Player Matchup

Baron Samedi
Baron Samedi
Cinematix797
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,172 Elo+
Party 1
Atlas
Atlas
ImperialMonarch
Atlas
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,307 Elo+
Party 1
Loki
Loki
Skittleeez
Loki
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 10L
1,319 Elo+
Party 1
Amaterasu
Amaterasu
monkey tounges
Amaterasu
Level 18
God Stats
2W - 4L
1,417 SR
Queue Stats
5W - 11L
1,362 Elo+
Party 1
Chiron
Chiron
psychopanda3000
Chiron
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 19
1,483 SR
1,332 Elo+

VS

Team Averages
Level 62
1,560 SR
1,498 Elo+
Ratatoskr
Ratatoskr
BAM3R0N
Ratatoskr
Level 128
God Stats
1W - 8L
1,148 SR
Queue Stats
138W - 211L
1,287 Elo+
Solo
Pele
Pele
FiveStarChaos
Pele
Level 123
God Stats
16W - 13L
1,674 SR
Queue Stats
488W - 357L
1,603 Elo+
Party 2
Neith
Neith
MangoVault
Neith
Level 9
God Stats
2W - 2L
1,792 SR
Queue Stats
5W - 8L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
NotAstronut
Cthulhu
Level 13
God Stats
2W - 3L
1,464 SR
Queue Stats
9W - 5L
1,584 Elo+
Party 2
Kukulkan
Kukulkan
donijz
Kukulkan
Level 39
God Stats
6W - 5L
1,721 SR
Queue Stats
121W - 115L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cinematix797
Baron Samedi
19
8 / 2 / 3
12,040
602
14,302
13,396
10,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 0 / 7
10,019
501
8,642
14,478
17,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 4 / 1
9,589
479
8,414
15,269
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
monkey tounges
Amaterasu
14
2 / 2 / 4
8,887
444
4,967
14,855
13,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 2 / 3
7,325
366
3,692
6,756
3,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BAM3R0N
Ratatoskr
13
1 / 6 / 1
8,184
409
3,790
14,781
5,750
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 1
12,309
615
22,753
17,812
16,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
0 / 1 / 0
8,033
402
4,032
6,849
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
NotAstronut
Cthulhu
11
0 / 3 / 1
8,065
403
4,620
13,472
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
donijz
Kukulkan
14
0 / 4 / 2
8,790
440
7,871
9,022
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
10
10
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BAM3R0N
Ratatoskr
1
6
1
0.25
W
Baron Samedi
Cinematix797
Baron Samedi
8
2
3
4.75
L
9
3
1
3.17
W
2
0
7
5.5
L
Neith
0
1
0
0
L
Cthulhu
NotAstronut
Cthulhu
0
3
1
0.17
W
5
4
1
1.38
L
Kukulkan
donijz
Kukulkan
0
4
2
0.25
W
Amaterasu
monkey tounges
Amaterasu
2
2
4
2
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,017
Damage
43,066
64,754
Taken
61,936
50,539
Mitigated
41,961
12,910
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BAM3R0N
Ratatoskr
3,790
1,624
0
5,742
14,781
5,750
0
1,951
12,830
0
59,726
W
Baron Samedi
Cinematix797
Baron Samedi
14,302
1,783
2,420
2,281
13,396
10,081
0
2,502
10,894
96,465
0
L
22,753
5,335
0
8,943
17,812
16,744
0
6,321
11,491
360
116,399
W
8,642
3,627
0
2,698
14,478
17,379
433
3,776
10,702
36,066
0
L
Neith
4,032
503
0
2,049
6,849
3,119
751
3,460
3,389
0
55,153
L
Cthulhu
NotAstronut
Cthulhu
4,620
71
295
1,781
13,472
12,149
0
7,355
6,117
24,024
0
W
8,414
3,649
0
3,782
15,269
6,252
171
2,541
12,728
0
73,108
L
Kukulkan
donijz
Kukulkan
7,871
379
49
568
9,022
4,199
564
3,857
5,165
66,942
0
W
Amaterasu
monkey tounges
Amaterasu
4,967
2,725
0
93
14,855
13,760
0
3,124
11,731
0
55,918
W
3,692
1,669
1,008
628
6,756
3,067
1,001
908
5,848
0
30,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
45,381
500
Minions Killed
524
0
Camps Cleared
0
1,887,978
Distance Traveled
1,707,002
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,184
409
78
4
0
266,483
2
W
Baron Samedi
12,040
602
180
9
0
368,779
2
L
Pele
12,309
615
208
10
0
385,548
0
W
Atlas
10,019
501
47
2
0
393,131
3
L
Neith
8,033
402
92
5
0
361,714
0
L
Cthulhu
8,065
403
28
1
0
376,571
0
W
Loki
9,589
479
115
6
0
382,725
1
L
Kukulkan
8,790
440
118
6
0
316,686
0
W
Amaterasu
8,887
444
106
5
0
396,100
3
W
Chiron
7,325
366
52
3
0
347,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role