBoyy
Baron Samedi
3,419
704
470
1,695
4,857
2,251
21
991
3,866
12,320
0
L
2,491
1,883
0
3,808
7,648
2,686
0
3,538
3,855
43,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
25,916
298
Minions Killed
301
0
Camps Cleared
0
928,348
Distance Traveled
953,675
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,599
460
12
1
0
222,981
1
W
Fenrir
6,058
606
60
6
0
216,807
2
L
Zhong Kui
6,126
613
93
9
0
163,011
1
W
Kukulkan
6,183
618
93
9
0
193,325
3
W
Izanami
5,368
537
63
6
0
156,140
1
L
Arachne
4,851
485
68
7
0
222,644
1
W
Hades
5,640
564
63
6
0
180,919
0
L
Ishtar
4,587
459
45
5
0
158,658
3
W
Baron Samedi
4,647
465
19
2
0
181,157
2
L
Sol
5,753
575
83
8
0
186,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role